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Concept »
Active Reload is a gameplay concept in which the player can actively decrease the load time of a weapon by timing a button press.
In these games, there is an actual number or meter on-screen that shows how much armor the player has. Rather than being treated like equipment or a power-up, this armor serves more as a secondary health pool.
A sight placed on the HUD used to aim and provide a point of reference to the player when looking and interacting with the game world. Although they often aim weapons, they have a variety of uses and have appeared in many games in many different forms.
The game engine that powers Crysis and several other upcoming games.
Dashboard view puts the player in the helmet of the driver. Usually in cars or other vehicles. Most commonly in next-gen racing games and shooting games which have vehicles
A crosshair which becomes larger when the player shoots or moves which decreases accuracy, discourages shooting on the move and promotes firing in small bursts.
A line that signals the start or the end of the race. Even though it is used for racing, it could mean any type of racing game.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
HUD elements, such as health or ammunition, which appear physically on the player characters outfit, objects, equipment and weapons.
One of the smaller innovations in the gaming industry was making the player's targeting reticle change colours depending on the situation.
The minimap is a small, simplified version of a larger map. This plays a vital role in many games, especially Real Time Strategy, where it is important to have an overview of the entire map.
Multiplayer Online Battle Arena (MOBA) is a sub-genre of the Real-Time Strategy genre. The gameplay is characterized by single unit hero strategic combat between two small teams of players, each trying to destroy the opponent's base.
The P-Meter is an on-screen meter that fills up as Mario gains speed. When it is full Mario can fly.
This multiplayer game type has become a multiplayer mode of choice amongst hardcore fans of rhythm games. Two players play a song on the same difficulty in a battle for score supremacy.
Radar is a player assist device included in the Heads Up Display of many games that represents the player's surroundings and the positions of objects, vehicles and enemies.
Rockstar's proprietary game engine.
The ability to see through walls.
A grid that is organized for the start of the race in rows of 2, 3 or more. Very useful for standing starts in various racing titles.
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