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    Half-Life

    Game » consists of 19 releases. Released Nov 19, 1998

    Take on the role of Gordon Freeman as he escapes the disastrous aftermath of an experiment gone wrong in the Black Mesa Research Facility.

    This game makes me violently ill...

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    mikemcn

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    #1  Edited By mikemcn

    Seriously, i don't know what it is, but I can't play this game for more than a few minutes without needing to lie down. Something about the movement just sends my brain spinning until I feel like i'm going to die. has anyone else experienced this? Maybe its the speed of the movement and the lack of view bob? I had a similar feeling with Half Life 2 only less so ( Although I Eventually completed it.). I tried to play Half Life Source yesterday, and 20 minutes in I felt extremely nauseous. I never get motion sick like this with other games, just half life and half life 2. Its why I haven't finished the first game. Am I the only one who has had this issue?

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    deactivated-5afdd08777389

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    You may want to cap the frame rate. Are you playing on an LCD or an old CRT monitor? Sometimes people can have motion sickness is the frame rate is 60FPS+. If it's an old CRT, it's possible to actually see even higher frame rates. The reason you may not have issues with newer games is because the requirements are higher, therefore making the game run at lower frame rates. Also turn down the mouse sensitivity so the camera doesn't jump around as frantically.

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    mikemcn

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    #3  Edited By mikemcn

    @wewantsthering said:

    You may want to cap the frame rate. Are you playing on an LCD or an old CRT monitor? Sometimes people can have motion sickness is the frame rate is 60FPS+. If it's an old CRT, it's possible to actually see even higher frame rates. The reason you may not have issues with newer games is because the requirements are higher, therefore making the game run at lower frame rates. Also turn down the mouse sensitivity so the camera doesn't jump around as frantically.

    That could be it. I'll try that.

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    BrainSpecialist

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    #4  Edited By BrainSpecialist

    @Mikemcn: I agree with @wewantsthering, it's probably a framerate issue. A lot of people had serious complaints with the remake of Marathon for the 360 because it didn't cap its frame rates.

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    MrKlorox

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    #5  Edited By MrKlorox

    Raise the field of view? The first time a game ever made me motion sick was Borderlands on PC, and I determined it was because of the low FOV while sitting so close since raising the FOV helped fix it, and so did sitting farther away and using a controller since the FOV wouldn't stick.
     
    edit: On mouse sensitivity: it's best to use a high DPI setting for your mouse, coupled with a low in-game sensitivity setting. This basically smooths mouse movement (fewer pixels skipped at the slightest degree of movement) while still keeping the proper 1:1 scale you're used to (ie: 3cm = 180 degrees, regardless of how fast you move it).

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    Kyle

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    #6  Edited By Kyle

    @MrKlorox said:

    Raise the field of view? The first time a game ever made me motion sick was Borderlands on PC, and I determined it was because of the low FOV while sitting so close since raising the FOV helped fix it, and so did sitting farther away and using a controller since the FOV wouldn't stick.

    That's weird because my first thought was that the field of view might be too high. Older PC FPSs had very high fields of view.

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    SammydesinasNL

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    #7  Edited By SammydesinasNL

    This probably sounds ridiculous but my motion sickness problems in Serious Sam (the only game I ever had problems with) actually went away after playing the game with a friend (in split-screen).
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    MrKlorox

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    #8  Edited By MrKlorox
    @Kyle said:

    @MrKlorox said:

    Raise the field of view? The first time a game ever made me motion sick was Borderlands on PC, and I determined it was because of the low FOV while sitting so close since raising the FOV helped fix it, and so did sitting farther away and using a controller since the FOV wouldn't stick.

    That's weird because my first thought was that the field of view might be too high. Older PC FPSs had very high fields of view.

    Could be. I guess it depends on how the game handles widescreen resolutions (horiz+ or vert-). The Source version definitely does it correctly by raising the FOV proportionately with each wider aspect ratio.
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    nomorehalfmeasuresdoctor

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    These things just happen. Portal didn't give me motion sickness but Portal 2 did. Both Gears Of War gave me the worse motion sickness more so the first than the second. Mirror's edge's demo made me sick but not the full game yeah that was a weird one. I've found closing my eyes for a few minutes and lying down helps along with generally being in a more relaxed mood and trying to not focus to hard if that makes sense. This has helped with most games.

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    zombie_bigdaddy

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    #10  Edited By zombie_bigdaddy
    @Mikemcn said:

    Seriously, i don't know what it is, but I can't play this game for more than a few minutes without needing to lie down. Something about the movement just sends my brain spinning until I feel like i'm going to die. has anyone else experienced this? Maybe its the speed of the movement and the lack of view bob? I had a similar feeling with Half Life 2 only less so ( Although I Eventually completed it.). I tried to play Half Life Source yesterday, and 20 minutes in I felt extremely nauseous. I never get motion sick like this with other games, just half life and half life 2. Its why I haven't finished the first game. Am I the only one who has had this issue?

    You are definitely not alone. I also get horrible motion sickness when I play half life 1 and 2, the original portal and the older Doom games. I think it has to do with the speed the character moves since ducking (which makes the character move slower) helped a lot with portal and HL2.
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    phrali

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    #11  Edited By phrali

    it's the field of view angle. 
     
    this happens to me with all valve games. i have no problems with any other modern FPS i can think of. apparently valve sets it at 75 degrees whereas other developers set it as 90 degrees. or so i have gleaned from the internets, i am by no means an expert. 
     
    i have played crap tons of FPS on my 360 with no problems. but i cannot play orange box without wanting to vomit.

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    metalmoog

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    #12  Edited By metalmoog

    Me too. I got bored of The Orange Box and traded it in. No love for Half Life here.

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    mikemcn

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    #13  Edited By mikemcn

    Framerate helped a bit, but the game still makes me sick, could be something else.

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    JP_Russell

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    #14  Edited By JP_Russell
    @phrali said:


                        it's the field of view angle.   this happens to me with all valve games. i have no problems with any other modern FPS i can think of. apparently valve sets it at 75 degrees whereas other developers set it as 90 degrees. or so i have gleaned from the internets, i am by no means an expert.   i have played crap tons of FPS on my 360 with no problems. but i cannot play orange box without wanting to vomit.

                       

                   

    75 degrees is actually normal and ideal on 4:3 monitors, which were standard in the days of HL2 and before.  I suppose it's possible that HL2 doesn't reconfigure its FoV automatically when you play it in a widescreen resolution, but you can probably set that in the console somehow.  Some of Valve's more recent Source games (TF2, Portal) allow you to configure the FoV between 75 and 90 with a slider in the options.  At 4:3, you want 75; at 16:10, you want 85; at 16:9, you want 90.
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    FLStyle

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    #15  Edited By FLStyle

    Timesplitters 2, COD4: MW, Half-Life too, they all had me ill in short amounts of time.

    @MetalMoog said:

    Me too. I got bored of The Orange Box and traded it in. No love for Half Life here.

    You got bored of the illness?

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    phrali

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    #16  Edited By phrali
    @JP_Russell said:
    @phrali said:


                        it's the field of view angle.   this happens to me with all valve games. i have no problems with any other modern FPS i can think of. apparently valve sets it at 75 degrees whereas other developers set it as 90 degrees. or so i have gleaned from the internets, i am by no means an expert.   i have played crap tons of FPS on my 360 with no problems. but i cannot play orange box without wanting to vomit.

                       

                   
    75 degrees is actually normal and ideal on 4:3 monitors, which were standard in the days of HL2 and before.  I suppose it's possible that HL2 doesn't reconfigure its FoV automatically when you play it in a widescreen resolution, but you can probably set that in the console somehow.  Some of Valve's more recent Source games (TF2, Portal) allow you to configure the FoV between 75 and 90 with a slider in the options.  At 4:3, you want 75; at 16:10, you want 85; at 16:9, you want 90.
    that sounds like it probably makes sense. HL2 came out a long time ago. 
     
    but i guess my point to the OP is that your problem is almost certainly this field of view angle thing, not framerate. maybe if you adjust your monitor to 4:3 it might help. manipulating this type of thingy is much more likely to solve your problem than messing with the framerate or anything else.
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    mikemcn

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    #17  Edited By mikemcn

    @phrali said:

    @JP_Russell said:
    @phrali said:
    it's the field of view angle. this happens to me with all valve games. i have no problems with any other modern FPS i can think of. apparently valve sets it at 75 degrees whereas other developers set it as 90 degrees. or so i have gleaned from the internets, i am by no means an expert. i have played crap tons of FPS on my 360 with no problems. but i cannot play orange box without wanting to vomit.
    75 degrees is actually normal and ideal on 4:3 monitors, which were standard in the days of HL2 and before. I suppose it's possible that HL2 doesn't reconfigure its FoV automatically when you play it in a widescreen resolution, but you can probably set that in the console somehow. Some of Valve's more recent Source games (TF2, Portal) allow you to configure the FoV between 75 and 90 with a slider in the options. At 4:3, you want 75; at 16:10, you want 85; at 16:9, you want 90.
    that sounds like it probably makes sense. HL2 came out a long time ago. but i guess my point to the OP is that your problem is almost certainly this field of view angle thing, not framerate. maybe if you adjust your monitor to 4:3 it might help. manipulating this type of thingy is much more likely to solve your problem than messing with the framerate or anything else.

    FOV, i'll try that, need to go lie down in a dark room with my hands on my head for a little longer though.

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    krazy_kyle

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    #18  Edited By krazy_kyle

    You probably just overdosed on awesomeness. Nothing to worry about.
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    thebunnyhunter

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    #19  Edited By thebunnyhunter
    @Mikemcn said:

    @wewantsthering said:

    You may want to cap the frame rate. Are you playing on an LCD or an old CRT monitor? Sometimes people can have motion sickness is the frame rate is 60FPS+. If it's an old CRT, it's possible to actually see even higher frame rates. The reason you may not have issues with newer games is because the requirements are higher, therefore making the game run at lower frame rates. Also turn down the mouse sensitivity so the camera doesn't jump around as frantically.

    That could be it. I'll try that.

    Thats what fixed my issues with the game, i would also get ill when playing more that a few minutes but capping the framerate and lowering the sensitivity worked for me. 
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    Justin258

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    #20  Edited By Justin258
    @krazy_kyle said:
    You probably just overdosed on awesomeness. Nothing to worry about.
    This^ 
     
    On a more serious note, I have never had any problems with games giving me motion sickness.
     
    Then again, I played through the entirety of Marathon Durandal on 360 without getting sick to my stomach even once. So I guess I just have an iron stomach when it comes to these sorts of things.
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    TheHT

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    #21  Edited By TheHT

    Yeah, I've heard this before with other FPS games. People getting sick I mean.

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    TheHBK

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    #22  Edited By TheHBK

    The game might be too good.

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    august

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    #23  Edited By august
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    Discorsi

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    #24  Edited By Discorsi

    I dunno I played through Half Life 1 for the first time like 1 or 2 months ago I was perfectly fine.

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    project343

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    #25  Edited By project343

    @wewantsthering said:

    Are you playing on an LSD?

    Is what I read. And it seems oddly appropriate. Counter-Strike always made me feel strangely fish-eyed.

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    Brendan

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    #26  Edited By Brendan

    Weird, I've never experienced motion sickness from video games. I sometimes get sick on boats, but only if they're getting violently tossed around and even then only if I'm not sailing them myself.

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    mikemcn

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    #27  Edited By mikemcn

    @project343 said:

    @wewantsthering said:

    Are you playing on an LSD?

    Is what I read. And it seems oddly appropriate. Counter-Strike always made me feel strangely fish-eyed.

    Oh god, I cant even imagine playing CS 1.6 without fixing whatever needs fixing. I'd be dead.

    @Tarsier said:

    you guys get sick, i guess this means half life is a bad game

    No one even implied Half Life was a bad game, what the hell are you talking about?

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    supertuna

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    #28  Edited By supertuna

    I feel your pain, brother. 
     
    In fact, I'm even worse, as I'm very sensitive to 3D cameras in general. My last disappointment was not being able to play Amnesia, as 10 minutes was all it took for me to get sick.
    Even some 3rd person games can make me ill. In that regard, I'd say you're luckier than me.

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    Buscemi

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    #29  Edited By Buscemi

    This is weird, the same thing has happened to me in the past, and always with Valve products, mainly the Half-Life series. I've always been under the impression that it was thecombination of those damned grenades and the music that made my brain want to die after hours on end.

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    mikemcn

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    #30  Edited By mikemcn

    @Titus said:

    This is weird, the same thing has happened to me in the past, and always with Valve products, mainly the Half-Life series. I've always been under the impression that it was thecombination of those damned grenades and the music that made my brain want to die after hours on end.

    It really is just the half life series, i cant recall if the episodes did it, but Half Life 2 did and so does 1. Left 4 Dead, TF2, CSS, Day of Defeat, all those games are fine.

    Field of View may have fixed it, im hesitant to play too much at once just yet though lol

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    Buscemi

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    #31  Edited By Buscemi
    @Mikemcn: You might be right about that. Whatever it was it's gone now, I played through the second one and didn't feel a thing.

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