I was also genuinely displeased with the map choices on Halo 3. High Ground was fun as Hell, as was Snowbound (well, for a while...then you realize that it's just a flat white area with a handful of underground bunker areas). Epitaph and Guardian were the two I had the most fun on, though.
Caught lying? BWAHAHAHA!!! Dood, I was fucking PSYCHED before the release of Halo 3. Even after playing the beta and only having a mixed reaction, I was still at least a decent fan of High Ground and Valhalla. When the game came out, I played it...and the whole time (about the first three months after release), I gritted my teeth WANTING to like it. I couldn't. It fucked up everything I loved about Halo 2.
As for the playlist thing...you don't understand what I'm saying obviously. I know where I can go to find a challenge. However, "noobs" will never get better if the vets and the "noobs" remain separated. I got good at CoD2 because I played against amazing CoD2 players. Same with CoD4. It feels like games such as Halo 3 and Gears of War want to separate players more than they honestly want people to get better at the game.
You only get better with practice, time, and playing against people who are going to stomp the shit out of you regardless. Otherwise, you are just playing against noobs. I don't know, maybe I'm just not a huge fan of "matchmaking".
I don't know, maybe I should try it out again, but every time I watch someone play it up here at work, it doesn't look like something I will go back and enjoy. Halo 2 was it for me, apparently...and that's alright.
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