Earlier today ArenaNet streamed the second installment of their TAD talk series which has a couple of developers sit down for a short discussion and some Q&A.
In todays discussion, Jeff Grubb (Lore and Continuity Designer) and Ree Soesbee (Lore and Continuity Worldbuilder) talk a bit about the nature of fantasy storytelling and how story and various fantasy tropes fit into Guild Wars 2, before taking some questions about personal story, dungeon stories, Glint, and more.
In case you missed it, the thread for the first installment (Colin Johanson and Eric Flannum talk endgame and putting RPG back into MMORPG) is here, and the archived video is here (starts at 4m01s).
NOTE: The first 2m30s of TAD Talk 2 has audio issues; do not adjust your television set. The first installment also has audio issues at the beginning. Clearly they are in dire need of Vinny/Drew.
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