@NotWithoutIntegrity: While there may be some overlap between the crowd who are just playing Facebook games and the crowd who don't play many different games but are really into Call of Duty, they are two distinctly different groups. For one thing you're just not going to find as many middle-aged people or women playing Call of Duty as you will for something like Farmville, and the Call of Duty crowd tend to be much more committed to their games, looking for something that requires a significant time and skill commitment from them, instead of just looking for easy games that you just need to spend a few minutes a day on. You can't just lump all the popular games together and say "This is what the masses play", it's not that simple.
I notice you also seem to be noting that there's a lack of quality in the Call of Duty series, even when people have expressed that they like it themselves. Forgive me if I'm being patronising but quality is subjective, you may not like Call of Duty but plenty of other people do and they're not wrong for liking it either. Is Halo becoming more like CoD? Well that depends what you mean by "Like CoD". They're certainly borrowing a lot of ideas, and while some of these seem like better things for any FPS in general, I must admit I feel a little more sceptical about the ones that are more CoD-specific mechanics.
I just can't agree with what @GunstarRed: said, that lots of people like CoD so if they're making this like CoD that's a good thing. That's the kind of mentality which leads industries into only recycling the few most popular ideas over and over until everything's a generic grey sludge. I think now is the time more than ever when Halo needs to diversify. We're about six games in, and playing out the same few ideas over and over the series is arguably becoming generic and too iterative, to see Microsoft push further in this direction by largely just focusing on bundling in a bunch of CoD mechanics for this next one is very predictable, but sad.
Still, if we need consolation we can remember that at the heart of this thing, the gameplay still appears to be Halo. It's about slightly longer engagements with opponents instead of twitch shooting, it's about that colourful sci-fi aesthetic which we don't see in so many other popular FPS games, it's about that balance of grenades, melee, and shooting which is unique to the game, and it's about the feel of all of that stuff which you won't find elsewhere. These new mechanics are sadly unimaginative, but if we're being optimistic about this, we can look at this as some new twists being put on the classic Halo formula. Microsoft and 343 are never going to 100% want to replicate CoD, because then there'd be no point in people buying their game, they'd just buy CoD instead.
Log in to comment