Man, forums ate my comment. Goddamn you, mobile version.
Neptulon seems like the worst class legendary in the game now. I've never seen a Murloc Shaman deck, and the Murloc decks I have seen generally want to be pretty close to winning by turn 6 or 7. A War Golem that gives you a bunch of Murlocs you can't play until next turn and 3 Overload really doesn't seem like the finisher that sort of deck needs. It'll just get Big Game Hunter'd or something, unless your opponent has already burned all his removal spells on...Sea Giants or Murloc Warleaders or something?
Yeah, Mal'Ganis is totally nuts. Between him and Voidcaller, Demon Warlock is much more playable than it used to be.
Also, it's adorable that they're making more Pirate synergy cards, as if anyone is ever going to use them. The only Pirate cards I've ever seen played against me are the common ones that fit in Warrior and Rogue decks because of basic weapon synergy (the 2/3 with attack power gain based on weapons, and sometimes the 3/3 Taunt). I wish they'd make more cards that make use of the Totem subtype, since I think the only thing that references them at all is Totemic Might, which I feel like is wildly misnamed.
Anyway, the other cards all seem pretty rad.
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