This game was too good to be made today, now it would be focus tested to death and sliced up 30 ways before going on sale.
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I don't really understand why you think this. To my knowledge GTA V didn't have much of any DLC. I think there was some blimp stuff for ps3?
They haven't done straight DLC type DLC. They've done microtransaction DLC. Every 5 or 6 weeks there will be a new update to GTA Online that will include new weapons, clothes, vehicles, houses, etc. You can buy it all with your GTA Online bucks, but at close to a million bucks for a vehicle it'd take a lot of grinding. Many people buy the credit card packs, so that million dollar car will set you back roughly $18, and that's before you buy any mods for it.
That seems incredibly reasonable to me. The person I was quoting was relating GTA to the shitty DLC trends where the devs seem to cut out content of the base game and sell it later. I just think it's silly for people to keep using GTA as an example of poor DLC practices in this thread because Rockstar usually handles that stuff really well.
Sounds like diarrhea in an otherwise immaculate game to me. $18 for a single car? That's the opposite of reasonable. Rockstar is better than that. It's the most disgraceful thing that company has ever done. GTA V has horrible microtransactions that the entire online game was tailored around. Total bullshit. The icing on the cake is how hypocritical it makes them look when you compare it to the messages that they trumpet in the single player campaign.
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