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GRID 2

Game » consists of 6 releases.

This sequel to GRID (known as Racedriver: GRID outside of the US) will release on May 28th, 2013. It will use the same ECO 3.0 Engine which was used in Dirt 3.

The GRID 2 wiki last edited by meatdimensionfighter on 05/18/13 12:43PM View full history

Overview

Developed by Codemasters Southam based in the United Kingdom, GRID 2 is the sequel to the "reboot" of the TOCA Race Driver series, GRID. GRID 2 employs the EGO 3.0 engine, the same engine in the previous Codemaster game Dirt 3 and features a new handling system 'TrueFeel', which tries to improve the balance in racing games between accessibility and realism.

GRID 2 will have races in a variety of locals influenced by the Formula 1 calender such as Abu Dhabi, Chicago, the California Coast and Paris. There will also be no Cockpit mode in GRID 2.

TrueFeel

TrueFeel aims to create a balance between accessibility of arcade racing games with the realism of simulation racing games, and Codemaster does this by collecting around 75 sets of technical data per-vehicle. The aim is to create a racing game that's handling can be learned within a few laps but offers depth past those first races after that.

Multiplayer

GRID 2 will over a customization multiplayer progression system powered by RaceNet. By competing with rivals and completing objectives GRID 2 will reward the player for their progress similar to Call of Duty Modern Warfare progression system. GRID 2 multiplayer will also feature fully customizable championships and a dynamic ranking system.

The Cars

GRID 2 will have around 70 cars.

MakeCars
Alfa Romeo

4c

8c

Giulietta Quadrofoglio Verde

ArielAtom 3
Aston Martin

One-77

V12 Zagato

Vaguish

Audi

TT RS Roaster

R8 LMS Ultra

RS5

BacMono
BMW

1M Coupe

320 TC

M3 E30 Sport EVO

M3 E92

Bugatti

Veyron Super Sport

CaterhamLola SP300R
Chevrolet

Comaro Z28

Comaro SS

Corvette Z06

Cruze Touring Car

Dodge

Challenger

Charger RT

Charger SRT

DalaraDW12 Indycar
Ford

Focus ST

Mustang mach 1 Twister

Mustang Boss 302

GomezCompetition GC10.1
Honda

NSX-R

S2000

HyundaiGenesis Coupe
IndyCarPace Car
JaguarXKR-S
KTMX-Bow R
KoenigseggAgera R
MazdaRX-7
McLaren

F1 GT

MP4-12C

MP4-12C GT3

Mercedes

190 E 2.5-16 Evo II

C63 AMG

SL65 AMG Black Series

SLR McLaren 722

SLR McLaren 722 GT

Mercedes SLS AMG GT3

Nissan

Fairlady Z aka 300ZX

370Z Roaster

Silvia S15

Skyline NISMO R34 GT-R Z Tune

R35 GT-R Spec V

PaganiHuayra
SRTViper
SubaruBRZ
VolkswagenGolf R
VolvoS60 BTCS
ZenvoST-1

Tracks

These were the tracks confirmed so far from interviews Codemasters have given and video previews released.

LocationType
Autódromo Internacional do AlgarveCircuit
Brands HatchCircuit
Indianapolis Motor SpeedwayCircuit
Red Bull RingCircuit
Yas MarinaCircuit
BarcelonaCity Track
ChicagoCity Track
Abu DubaiCity Track
MiamiCity Track
ParisCity Track
California CoastOpen Road/Point to Point
Côte d'AzurOpen Road/Point to Point
OkutamaOpen Road/Drift

System Requirements

Minimum

OS: Windows Vista, Windows 7, Windows 8

Processor: Intel Core 2 Duo @ 2.4Ghz or AMD Athlon X2 5400+

Memory: 2GB RAM

Hard Disk Space: 15 GB HD space

Video Card: Intel HD Graphics 3000 / AMD HD2600 / NVIDIA Geforce 8600

DirectX®: 11

Sound: Direct X compatible soundcard

Additional: Broadband Internet connection

Additional Supported Graphics Cards: Intel HD Graphics 3000, Intel HD Graphics 4000, Intel Graphics 5200. AMD Radeon HD2600 or higher, HD3650 or higher, HD4550 or higher, HD5000 Series, HD6000 Series, HD7000 Series. NVIDIA GeForce 8600 or higher, 9500 or higher, GTX220 or higher, GTX400 Series, GTX500 Series, GTX600 Series: AMD Fusion A8 or higher.

Recommended

OS: Windows Vista 64 Bit, Windows 7 64 Bit, Windows 8 64 bit

Processor: Intel Core i7/AMD Bulldozer

Memory: 4GB RAM

Hard Disk Space: 15 GB HD space

Video Card: Intel Graphics 5200 / AMD HD6000 Series / Nvidia GTX500 Series minimum 1GB RAM

DirectX®: 11

Sound: Direct X compatible soundcard

Additional: Broadband Internet connection

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