Halo 3 Forum

Halo 3 is a video game that consists of 14 releases

Halo 3's story

Topic started by SmugDarkLoser on June 28, 2009. Last post by L4wz 3 weeks ago.
Post by Captain9099 (33 posts) See mini bio
1143 ACH / 20700 P

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While Halo overall Arc I feel is well fleshed out the last game fell apart very quickly. The game did away with a lot of the Covenant political stuff opting instead for a more fleshed out "finish the fight mentality". To me Halo 3 felt that it had to many ideas going into development and never really fleshed them all out. Though I will say the first two definitely hit the mark on a good mix of intrigue and mystery.   


Post by Captain9099 (33 posts) See mini bio
1143 ACH / 20700 P

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@killdave: really as someone who has a icon from one of the greatest sci fi movies ever made I would hope you could make the distinction between amazing sci fi and ok sci fi.


Post by carlthenimrod (377 posts) See mini bio
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@AgentJ said:
" Play Halo, then play something like Fallout 3, or even read a good book. Then tell me Halo doesn't have a half-baked story.  "
This is absurd. The main storyline in Fallout 3 was terrible, and they even had to patch the ending to fix it. 
 
Also, why would you compare a video game to a book? Of course a book will have a better story then a video game. That is like someone saying the graphics in Halo are bad and using the movie Star Trek as a comparison.


Post by Hailinel (1,465 posts) See mini bio
44 ACH / 340 P

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@carlthenimrod:  You can't really judge the quality of a game's story as being worse than that of a book simply because one is a game and one is a book.  As good or bad as Halo 3's story might be (I haven't played any of the Halo games beyond a kiosk demo of the first game waaaaaay back when), I've read books with plots, characters, and writing so terrible that the plot of something as simple as Final Fight surpasses them.
 
What matters isn't that games surpass books or movies in their storytelling.  It's that they excel as games with good stories, however they choose to tell them.  The base story needs to be well-written and interesting, and the game needs to present that story in an effective manner, whether that be through cutscenes, scripted in-game events, codec conversations, or scanning objects for lore entries.  Not every good game story needs to be the greatest story ever told in order to be worthwhile, but developers should at least strive for stories and characters that are interesting and creative.


Post by carlthenimrod (377 posts) See mini bio
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 @Hailinel said:

" @carlthenimrod:  You can't really judge the quality of a game's story as being worse than that of a book simply because one is a game and one is a book.  As good or bad as Halo 3's story might be (I haven't played any of the Halo games beyond a kiosk demo of the first game waaaaaay back when), I've read books with plots, characters, and writing so terrible that the plot of something as simple as Final Fight surpasses them.  What matters isn't that games surpass books or movies in their storytelling.  It's that they excel as games with good stories, however they choose to tell them.  The base story needs to be well-written and interesting, and the game needs to present that story in an effective manner, whether that be through cutscenes, scripted in-game events, codec conversations, or scanning objects for lore entries.  Not every good game story needs to be the greatest story ever told in order to be worthwhile, but developers should at least strive for stories and characters that are interesting and creative. "

Well, he said a good book. Let's be honest, no video game story compares to that of a good book. I'm sure if I wrote a book the story would be an abomination worse then Streets of Rage.


Post by Hailinel (1,465 posts) See mini bio
44 ACH / 340 P

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@carlthenimrod: I disagree.  I've played a number of games with stories that I've found just as worthwhile, entertaining, and classic as those in good books I've read.  Games like Final Fantasy VI, Final Fantasy VIII, Valkyrie Profile, Fire Emblem:  Path of Radiance and Persona 4 all have excellent stories that I've found moving, or that have had a significant impact on my life when I was growing up.


Post by yogetoutdaway (2 posts) See mini bio

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I think the Halo trilogy's story is only as good as what you try and get out of it. I really enjoyed Halo 3's story because of how it came together at the end for a great conclusion which spanned the last three levels. I was always able to appreciate all the biblical references, the drama (I actually picked up on the theme of dehumanizing  the Chief myself) and several themes and allegories that  people usually overlook.  
 
I always liked the way the gravemind and the flood were represented in Halo 3. I took them to represent an overwhelming, satanic presence that only a few brave warriors could resist. The allure of the gravemind's promises of being "the secret to peace and salvation" and "a timeless chorus" were always effective for me because they represented taking the easy way out and receiving immortality and everlasting peace of mind at the price of free will. This, for beings such as Chief and Cortana (who were in constant turmoil during their lives), proves to be a compelling  temptation. But while Cortana "succumbed to the influence of the devil," the Chief sort of emerges as the hero that rescues her from the "edge of the abyss," and actually becomes the only being in history to defeat the "devil." 
 
It's stuff like this that gives the story depth for me and makes it really compelling.


Post by LadyG (5 posts) See mini bio

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The story was so bad, that I stopped paying attention to it about an hour into the game


Post by Tallica9000 (239 posts) See mini bio
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@marlow83 said:
" I'm sorry, Halo 3's story was very bad, especially when compared to the first two. Master Chief had the least personality and least lines out of all of the games, so there's one big strike against it. Also, all of the dialogue in the game essentially came down to a bunch of people saying "If we don't stop Truth, everyone will die" in a really over dramatic manner. Halo 3's story was also a little hard to follow, mainly the final act after the Arbiter kills Truth. There's just not a lot of explanation for any of the events. I had to  watch the cutscenes a few times to understand everything that happened. Also, the Gravemind was never actually explained in Halo 3, i only knew what the hell it was from outside sources. You learn nothing about the rest of the Human race on Earth during the game either, which was disappointing.Lastly, the worst thing about Halo 3's story was how the gameplay didn't back up how epic the story should have been. None of the battles have a really large scale to them, which detracts from the weight of the story. So, yeah, Halo 1 and Halo 2 had good stories, Halo 3 did not. "
Master Chief has a personality?


Post by Reuben (325 posts) See mini bio
858 ACH / 19420 P

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I enjoyed the Halo story/games. I think they could have done better with Halo 3 but that game was so hyped up that I don't think anyone would have been completely satisfied.


Post by toast_burner (158 posts) See mini bio

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Tha thing i hated about halo 3's story is that it got worse and worse as it went through.  
but it was very polished and had great music


Post by Gargantuan (335 posts) See mini bio
898 ACH / 16145 P

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@Tallica9000 said:
" @marlow83 said:
" I'm sorry, Halo 3's story was very bad, especially when compared to the first two. Master Chief had the least personality and least lines out of all of the games, so there's one big strike against it. Also, all of the dialogue in the game essentially came down to a bunch of people saying "If we don't stop Truth, everyone will die" in a really over dramatic manner. Halo 3's story was also a little hard to follow, mainly the final act after the Arbiter kills Truth. There's just not a lot of explanation for any of the events. I had to  watch the cutscenes a few times to understand everything that happened. Also, the Gravemind was never actually explained in Halo 3, i only knew what the hell it was from outside sources. You learn nothing about the rest of the Human race on Earth during the game either, which was disappointing.Lastly, the worst thing about Halo 3's story was how the gameplay didn't back up how epic the story should have been. None of the battles have a really large scale to them, which detracts from the weight of the story. So, yeah, Halo 1 and Halo 2 had good stories, Halo 3 did not. "
Master Chief has a personality? "
He has more personality than Mr Freeman. Don't understand why so many people complain about Master Chief but not Freeman.


Post by ahaisthisourchance (45 posts) See mini bio
303 ACH / 6395 P

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*Looks at topic*
 
What story?


Post by Tallica9000 (239 posts) See mini bio
904 ACH / 16400 P

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@Gargantuan said:
" @Tallica9000 said:
" @marlow83 said:
" I'm sorry, Halo 3's story was very bad, especially when compared to the first two. Master Chief had the least personality and least lines out of all of the games, so there's one big strike against it. Also, all of the dialogue in the game essentially came down to a bunch of people saying "If we don't stop Truth, everyone will die" in a really over dramatic manner. Halo 3's story was also a little hard to follow, mainly the final act after the Arbiter kills Truth. There's just not a lot of explanation for any of the events. I had to  watch the cutscenes a few times to understand everything that happened. Also, the Gravemind was never actually explained in Halo 3, i only knew what the hell it was from outside sources. You learn nothing about the rest of the Human race on Earth during the game either, which was disappointing.Lastly, the worst thing about Halo 3's story was how the gameplay didn't back up how epic the story should have been. None of the battles have a really large scale to them, which detracts from the weight of the story. So, yeah, Halo 1 and Halo 2 had good stories, Halo 3 did not. "
Master Chief has a personality? "
He has more personality than Mr Freeman. Don't understand why so many people complain about Master Chief but not Freeman. "
I agree with you. Perhaps in this regard a poorly portrayed personality is worse than no personality at all?


Post by Killjoy (254 posts) See mini bio
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@Gargantuan:   Wait, this isn't Freeman? DAMN IT!
  
Actually, I think silent protagonists are great as long as they are part of a good story and surrounded by good characters. I must say that I dig the story in the main Halo games. Its incredibly cliched but Bungie executed the whole thing pretty well. It made me care enough that I read the entire Fall of Reach novel after the first game. You have to admit that Master Chief himself was badass (without resorting to baditude), you care what happens to Cortana and Keith David makes me laugh with his Arbiter voice.
 
The ODST guys can DIAF for all I care. :)


Post by atlantabrave04 (119 posts) See mini bio
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The quality of the Halo franchise's multiplayer sort of damns its story, inevitably. People tend to put aside their interest in the single player experience because they want to jump online. I don't know if I'd have predicted the speed at which the multiplayer mode in Halo turned into what can essentially be called a competitve sport. It's just such a refined formula that people concentrate on it instead of the half-ass story. Bungie knows how to make damn good first-person shooter GAMES. They aren't so much concerned with storytelling, which isn't to say they should be allowed to write off that aspect of the game, it's just what's happened.


Post by ThisIsTheEnd89 (33 posts) See mini bio

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What story?


Post by L4wz (61 posts) See mini bio
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Story isn't really that main subject when it comes to most FPS





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