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Game » consists of 7 releases. Released Nov 15, 2011
Achievements are extra challenges added into video games that sometimes carry a point value or unlock bonus material, and are sometimes solely for bragging rights.
A sight placed on the HUD used to aim and provide a point of reference to the player when looking and interacting with the game world. Although they often aim weapons, they have a variety of uses and have appeared in many games in many different forms.
Quotations displayed on the screen; often from world leaders, famous writers, or the Bible.
In games, fire can be an obstacle, a tool, a weapon, or a solution. Just don't play with it...unless you really want to.
First-Person is a vantage point that attempts to simulate looking through a game character's eyes. It is most commonly found in first-person shooters, racing games, and visual novels, and to a lesser extent in other genres, such as RPGs, 3D platformers, and adventure games.
A heads-up display is a graphical overlay of vital information used in most modern games.
Kinect is a camera and depth sensor-based peripheral for the Xbox 360 that allows users to interact with and play games using their whole bodies, rather than using a standard controller.
PlayStation Move is a motion control system for the PlayStation 3 console, allowing for fluid control of objects in a simulated 3D space.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
In games, punctuation marks, especially question marks and exclamation marks are used for a number of reasons, including locating quest givers and indicating surprise.
A shooter in which the player movement is restricted so they can only follow a linear, predetermined path. This style of game is considered very "arcadey" and is usually accompanied by a lightgun.
Reloading is the action of replacing the ammunition magazine inside a gun. It adds a touch of realism to most modern shooters, and a certain amount of tension when a player is forced to reload while under fire.
Characters or objects that appear to smash into the player's screen.
A cloud of fine particles.
"Every marine a rifleman" is one of the mottos of America's toughest fighting force. Tasked with projecting might through amphibious operations as well as acting as shock assault infantry, the Marines have taken on an added significance during the War on Terror.
Voice Acting is the art of providing voices for characters in games, television shows, films, radio programs, and other forms of media.
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