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Loading Screens are specific screens that are displayed while a game is loading resources so that the player has something to distract them while the game loads. Loading Screens can be images, text or even mini-games - and sometimes a combination of all three.
Artificial Intelligence, or AI, commonly refers to the programmed behaviors of NPCs in a game, whether it's the fact that a soldier takes cover behind a wall in Gears of War, or that townspeople cheer upon your arrival to their village in Fable.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
Sometimes you want a challenge, sometimes you wanna coast.
A concept found in many puzzle and casual games. Matching blocks of the same color or type to gain points and/or erase the blocks.
An Easter Egg is an intentionally hidden cheat or hidden content in a video game, also known as a "secret".
Typically found in fighting games, combos are a series of strung-together moves.
In many games there is a ranking system, the players with the highest point value are listed in a "high score" table.
The concept of moving blocks around to certain areas such as highlighted squares, or switches, or in order to get past a maze.
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