Length in comparison to other Halos

#1 Posted by xyzygy (9939 posts) -

Hey guys, just wondering what your thoughts are on the game's length in relation to other Halo games. One of the only things I found disappointing about Reach was the length of the campaign, it was a little short when put beside 3, 2 and 1 (But it was oh so sweet). Perhaps that was because there were whole missions that took place in a vehicle or something, I don't know, but it felt shorter. My memories of Halo 3 make me remember it as the longest Halo, but maybe that's just plain false, I don't know. Anyway how long is this game?

#2 Posted by project343 (2816 posts) -

It felt like 6-7 hours. Unlike previous Halo games, Halo 4 has no bullshit filler content. It's all meat. So in that respect, you are getting significantly more bang for your buck even if the hour-count doesn't sound appealing.

#3 Posted by csl316 (8369 posts) -

Me and my buddy ran through it in 7 hours on co-op legendary but we've been at these games for 11 years.  It was 7 awesome hours, as stated above.  There was one, possibly two sections that felt like padding but they didn't last long.  All in all, I didn't notice much of a difference in terms of length with the previous games.  All depends on the difficulty (and co-op makes things much easier since they're pretty nice about respawning your buddy quickly).  
 
Game was fantastic front to back, I think.

#4 Posted by HairyMike87 (1015 posts) -

It did feel much shorter in comparison, but there is some great variety to the game. It's not going to feel like a Bungie game, but it's not a bad thing.

#5 Posted by xyzygy (9939 posts) -

Great responses, sounds like I have something amazing to look forward to!

#6 Posted by hawkinson76 (359 posts) -

I've been told its a good size. Maybe even a little too long, at least according to Jeff, and he would know.

#7 Posted by MegaLombax (384 posts) -

The length was just right for me. It didn't overstay its welcome. By the end of the game, I didn't feel like I needed more from the campaign. Its definitely a solid start for the new Reclaimer trilogy.

#8 Posted by Vonocourt (2125 posts) -

Six hours on normal, which i thought was totally fine. Unlike Reach where I got tired a good two hours before it ended.

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#9 Edited by Grilledcheez (3946 posts) -

My friends and I (4 people) ran through it in just over 3 hours on Legendary...I don't remember being able to do that on other Halos. Having said that, this is almost a different Halo entirely, very interesting direction.

(This was according to the game play time, I think it may have been closer to 4 hours because there seemed to be some tracking issues)

#10 Posted by Aetheldod (3542 posts) -

@hawkinson76 said:

I've been told its a good size. Maybe even a little too long, at least according to Jeff, and he would know.

Jeff is not a good metric on time , he still think a 4 hour campaign is ok for 60 bucks non sense I say , and no the vehicles sections in HL2 do not overstay their welcome Jeff .... THEY DO NOT >:3

7 hours seem a bit too little for me , but granted Im the kind of dude that likes his games long :/ tho I think Reach is the most perfect of Halos , apparently it is short , I dunno D: ... wait what was the question?

#11 Posted by hawkinson76 (359 posts) -

@Aetheldod said:

@hawkinson76 said:

I've been told its a good size. Maybe even a little too long, at least according to Jeff, and he would know.

Jeff is not a good metric on time , he still think a 4 hour campaign is ok for 60 bucks non sense I say , and no the vehicles sections in HL2 do not overstay their welcome Jeff .... THEY DO NOT >:3

7 hours seem a bit too little for me , but granted Im the kind of dude that likes his games long :/ tho I think Reach is the most perfect of Halos , apparently it is short , I dunno D: ... wait what was the question?

I was talking about penises.

#12 Posted by HistoryInRust (6289 posts) -

Yeah. The game's duration is fine. Definitely not the issue that campaign struggles with.

#13 Posted by Village_Guy (2543 posts) -

It felt longer than Halo 3, which on the short side for me, but still not as long as Halo 1 or 2 - all in all, I don't think the length is something to be worried about, also the game pretty much avoids any and all filler content to stretch out the gameplay, and I found that I could down right skip quite a few encounters if I didn't want to fight them (playing on Heroic).

#14 Posted by Bell_End (1208 posts) -

i never felt reach was too short.

#15 Posted by Nhoj_Sllew (178 posts) -

I think the stat page doesn't account for deaths and such. it also didn't count level 4 and 5 for me so I wouldn't give it too much credence.

that said I think its a good length, the plot really moves alone for a halo game and nothing felt like filler. plus it is fun!

#16 Posted by Rave (370 posts) -

Keep in mind there is the spartan op stuff that could add a significant amount of playtime to the game. It can also be done solo doesn't need to be multiplayer

#17 Posted by MorkaiTheWolf (185 posts) -

@project343 said:

It felt like 6-7 hours. Unlike previous Halo games, Halo 4 has no bullshit filler content. It's all meat. So in that respect, you are getting significantly more bang for your buck even if the hour-count doesn't sound appealing.

Pretty much what this duder said. Me and a buddy ran through it on Heroic (Been a while since we played Halo and we just wanted to see the story basically) around 8 hours but that includes us spending about an hour trying to break one specific level thanks to the friendly co-op spawning (We did it to prove a point, no other reason xD ).

#18 Posted by Lumley (950 posts) -

I'm half way through the campaign playing Heroic solo and I've spent about 3 1/2 hours on it so far. So yeah, 7/8 hours for a solo run through sounds accurate.

#19 Posted by MikkaQ (10281 posts) -

@xyzygy said:

Hey guys, just wondering what your thoughts are on the game's length in relation to other Halo games. One of the only things I found disappointing about Reach was the length of the campaign, it was a little short when put beside 3, 2 and 1 (But it was oh so sweet). Perhaps that was because there were whole missions that took place in a vehicle or something, I don't know, but it felt shorter. My memories of Halo 3 make me remember it as the longest Halo, but maybe that's just plain false, I don't know. Anyway how long is this game?

That's strange, I always remembered 3 as the shortest one, it's the only game I've ever beat twice in one sitting and I felt like it was about 5 hours or so. I could never finish Reach myself but that's cause I got bored and the multiplayer was more exciting.

Halo 1 always feels like the longest to me, but that's probably because it tends to drag more.

#20 Posted by Sammo21 (3255 posts) -

Feels about the same, in my opinion. Even the pacing is about the same. I think Halo 1 has the worst overall pace which can make it feel longer. Halo 3 probably is the shortest.

#21 Posted by Rawrz (590 posts) -

I finished Heroic in 8 hours solo and at least felt longer to me then 3 and Reach did. Then again maybe thats because I was learning how to deal with new enemies unlike those games where I already knew how to deal with them all.

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