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Concept »
A fighting game archetype where characters with a significant similarity in fighting style to Street Fighter's Ryu & Ken.
Featured mainly in fighting games, special attacks usually require more than just pressing a button to activate. They are usually unique or at least varied between characters.
A move used in a lot of games where the standing/moving attacker spins upon himself, damaging the surrounding enemies.
Commonly found in fighting games, a super meter increases when either a character takes or gives damage (depending on the game). There are many variations on the super meter, depending on the franchise or game.
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