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    Heavenly Sword

    Game » consists of 6 releases. Released Sep 12, 2007

    Nariko, an outcast in her clan, wields the cursed Heavenly Sword in order to defeat the evil King Bohan.

    Heavenly Sword: Initial impressions

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    raddevon

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    Edited By raddevon

    I picked up a copy of Heavenly Sword last week to participate in the upcoming Rebel FM Game Club. I had checked out review scores and was expecting the depths of mediocrity. After putting in an hour or so over the weekend, I was pleasantly surprised to find a polished action game with lots of variety. In that short time, I experienced a few very satisfying sword-fighting beat 'em up sequences, shot down incoming enemies with some kind of crazy bow weapon, and used a cannon to take out catapults using the Sixaxis to "steer" the cannonballs after firing (cue eye rolls). It was all way more fun than I ever expected. I am particularly impressed with the story, which is intriguing, and the lip-syncing. Several of the games I have been playing recently (e.g. Fallout 3 and inFAMOUS among others) have had glaring issues with lip-syncing. Even though it isn't a big deal, it really takes you out of the experience to see mouths moving seemingly without any regard for the words that are being spoken.
     
    I have noticed a couple of problems. The controls are a bit clunky. Nariko doesn't really respond to my inputs as I would like her to. The aforementioned aftertouch to control projectiles is a bit inaccurate as you might expect, but it is surprisingly enjoyable when used sparingly. Fear is setting in that the honeymoon could be over soon, but, as of right now, I am thoroughly enjoying the game.
     
    Update: Marigold? How silly of me to mistake the main character's name. It is fixed now.

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    raddevon

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    #1  Edited By raddevon

    I picked up a copy of Heavenly Sword last week to participate in the upcoming Rebel FM Game Club. I had checked out review scores and was expecting the depths of mediocrity. After putting in an hour or so over the weekend, I was pleasantly surprised to find a polished action game with lots of variety. In that short time, I experienced a few very satisfying sword-fighting beat 'em up sequences, shot down incoming enemies with some kind of crazy bow weapon, and used a cannon to take out catapults using the Sixaxis to "steer" the cannonballs after firing (cue eye rolls). It was all way more fun than I ever expected. I am particularly impressed with the story, which is intriguing, and the lip-syncing. Several of the games I have been playing recently (e.g. Fallout 3 and inFAMOUS among others) have had glaring issues with lip-syncing. Even though it isn't a big deal, it really takes you out of the experience to see mouths moving seemingly without any regard for the words that are being spoken.
     
    I have noticed a couple of problems. The controls are a bit clunky. Nariko doesn't really respond to my inputs as I would like her to. The aforementioned aftertouch to control projectiles is a bit inaccurate as you might expect, but it is surprisingly enjoyable when used sparingly. Fear is setting in that the honeymoon could be over soon, but, as of right now, I am thoroughly enjoying the game.
     
    Update: Marigold? How silly of me to mistake the main character's name. It is fixed now.

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    Hairydutchman

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    #2  Edited By Hairydutchman

    It's a sweet short game with a terrific presentation, but be prepared to die a lot at the final boss.

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    VWGTI

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    #3  Edited By VWGTI

    I never understood the universal hate for this game. It's a fun title with a handful of issues, but I'll be damned if it wasn't a blast to play. 
     
    You'll enjoy it all the way through. It's a really short game. Also, there is a really funny seen with Kai torwards the end of the game. :)

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    KamasamaK

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    #4  Edited By KamasamaK

    I enjoyed the game as well, but the complaints about length and replay value are understandable.

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    raddevon

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    #5  Edited By raddevon
    @Kamasama: I think the length will be great for me no matter how short. My pile of shame is quickly becoming a mountain. I still have 3 DLCs to work through on Fallout 3 not to mention nearly all of Persona 3 and 4, Shadow of the Colossus, Yakuza 2, Chronicles of Riddick, Prince of Persia, Dead Space... the list goes on. The last thing I need right now is another epic bogging it down. ;)
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    KamasamaK

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    #6  Edited By KamasamaK
    @raddevon: Then I guess it works out for you. And I mainly meant that those issues were understandable given the price of the game, not that it detracts from the quality. I mean seriously, it's been almost two years and the game still goes for $50-$60.
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    raddevon

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    #7  Edited By raddevon
    @Kamasama: I was at once impressed and depressed that it had held its value so well. I thought I might get a deal being it was an earlier release on the PS3 but no dice. Length aside, it seems well worth the price paid.

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