Something went wrong. Try again later
    Follow

    Halo: Reach

    Game » consists of 13 releases. Released Sep 14, 2010

    A prequel to Halo: Combat Evolved, chronicling one of the most cataclysmic events of the Halo Universe through the eyes of a squad of Spartan super-soldiers known as Noble Team. It is also the last game in the series developed by Bungie.

    shadow71's Halo: Reach (Xbox 360) review

    Avatar image for shadow71

    A great addition to the series

    To be honest, I wasn't expecting much from Halo Reach, with it being released only a year after ODST (a game that was nice, but was essentially just an expansion without many new gameplay improvements). I have to say though, i've pretty thoroughly enjoyed almost every minute I've played of Halo Reach. 
      

    • The campaign has some really cool levels, and is definitely best played 4 player coop over Xbox Live.
    • Sure the multiplayer simply made its own version of COD4's ranking/XP system, but that doesn't mean it isn't good and unique in its own way.
    • I really do like the ability to customize and create your own spartan, they probably could have put in a bit more variety in terms of the look of the armor and given some actual benefits to different pieces, but it's cool non the less.
    • While the combat is great, it's still kind of built around two people emptying their clips completely most of the time, and forcing the players into an awkward standoff to see who can place a grenade or melee attack first to get the kill. If you look at my player statistics, I believe my second most kills come from melee attacks rather than any of the secondary weapons.
    • Some of the new multiplayer maps are great, and I really appreciate them throwing in some classic ones as well.
    • The video editing tool is (still) very cool, and a feature not found in most games.
    • I'm a terrible writer so all reviews from this point forward will be primarily bullet points.
     
    Final Verdict 
    • If you've got some friends for the campaign, and/or an Xbox Live connection it's easily worth the full price of admission.

    Other reviews for Halo: Reach (Xbox 360)

      Reach for the stars 0

      Halo: Reach is kind of the Empire Stikes Back of the Halo franchise. I'm not saying it's the best one, because it's not. I'm saying this because of the tone. Halo: Reach is the story planet Reach, and the war that destroyed it. It's a story filled with death, depressive scenes and little hope. And yes, despite all this, this is a Halo game, and a pretty darn good one too.  Game is split into a variety of modes but three stand out the most: the Campagne, the gigantic, deeper than the ocean Multip...

      26 out of 30 found this review helpful.

      Welcome to Reach 0

      In November of 2001, a launch title for the original Xbox named Halo: Combat Evolved forever changed the controls and impact of the home console first-person shooter. Nine years later, developer Bungie had grown the series into one of the most successful and recognizable franchises in the entire industry, becoming a household name nearly rivaling Mario. 2010 saw Bungie's final game in the series that they will create, crafting an origin story to Combat Evolved; appropriately ending the developer...

      4 out of 4 found this review helpful.

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.