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A staple in modern shooters. They hide, crawl, creep, climb and jump, and are usually pretty weak but hard to hit.
Extraterrestrials appear in many video games in a variety of styles. Sometimes they're evil, sometimes they're benevolent, and sometimes they're very similar to humans.
Games with stories that involve aliens invading another planet.
Alternative blood is blood other than the usual red variety.
A creature from the Half-life series, it hangs from a ceiling. From there, it lowers its tongue, hoping to catch anything and pull it up to be eaten.
This page is for Black Mesa the COMPANY, not the location. Describe accordingly.
Any game that represents a society noticeably worse or less desirable compared to those in the present. This can relate to kinds of political and economic organisation, excessive human suffering, social problems caused by technology, or as a result of an apocalyptic event.
A peaceful elevator ride to the next part of the level or to a boss fight that becomes a non-stop barrage of enemies to fight.
Gonomes are the upgraded headcrab zombies in Half-Life: Opposing Force.
Henchmen are the loyal grunts caught in between the player and the main antagonist. Without them every game would be nothing more than a boss battle.
Parasitic lifeforms, often extraterrestrial, that live on or inside other beings. When the time is ready, they burst or leap out from their hosts. Which is usually not beneficial to the host.
Enemies will spawn infinitely until the player has accomplished a certain goal, e.g reached a checkpoint or killed a certain number of enemies.
A method of attempting to scare the player by the sudden unexpected occurrence of an event - often accompanied by some sort of audio sting.
When the player/enemy leap towards the enemy/player, effectively dealing damage in the same turn.
The ability to influence and control the thoughts of others.
A small, closed-off area in a game containing enemies that opens at some trigger point. Often used to surprise the player, or as an alternative to spawning enemies out of thin air.
Characters controlled by the game for players to interact with, as opposed to player characters which are controlled by whomever is playing the game.
Seen within the Half-Life franchise, Portal Storms are energetic shockwaves emanating from unstable dimensional tears. Portal Storm occurrence is resurgent after the destruction of City 17 and its Citadel.
Spider-like enemy in Duke Nukem Forever. Will attempt to "couple" with the player.
An energetic and extremely destructive event which tears at the dimensional fabric of universes.
Enemies that are small, deal relatively low damage, and have low health, but make up for it by attacking in large numbers. Examples include Flood infection forms from Halo, Trites from Doom 3, or Crawlers from Resistance: Fall of Man.
Also known as the Universal Union, the Combine is a trans-dimensional empire comprised of enslaved species spanning an unknown number of universes, and Earth is their latest annexation.
In order to circumvent various obstacles, some protagonists must travel through ventilation systems.
Vortigaunts are an extra-dimensional sentient alien species seen in every Half-Life game to date.
Zombies, more accurately called the walking dead, are reanimated corpses who feed on the living, and have become a ubiquitous video game enemy. They often move slowly, but can be deadly in large numbers, which is unfortunately how they tend to travel. Shotgun time!
The Zombine or Combine Zombie is the result of a headcrab attaching to a Combine Overwatch Soldier.
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