Seriously, i don't know what it is, but I can't play this game for more than a few minutes without needing to lie down. Something about the movement just sends my brain spinning until I feel like i'm going to die. has anyone else experienced this? Maybe its the speed of the movement and the lack of view bob? I had a similar feeling with Half Life 2 only less so ( Although I Eventually completed it.). I tried to play Half Life Source yesterday, and 20 minutes in I felt extremely nauseous. I never get motion sick like this with other games, just half life and half life 2. Its why I haven't finished the first game. Am I the only one who has had this issue?
Half-Life
Game » consists of 19 releases. Released Nov 19, 1998
Take on the role of Gordon Freeman as he escapes the disastrous aftermath of an experiment gone wrong in the Black Mesa Research Facility.
This game makes me violently ill...
You may want to cap the frame rate. Are you playing on an LCD or an old CRT monitor? Sometimes people can have motion sickness is the frame rate is 60FPS+. If it's an old CRT, it's possible to actually see even higher frame rates. The reason you may not have issues with newer games is because the requirements are higher, therefore making the game run at lower frame rates. Also turn down the mouse sensitivity so the camera doesn't jump around as frantically.
@wewantsthering said:
You may want to cap the frame rate. Are you playing on an LCD or an old CRT monitor? Sometimes people can have motion sickness is the frame rate is 60FPS+. If it's an old CRT, it's possible to actually see even higher frame rates. The reason you may not have issues with newer games is because the requirements are higher, therefore making the game run at lower frame rates. Also turn down the mouse sensitivity so the camera doesn't jump around as frantically.
That could be it. I'll try that.
@Mikemcn: I agree with @wewantsthering, it's probably a framerate issue. A lot of people had serious complaints with the remake of Marathon for the 360 because it didn't cap its frame rates.
Raise the field of view? The first time a game ever made me motion sick was Borderlands on PC, and I determined it was because of the low FOV while sitting so close since raising the FOV helped fix it, and so did sitting farther away and using a controller since the FOV wouldn't stick.
edit: On mouse sensitivity: it's best to use a high DPI setting for your mouse, coupled with a low in-game sensitivity setting. This basically smooths mouse movement (fewer pixels skipped at the slightest degree of movement) while still keeping the proper 1:1 scale you're used to (ie: 3cm = 180 degrees, regardless of how fast you move it).
@MrKlorox said:
Raise the field of view? The first time a game ever made me motion sick was Borderlands on PC, and I determined it was because of the low FOV while sitting so close since raising the FOV helped fix it, and so did sitting farther away and using a controller since the FOV wouldn't stick.
That's weird because my first thought was that the field of view might be too high. Older PC FPSs had very high fields of view.
This probably sounds ridiculous but my motion sickness problems in Serious Sam (the only game I ever had problems with) actually went away after playing the game with a friend (in split-screen).
Could be. I guess it depends on how the game handles widescreen resolutions (horiz+ or vert-). The Source version definitely does it correctly by raising the FOV proportionately with each wider aspect ratio.@MrKlorox said:
Raise the field of view? The first time a game ever made me motion sick was Borderlands on PC, and I determined it was because of the low FOV while sitting so close since raising the FOV helped fix it, and so did sitting farther away and using a controller since the FOV wouldn't stick.That's weird because my first thought was that the field of view might be too high. Older PC FPSs had very high fields of view.
These things just happen. Portal didn't give me motion sickness but Portal 2 did. Both Gears Of War gave me the worse motion sickness more so the first than the second. Mirror's edge's demo made me sick but not the full game yeah that was a weird one. I've found closing my eyes for a few minutes and lying down helps along with generally being in a more relaxed mood and trying to not focus to hard if that makes sense. This has helped with most games.
You are definitely not alone. I also get horrible motion sickness when I play half life 1 and 2, the original portal and the older Doom games. I think it has to do with the speed the character moves since ducking (which makes the character move slower) helped a lot with portal and HL2.Seriously, i don't know what it is, but I can't play this game for more than a few minutes without needing to lie down. Something about the movement just sends my brain spinning until I feel like i'm going to die. has anyone else experienced this? Maybe its the speed of the movement and the lack of view bob? I had a similar feeling with Half Life 2 only less so ( Although I Eventually completed it.). I tried to play Half Life Source yesterday, and 20 minutes in I felt extremely nauseous. I never get motion sick like this with other games, just half life and half life 2. Its why I haven't finished the first game. Am I the only one who has had this issue?
it's the field of view angle.
this happens to me with all valve games. i have no problems with any other modern FPS i can think of. apparently valve sets it at 75 degrees whereas other developers set it as 90 degrees. or so i have gleaned from the internets, i am by no means an expert.
i have played crap tons of FPS on my 360 with no problems. but i cannot play orange box without wanting to vomit.
it's the field of view angle. this happens to me with all valve games. i have no problems with any other modern FPS i can think of. apparently valve sets it at 75 degrees whereas other developers set it as 90 degrees. or so i have gleaned from the internets, i am by no means an expert. i have played crap tons of FPS on my 360 with no problems. but i cannot play orange box without wanting to vomit.
75 degrees is actually normal and ideal on 4:3 monitors, which were standard in the days of HL2 and before. I suppose it's possible that HL2 doesn't reconfigure its FoV automatically when you play it in a widescreen resolution, but you can probably set that in the console somehow. Some of Valve's more recent Source games (TF2, Portal) allow you to configure the FoV between 75 and 90 with a slider in the options. At 4:3, you want 75; at 16:10, you want 85; at 16:9, you want 90.
@phrali said:that sounds like it probably makes sense. HL2 came out a long time ago.75 degrees is actually normal and ideal on 4:3 monitors, which were standard in the days of HL2 and before. I suppose it's possible that HL2 doesn't reconfigure its FoV automatically when you play it in a widescreen resolution, but you can probably set that in the console somehow. Some of Valve's more recent Source games (TF2, Portal) allow you to configure the FoV between 75 and 90 with a slider in the options. At 4:3, you want 75; at 16:10, you want 85; at 16:9, you want 90.
it's the field of view angle. this happens to me with all valve games. i have no problems with any other modern FPS i can think of. apparently valve sets it at 75 degrees whereas other developers set it as 90 degrees. or so i have gleaned from the internets, i am by no means an expert. i have played crap tons of FPS on my 360 with no problems. but i cannot play orange box without wanting to vomit.
but i guess my point to the OP is that your problem is almost certainly this field of view angle thing, not framerate. maybe if you adjust your monitor to 4:3 it might help. manipulating this type of thingy is much more likely to solve your problem than messing with the framerate or anything else.
@phrali said:
@JP_Russell said:@phrali said:that sounds like it probably makes sense. HL2 came out a long time ago. but i guess my point to the OP is that your problem is almost certainly this field of view angle thing, not framerate. maybe if you adjust your monitor to 4:3 it might help. manipulating this type of thingy is much more likely to solve your problem than messing with the framerate or anything else.it's the field of view angle. this happens to me with all valve games. i have no problems with any other modern FPS i can think of. apparently valve sets it at 75 degrees whereas other developers set it as 90 degrees. or so i have gleaned from the internets, i am by no means an expert. i have played crap tons of FPS on my 360 with no problems. but i cannot play orange box without wanting to vomit.75 degrees is actually normal and ideal on 4:3 monitors, which were standard in the days of HL2 and before. I suppose it's possible that HL2 doesn't reconfigure its FoV automatically when you play it in a widescreen resolution, but you can probably set that in the console somehow. Some of Valve's more recent Source games (TF2, Portal) allow you to configure the FoV between 75 and 90 with a slider in the options. At 4:3, you want 75; at 16:10, you want 85; at 16:9, you want 90.
FOV, i'll try that, need to go lie down in a dark room with my hands on my head for a little longer though.
Thats what fixed my issues with the game, i would also get ill when playing more that a few minutes but capping the framerate and lowering the sensitivity worked for me.@wewantsthering said:
You may want to cap the frame rate. Are you playing on an LCD or an old CRT monitor? Sometimes people can have motion sickness is the frame rate is 60FPS+. If it's an old CRT, it's possible to actually see even higher frame rates. The reason you may not have issues with newer games is because the requirements are higher, therefore making the game run at lower frame rates. Also turn down the mouse sensitivity so the camera doesn't jump around as frantically.
That could be it. I'll try that.
You probably just overdosed on awesomeness. Nothing to worry about.This^
On a more serious note, I have never had any problems with games giving me motion sickness.
Then again, I played through the entirety of Marathon Durandal on 360 without getting sick to my stomach even once. So I guess I just have an iron stomach when it comes to these sorts of things.
@wewantsthering said:
Are you playing on an LSD?
Is what I read. And it seems oddly appropriate. Counter-Strike always made me feel strangely fish-eyed.
@project343 said:
@wewantsthering said:
Are you playing on an LSD?
Is what I read. And it seems oddly appropriate. Counter-Strike always made me feel strangely fish-eyed.
Oh god, I cant even imagine playing CS 1.6 without fixing whatever needs fixing. I'd be dead.
@Tarsier said:
you guys get sick, i guess this means half life is a bad game
No one even implied Half Life was a bad game, what the hell are you talking about?
I feel your pain, brother.
In fact, I'm even worse, as I'm very sensitive to 3D cameras in general. My last disappointment was not being able to play Amnesia, as 10 minutes was all it took for me to get sick.
Even some 3rd person games can make me ill. In that regard, I'd say you're luckier than me.
@Titus said:
This is weird, the same thing has happened to me in the past, and always with Valve products, mainly the Half-Life series. I've always been under the impression that it was thecombination of those damned grenades and the music that made my brain want to die after hours on end.
It really is just the half life series, i cant recall if the episodes did it, but Half Life 2 did and so does 1. Left 4 Dead, TF2, CSS, Day of Defeat, all those games are fine.
Field of View may have fixed it, im hesitant to play too much at once just yet though lol
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