So I was very nervous about this through all of Mass Effect 2.
I couldn't get jack back loyal despite having a completely full paragon bar, and almost no renegade--but I had sided with Miranda in my confrontation. I was very apprehensive that not having her loyal meant someone would die.
Fortunately I made it through ME2 with everyone unharmed. Even saved Kelly and the crew thank goodness.
Enter Heavy Rain. I've twice failed a challenge so far. And I just can't deal with it. It may as well just be a game over screen.
I have a compulsive need to get the perfect ending in a game. Fortunately these games don't have the kind of obscene requirements something like FFX2 has where you get the best ending if you play through the game 2-3 times doing every little fucking thing in the game. It's just do everything and don't fail. Talk to everyone, get every upgrade, restart if dude dies.
I read Peter Molyneux said that when their was a visual penalty for dying in games players couldn't accept it. He at one point gave you a scar every time you lost a fight in Fable 2 and in play tests players couldn't deal with it. I understand now, there's just a compulsion to not get a bad outcome that makes it may as well be a game over screen.
Heavy Rain
Game » consists of 12 releases. Released Jan 25, 2010
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