Lately I have been thinking a lot about Halo 2. In high school I played this game non-stop.
- Wake up
- Go to school
- Go home
- Play Halo 2 online
There was something about the clear system that the game created that I found comforting. Memorizing map layouts, amount of shots it takes to kill someone, et cetera. In retrospect, did I show signs of asbergers? Sure, but I miss it. It has been far too long since a game like this has come around. Halo 3, in my eyes, was largely a disappointment because of the way they simplified it. In Halo 2 there were varied levels of skill. In Halo 3 there were just shit players and awesome players. Many people left that game for Call of Duty 4.
After COD 4 was released I think the shooting genre really just changed entirely. Players became obsessed with the concept of customization and load-outs in multiplayer.
Will we ever see a return to the formulaic, chess-like gameplay of Halo 2? I surely hope so. I've had enough of the customization.