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One of the most played and popular maps in the Team Fortress franchise. It was the first Capture the Flag map introduced to Team Fortress 2.
Control point map in Team Fortress 2. Extended version of Gorge, focusing on two teams battling over all five points rather than attack and defense.
The location of the most recent planet crack by the USG Ishimura. The planet has a colony that discovered a strange and possibly deadly artifact called The Marker.
CP_Badlands is a remake of the classic CTF_Badlands from Team Fortress Classic. Much of the map has been changed and the map type has been changed from capture the flag to control point and arena.
Team Fortress 2 Payload map added with The Über Update.
Coldfront is a community-made control point map for Team Fortress 2. It was released in the Engineer update.
Doublecross is a CTF map set in the night-time. Action centres around two bridges which span over a bottomless chasm.
A community made control point map for Team Fortress 2, created by the maker of cp_junction.
A control point map with five points in the style of Badlands. Its symmetrical layout provides for high-speed and well-balanced gameplay, while the multiple indoor routes, connected to larger outdoor arenas, provide a wide set of interesting and varied combat spaces.
Control point map in Team Fortress 2. Officially added to the game during the Australian Christmas update.
A community map added by Valve on the April 28, 2010 update. It was created by community member Jamie "Fishbus" Manson and is a standard control point map.
Single-stage, community-created Payload map in Team Fortress 2. Features long, twisting, four-point gameplay and a unique bomb cart.
The first Payload map for Team Fortress 2, Gold Rush is a 3 staged attacker-defender map centered around pushing a cart full of explosives into enemy territory.
A CP map which focus on quick turnaround and short rounds, Gorge is an attack/defend that only has two control points. It is set in the alpine theme.
Granary is a fast paced control point map in Team Fortress 2. This map consists of 5 control points that decide the outcome of both opposing teams.
A level from the valve game Team Fortress 2. It works as follows: The blu team must capture points A and B, then they must capture C to win. Its the Red teams job to defend.
Hightower is a map for Team Fortress 2. It was introduced into the game with the Engineer Update. The object of the map is for the two teams to race bomb carts to a specific point. It is the second official Payload Race map released by Valve.
A community map which was made official in the Sniper vs. Spy update for TF2. Hoodoo is a fast paced Payload map and (like Goldrush) has three parts.
A hospital is a place to seek help in a medical emergency. It is also used for treating minor illnesses that aren't necessary an emergency. Some games take place in a hospital, whilst others use them as a part of the environment.
Hydro is a territory control map that is split into several different areas, and randomly chosen connection paths.
The Hyrule Castle is the residence of the Royal Family of Hyrule.
Junction is a community made map for Team Fortress 2.
The Kalinatek building first appeared in Tom Clancy's Splinter Cell. Sam Fisher must infiltrate the building and recover an encryption key held by a man named Ivan.
Lumberyard is one of the first Team Fortress 2 maps to use the game mode, Arena. It's the first map to use an alpine theme.
A city in southeastern Florida known for its beaches and large shopping districts.
The second Arena map added in the Sniper/Spy update for Team Fortress 2. A King of the Hill version of the map was added with the Classless Update.
A community Arena map for TF2 added with the Classless Update. Offblast is a high-altitude map and most fights will take place over a perilous mountain top, with no protection on the sides.
The first map for the Payload Races in Team Fortress 2. The map was introduced in the Sniper/Spy update.
Ravine is one of the first maps in Team Fortress 2 to use the game mode, Arena.
A location in a video game where the player can refresh his or her resources. Stereotypically health/medkits, ammunition, etc.
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