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    Guild Wars 2

    Game » consists of 3 releases. Released Aug 28, 2012

    Guild Wars 2 is an online RPG developed by ArenaNet, and continues the subscriptionless business model of the original Guild Wars. The game is set about 250 years after the events of its predecessor in a world devastated by the ancient elder dragons resurfacing after millennia of slumber.

    Oceanic WvWvW

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    celegorm_menegroth

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    I've been trying to think of the best way possible to say this for a few days, and I really see a number of ways this could upset people ... so this is a preemptive "chill out, duders."

    One of the things that I have been a bit disappointed with in-game is the WvWvW play, from the top down. I see a lot of possibility to do some great things, but I know that in order to do some cool stuff we need more communication and coordination among guild-mates ( and, in reality, more/better communication in the entire zone with players from our server ... but I can't solve that problem ). Communication has posed a problem, a problem which is evident in all aspects of the game for Oceanic players ... simply because we are a significant minority within the guild. That isn't meant to be a shot at anyone ... it's just how it is.

    This lack of other Oceanic players is most evident in WvW, in my opinion, because unless you just want to run with the zerg, you need some people to watch your back.

    WvW has a lot of potential. There's a lot of things even a small group of Oceanic guild-mates could do ... the problem is figuring out who wants to do what, when. And who is interested. Often times guild chat is silent, and inquiries for things go unnoticed for a while.

    We need some coordination.

    I want to take a step towards addressing this problem. I think the way that the Oceanic players can be more effective in the WvW conflicts is to identify who is going to be interested on a regular basis ( read: more than a couple times a week during evening Oceanic hours ). Then we need to have some way to communicate with each other ... that doesn't require someone doing a bunch of shouts into the guildchat.

    What I've done to take that first step is to create a sub-guild. This is in no way intended to be a replacement for the main guild. It is meant to augment the guild experience for Oceanic WvW players. How do I want to use this? Simple. If you want to do some regular WvW, send me a note and I'll invite you. We get a gathered list that everyone can view ( the sub-guild roster ) and then everyone knows when someone is around. We know who to talk to about WvW without asking the general chat. Direct communication.

    When a few of us are on together, let's go run in WvW. Even with five of us together we can make an impact. We can defend a keep, raid supply lines, hunt for stragglers and reinforcements trying to reach keeps under the siege of our zerg. If we can more coordinated, with more players, we can set up arrow carts and surprise attacks behind enemy lines.

    All of these things can be done with just a handful of players. Our Oceanic members can do that. We can get the small group together, maybe even as many as 10-15 on weekends. So, let's work together.

    Join up in this sub-guild so we know who each other are. Let's form parties when we're on together, run together. When there's a bunch of us, we can temporarily switch to the WvW guild for communication, and flip back when we're finished.

    All of this can be done without disrupting the main guild. All of these things would be greatly enhanced by an ingame list we can all refer to.

    So, just to reiterate ... I am not looking to subvert [BOMB] ... but I am looking to improve it by banding together with other guild members to form a cohesive WvW force that's operational during the Oceanic evening time-frame.

    So what the hell are you guys waiting for? ... drop me a line here, reply here, drop me a line in game. I'll set you up with an invite.

    Cel

    gw2: Moonlit

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    jesterroyal

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    #2  Edited By jesterroyal

    Its a good idea i guess. I just don't know why you need another guild tag to do it.

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    Okiludy

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    #3  Edited By Okiludy

    I am in a community that has a heavy Oceanic community (The Older Gamers [TOG]). I have an account here mainly to offer my help with WvW communication with that community. You guys are awesome and I strongly support your efforts in game. In short don't want your players but willing to help when I can.

    Tonight Oceanic (tues. 9/25/2012) we are going to have an event were we hit supply camps and towers on all maps. If our numbers get out we'll go for keep takes like we did last night. Our main target is GoM. It has nothing to do with the score and everything to do with them being hacking exploit using cheating bastards. We will be taking any BG things we can but that is secondary.

    We also have events planned every Weds and Sat. nights. We usually have 30+ members out during Oceanic. These are slow roll take a location fortify it and move to next location. We tend to focus on THE HOLY YAK LAND for these and push out to other maps once it is secure. This means a bunch of the time we'll have 1 group escorting yaks, 1 group at supply camps we own with siege to defend, and a few roving groups during the fortify. When we go on attack it's siege heavy and we attack specific target in ways that have worked for us in past.

    My community is for 25+ people and they will just /block asshats and not deal with them. We also will help others when asked but will ignore orders unless they respect you. You are more than welcome to follow our zergs/groups around and help or do your own thing. Completely up to you. In game I am "Ludy" and do have the commander icon up some of the time in WvW. It's a blessing and a curse. Every person on the map run to it when you turn it on so it's more a spotlight than something I can use if I am just escorting yaks.

    I do agree with Jesterroyal on the guild thing. [BOMB] is pretty well respected and by breaking up into smaller groups you'll just have more problems.

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    celegorm_menegroth

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    I'm not trying to encourage anyone to break up. I will once again reiterate that I want to create an internal list of WvW players within the guild so we can locate each other. Think of the guild as a record-keeping resource, and that's it.

    The only time the alternate tag would ever be shown would be if there was a large group of us and we wanted/needed communication. This need would obviously go away when/if ANet ever puts in some form of raid chat.

    I am trying to make it easier for everyone to locate each other; by narrowing down the list via a "filter" it gives the serious WvW players a more clear picture of who's online. With that clear picture we can form a group faster. Then, by working together, we can create a level of familiarity and group cohesion that will only benefit us moving forward.

    You can't get that familiarity by joining up with random zergs.

    As for [TOG], I've often seen the tag around during Oceanic evenings, and I would have nothing against joining up with you guys during these events. Anything that gets above the almost mindless zerg-ing is a plus in my eyes.

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    shinboy630

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    #5  Edited By shinboy630

    @Okiludy said:

    My community is for 25+ people and they will just /block asshats and not deal with them.

    Weird, most of my experiences with people from TOG (not in GW2, mind you, but other games) have involved me having to /block an asshat, although I suppose it's good you are trying to get more people involved. WvW has been ugly for Yak's this week.

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    MonkeyPckl

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    #6  Edited By MonkeyPckl

    When are the usual times for Oceanic players? I'm US but because of school I'm usually playing at odd hours of the day/night.

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    celegorm_menegroth

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    I would say sometime between 3-4am East Coast US time is when Oceanic players would start logging in, that's 5pm ( or there abouts ) for us. Then for the next 7 or 8 hours you'll see plenty of Oceanic evening players.

    Plenty is a relative term.

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    TTMSHU

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    #8  Edited By TTMSHU

    I think you'll be excited about the things we have planned for the future. You may even have a part to play in them @celegorm_menegroth.

    -Captain Communism

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    Okiludy

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    #9  Edited By Okiludy

    @shinboy630 said:

    @Okiludy said:

    My community is for 25+ people and they will just /block asshats and not deal with them.

    Weird, most of my experiences with people from TOG (not in GW2, mind you, but other games) have involved me having to /block an asshat, although I suppose it's good you are trying to get more people involved. WvW has been ugly for Yak's this week.

    Being a pretty big community we do have our share of jerks just like any big group. In GW2 we are really attempting to police our own but if someone goes too far let me know and if you have screens it will help.

    The last 2 nights in the OC time frame have been incredible. We took all 3 orbs last night against some pretty tough opposition from BG. GoM is really not that good and we could easily crush them if BG wasn't on the field also. Oceanic is shaping up pretty good and multiple guilds are supporting each other even without direct alliances. We are one server and if we can stop the bickering that happens at times we really do good out there. Overtaking GoM even with them hacking the orbs like 4 times now. (we did it once but I think it was a GoM transfer bringing our name down)

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