What's you're favorite level in Reach?
The last 2 levels are incredible.
Oh dear, picking one is pretty hard...
I guess I liked the beginning of the last one, where you can make a huge drop for the achievement. (You and Emile heading for the shipyard mission)
Lots of good combat there, also Sword Base was crazy with all the elites, but the city part in the park was great too!
I can't pick!
Glacier was completely different compared to anything Halo has done, and also the entire level look so god damn incredible.
Unlike say Halo 1 there was no one level that stood out as much worse or better than the others. I can't think of any level that stood out as being particularly good actually. Not saying it wasn't good, it certainly was, but the quality was a lot more even compared to previous Halo games.
They were all pretty good, none especially stood out all that much to me...I guess the last two. The one near the beginning too where you go into sword base and it's all fine and then you come back later and it's all completely effed up.
(Didn't bother with spoiler tags because a) I don't know how to use them and b) If you come into this thread you should expect spoilers.)
I liked the very last level (after the credits) the most...
I also really liked New Alexandria. The night-club-esque room with the hunters was awesome. If you looked off in the distance while you were flying the helicopter you could see an area of the place that was burning and getting the fuck lasered out of it. It contrasted nicely with the eerie purple glow of the rest of the level. Really stood out to me for some reason. On that note, I also want to say how fucking awesome the scenery was in that game. There aren't many games that come out where I literally just stop and look off in the distance. It was beautiful.
I love the campaing and as an experience the first level was the best for me,but gameplay wise i would probably say either Exodus (it's the one in New Alexandria) The package (under sword base) or Nightfall. Overall Reach is one of the most best singleplayer campaings i have played. I'm a huge Halo fan but i have honestly felt that after CE the series has gone downhill and now Reach came and redeemed it all.
The first 'real' level, Winter Contingency was my favorite because I realized this wasn't going to be just another Halo. The cutscene on the other side of the youtube link is largely why this level is my favorite. Minor spoilers, nothing really relevant to the story when watched out of context... unless you're coming into this game thinking the Covenant aren't on Reach.
I think Tip of the Spear and Long Night of Solace together are my favorite. I think those two levels really get across the idea that despite whatever small victories you might achieve, you're fucked.
I will say that my least favorite level by far was New Alexandria. Unlike the Sabre from Long Night of Solace, the Falcon was really sluggish, the weapon on it wasn't very satisfying to use, and that whole sequence went on wayyy too long.
That cinematic was the high point of the entire game for me, I just wish they could've carried over that style more often, instead of making all the other first person bits you doing a face-plant then getting up.
Favourite level was probably the night level in the Falcon, because of the feeling of freedom I guess. Least favourite was near the end, fighting through the broken ships with no ammo against instant kill infinite ammo fuel rod gun elites with quintuple overshield.
@Donos: I mentioned the cinematic earlier, it is one of the best choreographed fight scenes I've seen. It practically oozes style showing two teams of elite soldiers going at it and basically ending in a draw, though the elites know they're going to lose.
The elites know they're probably not going to win at this point, but they also know that their leader stands a better chance of escape if they stall the Spartans so they retreat back into the facility sealing their fate, sacrificing themselves for the mission... something the Spartans would have done if the roles had been reversed. The cherry on top is Carter sending only two of you in after them, knowing their strategy, knowing without a doubt Noble 6 and Jorge would get the job done... Jorge closing the door locking everyone in is very reminiscent of a Dirty Harry quote from "The Dead Pool".
The cutscene is deceptively complex and for me marked the point in the game where I realized the story might actually be somewhat character driven. You got a feel for the kind of people your team was just from their actions. Nothing else in the game approaches that level of style, but it doesn't disappoint either. Only thing it was really missing was a nice headbutt when the elite was roaring after you punched in.
http://www.youtube.com/watch?v=UvODwcrfeVc <- The first two minutes is the cinematic I'm talking about for any who don't know.
" Winter Contingency with that sweet cinematic. So badass when Jorge slams the door shut to lock them all in. "That whole cutscene was awesome, the music helped quite a bit. However my favorite level has to be "Lone Wolf". Seeing your Spartan finally go down was something else.
My favorite at least the first time through was the space level when you board the covenant ship and there is no gravity. Throwing grenades was awesome and the design of the ship was great to look at, oh and the ending of that level was one of the best moments in the game.
I really wish Microsoft wasn't committed to squeezing the Halo fruit for all its worth. That should be the end.
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