H1Z1 has been getting a lot of criticism over the last few days or so with it's debut into Steam Early Access. The zombie survival MMO has been accused of being "Pay to win" which is usually a death sentience for any free to play title. In this instance, H1Z1 uses a system that allows players to call in an air drop by paying with real money. The airdrop has a random assortment of items which can include food, water, or even weapons and ammunition.
Now this to many players has been a point of interest because it sounds pretty bad. (Need some help? Give the developer a few bucks and BOOM! You got a new rifle and ammo to spare.) Now it doesn't really work this way 100%. You still have to work for it. When someone calls in an airdrop of supplies, everybody in the area can see it and also steal it. Now you might be thinking this is a little extra shady, but this is actually what the developers want to happen. When survivors all over the map see this crate falling from the sky, they know it has something worth while so all these people will converge on this one location. CHAOS!
When I first heard about the micro transactions being more than just cosmetic items, I wanted to stay far away from H1Z1; But something clicked inside my head. I thought about the Hunger Games. All these people know where the supplies are, and now they are all headed to the same place, knowing that they are not the only ones. You're not buying supplies, you're buying a war zone.
The concept to me actually seems pretty cool. Now you might feel a little misled if the messaging wasn't just right, and that is part of the developers problem. In earlier talks about the game, they went out of there way to say that the game would not be pay to win. “We will NOT be selling guns, ammo, food, water... i.e. That's kind of the whole game and it would suck in our opinion if we did that.” - John Smedley.
More recently, Greg Henninger stated - “We have made the decision to allow paid-for airdrops into the game with things like guns and other things being randomly selected as part of the airdrop,”
The situation that Sony Online Entertainment has put them selves in is a tricky one, but if the game is good and people don't feel robbed when using these micro transactions, the game will still do well with a community to back it.
Signed, Eric Groves
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