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Game » consists of 22 releases. Released Oct 26, 2008
A console game is high definition if it operates at a resolution of at least 720p, or 1280x720. A console able to achieve this resolution is HD-capable. For a variety of reasons, the term does not apply to PC games.
In many games there is a ranking system, the players with the highest point value are listed in a "high score" table.
Humans are bipedal, sapient primates capable of abstract reasoning, language, and emotions.
In-Game Advertising is the placement of advertisements for real-world products within the game, sponsored by companies external to the developer.
Some games feature end credits that scroll over a playable segment of action.
Games in which the player is judged how well he or she sings along to the words onscreen.
Some rhythm games depend entirely on the sync between audio, video and the controller. Lag Calibration is the in-game concept of modifying how the game syncs the two former to the latter.
A leaderboard is a way for players of any multi-player game to know where they rank within the game's community.
Games that incorporate licensed music from popular bands and musicians for their soundtracks.
A metalhead is a heavy metal fanatic.
Small payments made with actual money which result in an in-game bonus, such as an extra item, character, etc...
Games that feature support for Nintendo's Mii avatars.
An online multiplayer grouping system that allows players to join a party and "travel" from match to match together automatically.
Sometimes one playable character just isn't enough.
A page that summarizes and list games that allow for music creation, from early titles like Mario Paint, all the way to Guitar Hero World Tour.
The ability to transfer songs from one music game to another, often by using a one time use code.
A music video is a film that comes with a song. It can be a combination of the music artists performing and/or actors playing scenes and/or other elements. Many games come with a music video related to the game.
Meant to make musical games more accessible as well as permit everyone to let loose their inner musician, these peripherals can look very much or not at all like the instruments they emulate.
Nintendo's online service. It supported the Wii and Nintendo DS.
Wii games with downloadable content that you have to pay for.
The iconic note path established by Harmonix and used frequently in American (often guitar-centric) rhythm games.
Rhythm game's that use beat sliders usually give the player the ability to earn a note streak if they stay on track with their striking of notes consistently
Games which allow players to interact with others over the internet.
Games that are arguably the most fun in a "party" scenario with multiple players in one room.
The 2008 Penny Arcade Expo (PAX) took place at the Washington State Convention & Trade Center in Seattle, Washington on August 29-31.
The use of peripherals has vastly changed the way games are played. This concept includes an array of items, including joysticks, plastic guitars & drum-sets, and specialized printers.
The online service used on the PlayStation 4, PlayStation 3, PlayStation Portable and PlayStation Vita.
Trophies are an incentive-based system for the completion of various objective in PS3, Vita, and PS4 titles.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
Where a video game comes with something "exclusive" only when you Pre-Order it, sometimes from a specific location. This can be a piece of DLC or it can be something not in-game or even "exclusive" or early access to demo or beta.
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