Really digging the flat level progression in PvE. Playing loads of sPvP today (the first really long session), leveling started to get rather slow around level 10. Kind of a shame, this inconsistency. I mean, there's 100 sPvP ranks, should be easy enough to spread them out in a flat progression.
200-300 hours for a high SPM player to reach max rank, that'd sound good to me - but I fear soon rank ups will take 5-10 hours of high SPM gameplay, maybe even more later on - and 1000s of hours to max rank it. Shame. Slipped through the cracks in beta, when I could at least have voiced my concerns in hopes of seeing a change.