Just to make it seem like I’m not an ultra Daigo fan, the
next video is you’re going to see is Daigo lose. Who else would I show beating
Daigo than a Californian representative Alex Valle? Set two years after the
infamous parry “Evo moment”, Alex Valle was on a comeback from taking a break
from fighting games in general. But, his motivation for it all was that he was
never truly the best, since he had never beat Daigo (In fact, no American had
ever beat Daigo on American soil before Alex Valle did. I’m not sure if this was
indeed the first time or not, but Alex had a goal and he completed it).
To set this
video up, this is the third set of the semi-finals match in Evo 2006. The game
itself is Street Fighter 3: 3 strike. There is nothing too new
here since the most effective fighting style isn’t exactly the best looking. Especially
with the parry system, high level game play of 3 strike is much
like boxing or MMA in real life (the most hyped matches can be the boring
because winning the match is what’s on their minds, entertainment is
secondary). This is the third set of the overall match up with it being tied
one each. This last game would decide who wins overall.
Round 1:
This is a mirror match and those are always super deadly since anything you can
do, technically your opponent can do as well. The game starts off with the foot
game (sweeps) and some throws. This is all set up to build up super meter as 30
seconds in the video, Daigo jumps in only to get parried and a quick punch
canceled into a fireball, canceled into a super brings Daigo’s lead down to
nothing. Another low punch gets parried and flaming dragon punch to the face of
Daigo. When it seems all hope is lost after being thrown and poked, Daigo makes
a comeback. Just nice simple moves of cross ups, low kicks and throws are
fundamentals in all fighting games. The overhead kick can only be blocked high
so Alex Valle has no choice but to take that in the face as well (Even parries
have a difference of hi, mid or low). However, a mistimed jump in combo wasn’t
as full proof as Daigo thought as Alex blocks a super and simple punch for the
win. Round 1 goes to Alex Valle.
Round 2: The
supers from previous rounds extend over and for the most part both players are
either fighting for space with the foot game or doing pokes to charge up their
super meter. Daigo gets Alex with well timed jump kicks and capitalizes with a
super for a huge lead. Not much retaliation from Alex as Daigo bobs and weaves
taking small shots whenever he sees an opening and rides it to the end. Round 2
go to Daigo.
Round 3:
With super meter built up from the past two rounds we start seeing EX moves. EX
moves are like special moves except they take some super meter to perform and
are amped up versions of a special move. Depending on the move, EX moves may
hit harder, have more range or be able to absorb a hit (Yes this game mechanic
makes a return in SF4). Again throws and foot game plays a major role but this
round also shows why the Parry system has killed the fireball game. Yes, even
if it’s an EX fireball (these fireballs hit twice) both hits can be parried
away without the need to jump over them or ability to throw a fireball back.
Daigo, being down on life decides to save a super and throws a regular fireball
instead of an EX one. Fatal mistake as Valle’s EX fireball goes through (only
one hit gets negated) Daigo’s and its GG. Round 3 goes to Alex Valle as he has shown,
he can indeed beat Daigo.
This match
may not be super spectacular in the same way that a boxing or MMA match has
nothing but small jabs and holds to whittle down your opponent for a TKO (or
some ref decision to stop and call the match). But this is a high level of play
and just like I written in controlling space, the bigger the risk usually means
the bigger the reward/punishment. Round 1 was won because the big risk of
performing a super had failed miserably for Daigo. Round 2 had one super in it,
but was overall decided by a solid basic game of foot game and throws. Round 3
was essentially the same once again except some EX moves was thrown in. This
major match up may have been a major disappointment for those that were
expecting more. It certainly was, even to Alex Valle himself.
As a guest
star in a podcast for gootecks.com; Alex Valle told his side of the story as
well as tournament fighting in general. Even to Alex, he didn’t feel he was at
the top of his game when he beat Daigo and in fact challenged him to a money
match afterwards. Alex did win that, but there were rumors that Daigo wasn’t
focusing on 3 strike that year but instead a different game. I
call BS on that since the best Daigo didn’t place in any game at Evo that year
except taking 2 in Guilty Gear as a team. Personally, I believe
because Alex wasn’t in his rhythm, Daigo found it impossible to read his opponent
(Daigo’s strength) and lost the match that way. This however wouldn’t be the
last time Daigo and Alex faced off.
Daigo versus Valle (the rematch)
Yes, once
again fate brings them together once again when Street Fighter Anniversary
edition () kicked
off. This is the exact same tournament and year except a different game. There
are actually two announcers commentating on this set. Who else than “Mr. Low
Strong” Sirlin and some other announcer I have no idea who. My only wish was
the other announcer’s mic would be turned down a bit to match the volume of
Sirlin’s mic.
This time
the match up is Daigo’s Ryu versus Valle’s Sagat. For some of you in the know,
this set up by itself may be a tad controversial. The reason is because in ,
they have always had a “soft” ban in tournament fights. The reason behind it is
the fact that Sagat is so top tier that only a couple of characters have the
ability to beat him. If anybody chooses Sagat, the opponent would almost be
forced to pick those few characters that can stand up to Sagat if they want a
fighting chance. Hence a “soft” band was put in place so that all tournaments don’t
degenerate down to the few characters that either is Sagat or can battle Sagat.
By “Soft” ban, I mean all the top players have a gentleman’s agreement that
they will not pick Sagat. Only the non top players would pick Sagat in any
attempt to edge out the competition. However, this is not Japan but rather Evo
in America. Picking Sagat is totally allowed. Another thing to note is that in
that version of ST they where playing on, you can actually choose which version
of what character you wanted. Daigo had chosen Ryu from the super turbo era
(hence ST) and Valle had chosen Sagat from the Champion era (aka Old Sagat). Champion
era Sagat has no super meter, but just about every hit he does is a lot harder
to make up for it (before he was “nerf” in later versions).
Match 1, round
1: When both characters can pull off fireballs on a “twitch” there is no reason
why you shouldn’t (basically stalls or slows the game down some despite having
heavy action since most the fireballs cancel each other out). Sagat tries to
jump, but Ryu anticipated it enough to jump right back with a punch. Just like
in a previous match when Ryu did a sliding punch to move around, Valle’s Sagat
does tiny tiger knees to quickly move himself forward. Sagat’s uppercuts are
just too much to deal with as Valle takes round 1.
Match 1,
round 2: As soon as Ryu has a super, Valle does back off a bit which Daigo
responds with many regular fireballs. Valle does have to be careful since if he
was to continue throwing fireballs like before, Ryu’s super will simply go
right through them and hit Sagat for big damage. After Alex presses the
advantage with tiny tiger knees, Daigo misreads Valle’s action and gets
punished with not only losing his super but a kick to the face. A huge throw brings
Sagat back in contention and Sagat has Ryu cornered. Several jabs are used as
fake fireballs (or just poking in general trying to keep Daigo to stay in the
corner). What should have been an easy combo starting with a light kick Daigo
reverses for the win. Round 2 go to Daigo.
Match 1,
round 3: This time Sagat plays the fireball game while Daigo plays the role of
Mario and jumps. Not too smart a decision as Sagat’s range with his pokes is
deadly. Sagat goes for more fireballs but this time Daigo immediately responds
with a Super. However Daigo did the super a tad too late since Sagat recovered
in time to block it and once again Ryu is without a much needed super. Role
reversal as Daigo plays the fireball game and Valle becomes Mario. A throw and
a hard kick is the big decider of the match and it’s only a matter of time
before Valle patiently waits for an opening to finish Daigo off. Match goes to
Valle.
Match 2,
round 1: Once again a simple fireball game sets the tone but Daigo willingly
and eagerly goes to the corner. This signifies Daigo is playing a defensive
game as Alex Valle’s rush tactic (fireballs and quick tiger knees to get into
position to either throw or uppercut) is making Daigo come up with a game plan.
One again, we have a brief moment of both players faking the fireballs as they
to motion but stop short to try to psyche each other out. Again the big rush
down tactic of quick tiger knees to close the distance makes Sagat be in range
for a quick jump in kick over Ryu’s fireball (its all about controlling space).
Round 1 goes to Valle.
Match 2,
round 2: While Ryu does have his hurricane kick to control space and move
forward, it simply isn’t as quick as Sagat’s tiger knees. But what the tiger
has in quickness, the hurricane kick has mobility (mainly the ability to safely
jump over your opponent). Besides bobbing and weaving about with fireball pokes
and hurricane kick mobility, Daigo is trying to build up super. Don’t know if
its just Daigo’s off day or what, but once again he wastes his super only for
chip damage. An opening for Daigo was taken advantage of by air juggles as that
was the big decider for this match. Round 2 goes to Daigo.
Match 2,
round 3: A very good fireball game from Alex as Daigo can’t do much except try
to build up meter while either negating or jumping over the fireballs. Once
Daigo has a super, a fake poke was called a bluff by Daigo as he unleashes a
super to even the odds. A quick hurricane kick was done to lesson the recovery
time and be mobile in the process. Still, overall Daigo just couldn’t come up
with a solid game plan when facing old school Sagat. Valle’s rush down, lock
down tactic was just too much as Valle takes the match. Alex Valle eliminates
Daigo from Evo that year.
There you
have it. Daigo in a brain fart moment just cannot come up with a solid
retaliation against Alex Valle. Some may have an excuse and say Daigo doesn’t have
experience against Sagat (since he’s “Soft” banned there). That may have been
true to some degree since I find myself losing to stupid shit that I should be
able to get around in online matches due to facing characters that are not a
popular choice. But, just as all tournaments go, the players have to respect
the tournament rules and picking Sagat is totally legal. The gentleman’s rule of
banning Old Sagat in
simply backfired here as well as it just simply Daigo wasn’t on it that year.
It wasn’t all fun and games for
Alex that year either since in both ST (SF: Anniversary Ed) and 3S (third
strike), he didn’t place in top 3 in either games. Maybe both of them are just
getting old and other players just wanted it more badly that year. Just like
any intense competition, you can only be on the top for so long before someone
knocks you down. Alex Valle would come back for Evo in 2007, but Daigo didn’t
make an appearance. In fact rumors was that Daigo started developing an
interest in other games (I believe it was Pachinko/Slots or something totally
different) and when you cannot devote enough time to be on top, others will
simply eat you alive. The fact is however that Daigo just semi-retired and took
a couple years off to get some perspective. After all, Capcom took some time
off as well and didn’t develop a new fighting game in a while as well. That is
until Street Fighter 4. From the card tracking system in ’s
arcades, it is confirmed Daigo is playing street fighter once again. I will try
as hard as possible to make this the last video with Daigo in it. There are a
bunch of other good players out there that should get recognition for good game
play that can be analyzed. The only problem is the more famous the player is,
the more likely people will capture video of their game play to show to the
world.