5 ★ (2)
4 ★ (0)
3 ★ (0)
2 ★ (1)
1 ★ (0)

Combining elements of a real-time strategy game with those of a dual-stick shooter, Hoard gives the player control a dragon out to hoard the largest pile of gold. Each dragon has the ability to breathe fire, fly and perform several special abilities by collecting power-ups.
Gold is earned in several ways, mostly by killing merchant wagons or destroying buildings but also by picking up treasure chests that appear. Dragons have a limited carrying capacity and must return to their hoard to deposit the gold they have. Destroying crops and other resources will have an effect on the kingdom, causing its inhabitants to prosper or decline, which in turn effects the player's access to gold and their final score. Dragons can also acquire gold by kidnapping princesses, scarring tribute from villages or stealing from the hoard piles of other dragons.
There is a rudimentary levelling system in the game tied to the collection of gold. Once certain amounts of gold have been deposited in hoard the player will level up. This will unlock upgrade points that can be used in one of four abilities: fire breath, speed, carrying capacity and armour. Putting points into one of these categories will improve your dragon's performance and adds another layer of strategy to the game.
Hoard includes both competitive and co-operative mulitplayer with up to four players.
The goal of this mode is to collect as much treasure as possible in 10 minutes.
The goal of this mode is to be the first dragon to ransom fifteen princesses.
The goal of this mode is to simply stay alive as long as possible. You have no hoard, and gold that you pick up is instantly counted toward an automatic upgrade that gives your dragon better armor, speed, and fire breath.
This mode works just like Treasure, except that multiple dragons share one hoard and work together to build it up.
As you drop gold at your hoard, certain gold intervals allow you to invest upgrade points in your dragon's stats. You can upgrade your dragon in 4 ways:
Upgrades how quickly your dragon can fly.
Upgrades how long you can breath fire and how much damage the breath does.
Upgrades how much gold your dragon can carry and how fast your dragon drops off gold.
Upgrades how much damage your dragon can take before having to return to your hoard.
Immediately after a game is started in any mode, the human kingdom will begin to develop. The civilization's structures and units are as follows:
| Name | Notes | Image |
|---|---|---|
| Mill / farm | Mills produce farms and carts at a regular rate. Each farm is worth 100 gold when destroyed, but adds value to carts that leave the mill. |
|