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    Heavy Rain

    Game » consists of 12 releases. Released Jan 25, 2010

    An interactive thriller from the studio behind Indigo Prophecy, sporting a dark storyline involving the investigation of a mysterious serial killer.

    I can't deal with failure

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    Vermy81

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    Edited By Vermy81

    So I was very nervous about this through all of Mass Effect 2. 
      
     I couldn't get jack back loyal  despite having a completely full paragon bar, and almost no renegade--but I had sided with Miranda in my confrontation.   I was very apprehensive that not having her loyal meant someone would die.   
     
    Fortunately  I made it through ME2 with everyone unharmed.  Even saved Kelly and the crew thank goodness.   
     
    Enter Heavy Rain.  I've twice failed a challenge so far.  And I just can't deal with it.  It may as well just be a game over screen.   
     
    I have a compulsive need to get the perfect ending in a game.  Fortunately these games don't have the kind of obscene requirements something like FFX2 has where you get the best ending if you play through the game 2-3 times doing every little fucking thing in the game.   It's just do everything and don't fail.   Talk  to everyone, get every upgrade, restart if dude dies.   
     
    I read Peter Molyneux said that when their was a visual penalty for dying in games players couldn't accept it.  He at one point gave you a scar every time you lost a fight in Fable 2 and in play tests players couldn't deal with it.   I understand now, there's just a compulsion to not get a bad outcome that makes it may as well be a game over screen.    

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    Vermy81

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    #1  Edited By Vermy81

    So I was very nervous about this through all of Mass Effect 2. 
      
     I couldn't get jack back loyal  despite having a completely full paragon bar, and almost no renegade--but I had sided with Miranda in my confrontation.   I was very apprehensive that not having her loyal meant someone would die.   
     
    Fortunately  I made it through ME2 with everyone unharmed.  Even saved Kelly and the crew thank goodness.   
     
    Enter Heavy Rain.  I've twice failed a challenge so far.  And I just can't deal with it.  It may as well just be a game over screen.   
     
    I have a compulsive need to get the perfect ending in a game.  Fortunately these games don't have the kind of obscene requirements something like FFX2 has where you get the best ending if you play through the game 2-3 times doing every little fucking thing in the game.   It's just do everything and don't fail.   Talk  to everyone, get every upgrade, restart if dude dies.   
     
    I read Peter Molyneux said that when their was a visual penalty for dying in games players couldn't accept it.  He at one point gave you a scar every time you lost a fight in Fable 2 and in play tests players couldn't deal with it.   I understand now, there's just a compulsion to not get a bad outcome that makes it may as well be a game over screen.    

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    j0rdan

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    #2  Edited By j0rdan

    a perfect ending will still require you to replay through again to gain all trophys.
     try to look at it in a different way,  instead of 'failing' a part, your simple pushing the story in a different direction.

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    Vermy81

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    #3  Edited By Vermy81
    @j0rdan:  
    I don't play games for trophies or achivements at all.  I would only replay a game if I want to play it more.   
      
    As for the pushing the story in a different direction, well it would be one thing if it wasn't stuff like oh in this version such and such died because i failed a QTE.   That may as well just be a game over screen.   

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