As we first told you in the 12.12.12 Halo Bulletin, ( http://blogs.halowaypoint.com/Headlines/post/2012/12/12/The-Halo-Bulletin-121212.aspx ) we have been hard at work on a competitive playlist featuring heavily modified versions of Slayer, CTF, Extraction and King of the Hill. This playlist will launch before CSR (mid-February) and we envision it as both the go-to place for competitive play and the premier playlist to get your 50 in. We’ve been paying close attention to the competitive community’s settings while building this playlist, and will continue to do so both pre- and post-playlist launch. We will share the first outline of the settings next week to collect community feedback and perfect the competitive playlist before going live. The name of this playlist is still TBD - please feel free to give us suggestions.
Some early details on this playlist:4 vs 4
Pre-set game loadouts
Forced respawn timers
No instant respawn
Ordnance on re-supply timers
Join-in-progress off
No split-screen play
Friendly fire on
Max party size 4 with big party matching enforced
No guests allowed
We’ll be keeping a close eye on AGL this weekend and the settings they are using at this tournament. Please continue to provide feedback as it helps us fine-tune and perfect your Matchmaking experience, and thank you, as always, for your continued support.
^KF
https://forums.halowaypoint.com/yaf_postsm2213087_Upcoming-Competitive-Playlist.aspx#post2213087
Sounds good and I love the heavy objective focus, especially Extraction. Might steal my attention away from Dominion and Team Regicide.
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