*READ THIS FIRST*
*If you nuke Megaton, this quest is STILL AVAILABLE. Moira will become a Ghoul and either move to Rivet City or Underworld. Seek her out there and you can STILL DO the quest*
The Wasteland Survival Guide starts with Moira Brown in Craterside Supply. You can agree to help her with her book; or alternatively, if your speech skill is high enough, you can talk her out of writing the book, which counts as completing the quest and grants you a special perk (You'll also get the achievement). The first time she sees you, she'll ask for a statement about Vault life. After you give her one, you will receive Vault 101 armor, and she'll ask if you want to help with the rest of her book. If you accept, she needs help with three chapters, each of which has three parts:
Chapter 1- Basically an introduction to the various dangers of the Capital Wasteland. You will find yourself confronting hidden explosives, occupied buildings, and incremental radiation doses with this chapter.
Radiation Study She'll require you to irradiate yourself over 200 rads, with an optional objective of getting 600 rads. The asiest way to do this is just to go chill with Confessor Cromwell in the puddle of irradiated water surrounding the bomb in the center of Megaton and drink from the puddle until your rads get high enough. If you go over 600, your genes will mutate to the point where whenever you have heavy radiation poisoning, and crippled limbs will automatically regenerate. This effect is applied when Moira gives you the reward for going above and beyond the call of duty for her objective.
Food Study She'll ask you to investigate the nearby Super-Duper Mart, which she will mark the location of on your map. Super Duper Mart is overrun with Raiders, who have set up patrols with wooden planks spanning the aisles so that they can walk along the tops of the display racks. On the far right of the entrance is a room with many supplies in it, including what would probably be the player's first Laser Pistol, a Nuka Cola Quantum (collect these for the Nuka Cola Challenge sidequest later on) and ammo supplies.
In the back of Super Duper Mart there is a supply room. In that supply room are many things you would want to collect yourself, along with the optional objective of finding Medicine and other supplies for Moira. It is adviseable to take the Super Duper Mart Employee Tag on top of the terminal, and then set loose the Protectron. The Protectron will help kill raiders who show up while you are in the back room (this is an always-occuring event.) Be sure to fully explore the Mart to find all of the grenade and ammo boxes along with medical supplies that you can. For players just starting out, collecting these supplies is vital to establishing yourself in the Wasteland.
Landmine StudyMoira will ask you to head to Minefield, an abandoned town north-east of Megaton. Head to Minefield and explore a bit. Moira wants you to disarm a mine and bring it back to her for study. To do this, walk very slowly up to a mine, and put your cursor over it. Hit the action button once to disarm it, then once more to pick it up and put it in your inventory. Be careful while exploring Minefield, as there is an NPC named Arkansas who likes shooting nearby cars with his Sniper Rifle. You can dodge Arkansas by finding the broken office building that he patrols, and sneaking up to where he is (disarming all mines along the way). Killing Arkansas will net you a fairly heavily damaged Sniper Rifle and some ammo. Arkansas also has a good supply of ammo crates around him that you will want to open or lockpick. Note that killing Arkansas could possibly have an effect on the Strictly Business quest, although it is not at all necessary to leave him alive.
Picking up the key on Arkansas' body also allows you access into all of the houses in Minefield, so be sure to explore all of those and pick up the various skill books and other items (bobby pins, medical supplies) that you find. The skill books and bobby pins are incredibly rare to come by, so be sure to do your best to collect as many as possible, since they are some of the most useful items in the game. Return to Moira and report about the mines. She'll give you four frag grenades for completing the main objective, and a Bottlecap mine schematic for completing the optional objective of bringing back a mine.
Chapter 2- in this chapter, you will investigate and chronicle several of the Wasteland's basic threats.
Injury StudyMoira will ask you to go injure yourself severely- below 50% health- with the optional objective of returning with a crippled limb. The easiest way to do this is to go outside of the store, and throw a grenade a couple feet from you. The resulting explosion should both cripple a limb and damage you enough to complete the challenge. Be careful not to harm any citizens of Megaton in the process. Go back inside and describe the pain to Moira. She'll patch you up and give you some stimpacks.
Molerat Study
Fallout's Molerats sure don't look like this
Moira has a new Molerat repellent she needs you to test out before she can put the recipe in her book. She'll ask you to test it out on a couple Molerats, with an optional objective of testing it on more than ten. She'll suggest the Tepid sewers as a place with plenty of Molerats, and mark it on your map for you. The Repellent Stick is a weapon you'll have to equip, it's a mossy, chemical-soaked stick of wood. If you don't want to travel to the Tepid Sewers, there are usually some Molerats hanging out around the walls of Megaton. Just walk the perimeter looking for rats. Whack them once or twice with the stick- it's remarkably efficient*- and the rat should die. Rinse and repeat 3 times for the basic objective, ten times for the optional. Return to Moira and claim your reward- the Mole Rat Repellent stick, and extra chems if you completed the optional objective.
*For some added fun, just whack the Molerats once with the stick, and then run away. They should dawdle for a few seconds, and then their heads will explode.
Mirelurk StudyNext Moira wants you to go research some Mirelurks for her, as they are relatively unknown. She'll ask you to plant an observation module in a Mirelurk nest, with the optional objective of doing it without killing any Mirelurks. The nest she wants you to observe is in the Anchorage War Memorial, which she will mark on your map if you haven't already found it. If you're aiming to complete the secondary objective, it's a good idea to dismiss whatever companion you have currently (if you have one), as they'll automatically attack the Mirelurks.
Head to the south side of the island, where you will see an alternate way in. If you chose the right entrance, there should be a 4-way intersection in front of you, and one Mirelurk in the vicinity. Run past the Mirelurk, head to the right, plant the receiver in the pod very quickly, and run out. This is one of the easiest objectives in the entire quest, yet many people tend to go through the entire memorial because they don't know this trick. Return to Moira. She'll give you a shady hat and five stealth boys if you completed the optional objective. You'll also recieve twenty 10mm rounds for finishing the second chapter.
Chapter 3- this chapter focuses on the recent and not-so-recent history of the Capital Wasteland.
Rivet City StudyMoira wants you to research the true history of Rivet City, to discover how it became so successful. Head off to Rivet City Marketplace, and ask Bannon about the history. He'll give you some info which is obviously wrong, but is still enough for Moira anyways. If you're after the optional objective, ask Seagrave Holmes, who will mention a man named Pinkerton. The optional objective is to learn the real history of Rivet City, which requires a visit to old Pinkerton in the ship's broken bow. If you don't know how to get into the bow, check the "Replicated Man" quest under Rivet City (look slightly under this section in the Table of Contents). Get into the bow and talk with Pinkerton about the city's history. Ask him for evidence, which he will give you, then head back to Moira in Megaton. She'll give you mentats as a reward.
Robot StudyMoira wants you to investigate the old RobCo production plant. You can just tell Moira about the robots if you have the Robotics Expert perk, which allows you to skip this part. Head to the plant marked on your map by Moira, and enter through the front door. All the Robots are deactivated, but the place is infested with Molerats and other vermin. You'll have to fight through to the mainframe, and insert the widget Moira gave you. This will activate all the robots in the area, and make all of them hostile to you. To achieve the secondary objective, you'll need a science skill of 50 or above to hack the terminal near the mainframe and alter the robot's programming- this will also allow you to make them friendly towards you, which causes them to kill all of the remaining pests and greatly eases your escape. Moira will reward you with 3 Pulse grenades and a Big Book of Science, with 2 more Pulse grenades for completing the optional objective.
Library StudyMoira wants you to go investigate a library in the D.C. Ruins. The National Archives are in the Southwest corner of the D.C. Ruins, across the river from Rivet City. The building itself is under the protection of the Brotherhood of Steel, who are clearing out the remaining Raiders when you arrive. To complete the basic goal, you just need to talk to the Brotherhood scribe at the desk, then access the terminal and download the card catalogue. Completing the Optional objective requires you and your Brotherhood comrades to wipe out the rest of the raiders in the vicinity and make your way to the very back of the library. There is a terminal in the center of a very confusingly designed Raider mini-stronghold, which for some odd reason was not erased or destroyed by the Raiders.
Once you've finished everything return to Moira. She'll send the book off to get distributed and give you your rewards. For completing the whole quest, you get:
- A mini-nuke (Which Moira says she was planning on digging a well with)
- A copy of The Wasteland Survival Guide, which has no game effect, but can be displayed in your house. The item description in your inventory will reflect the type and caliber of the information you gave Moira.
- The Survivor perk, which varies quite significantly in effect depending on how you did the quest.