It's the Creative Director of Supergiant Games.
These are the guys that gave Giant Bomb the exclusive on what their game is going to be -
Found on the Developer website -
Bastion will also be featured in a new video series chronicling the making of the game, exclusively at GiantBomb.com, the world’s largest editable video game database. In the ongoing series titled “ Building the Bastion “, viewers will receive unprecedented insight into the trials and tribulations of independent game development through the story of Supergiant Games.
“People all over the world invest countless hours into playing video games, but so few of us ever get to truly find out how they’re made,” said Giant Bomb Editor-in-Chief Jeff Gerstmann. “With Building the Bastion , we’re going let our community ride shotgun with a mix of behind-the-scenes footage and regular live broadcasts that let you interact directly with the developers as they take Bastion from early prototypes to a full and final product.”
He's going to be the one responsible for writing all the dialog we see/hear in the game along with bring the world to life and giving everything a story.
The man is now on the way to PAX in a glorious 14 hour car trip with his fellow co-workers he met at EA LA.
Let us wish him all the best in his travels, both to and from Seattle, and in this new stage of life.