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Bosses are enemies that fight you at the end of a level or at a significant point in the story.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
Dragons were originally messengers from heaven, according to early Buddhist texts. In games, they can be among the most fearsome of adversaries, but there are some exceptions.
An numeral indication of how much damage a character can sustain. The loss of all hit points results in the death of the character or another penalty.
A phobia is an irrational fear of something that can be concrete or abstract. Many video games have characters deal with their phobias.
A large mass of people. This is most commonly seen in sports games where the crowd consists of a large amount of spectators.
"Vore" is an internet term for a sexual fetish for the act of a creature swallowing someone else whole while they are still alive. The act is also seen in many video games, in a decidedly less sexual manner.
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