What's the state of I.d ?

#1 Posted by Beaudacious (927 posts) -

Is Id dead as a games studio? Does it all just come down to nostalgia at this point? The only thing being put out by Id is Rage, and Doom 4. I don't think anyone really cares about those games in today's market. In terms of a game egine developer. Prey 2 is being developed on Id Tech 4. Id Tech 5 being closed to Zenimax also seems weird, while they have no announced projects using this tech. Maybe its too early, and in a year we'll see 80% of Bethesda Softworks games running Id Tech 5. Although this doesn't seem like a risk since I've seen no other developer express any interest in Id Tech 5. The technical difficulties of Rage make me think Id Tech is a nightmare to use while being its creator, and a suicidal endeavor as anyone else.

So does Id simply turn into the technical creation and support division of Zenimax?

On a side note every game put out by Zenimax other then Bethesda the developer has been mediocre or trash. I have no idea how Bethesda Softworks or Zenimax are still in business. WET, Rogue Warrior, Brink, Rage, Hunted: The Demon's Forge. Rage being the only game in the category of mediocre, and everything else being utter trash. In those terms i guess Id fits into the Zenimax portfolio of " How the fuck is this company turning a profit? ".

#2 Edited by Oldirtybearon (4728 posts) -

@Beaudacious: From what little research I've just done, it seems like Zenimax Media does fundraising, and a major contributor of theirs is Providence Private Equity Partners. They contributed $300 million to Zenimax/Bethesda in 2007, and as recently as October 2010, contributed another $150 million. I imagine these fundraiser type events as well as the profits from massive successes like Skyrim give them more than enough leeway in publishing/developing their games.

Now, as for Id Software, I honestly don't know what their future will be. Now that they're owned by Zenimax/Bethesda, it's hard to gauge how things will and have changed at Id. It can't be the most negative transition, but I do wonder if there will be more pressure to develop games instead of sitting around twiddling their thumbs. Games like Rage should not have taken seven years to develop. I am positive, however, that we will not see another development cycle like that from Id, unless Doom 4 is it and they'll transition into tech development like you said.

Edit to add: Did a little more digging on Zenimax. Turns out they own a couple handheld/mobile developers that regularly print money for them in Latin America and Asia. That could explain why Bethesda can publish shit-shows like Hunted and not be worse for wear.

#3 Posted by crusader8463 (14421 posts) -

I wouldn't be surprised if they become regulated to the guys that make the engines for the companies games and offer support as a satellite studio.

#4 Posted by ajamafalous (11964 posts) -

I'm extremely interested in Doom 4.

#5 Posted by Ravenlight (8040 posts) -

Lowercase I, buddy.

#6 Posted by CptBedlam (4449 posts) -

@ajamafalous said:

I'm extremely interested in Doom 4.
#7 Posted by ninjakiller (3405 posts) -

@CptBedlam said:

@ajamafalous said:

I'm extremely interested in Doom 4.

Ahh yes...more monster closets please.

/endsnark

#8 Posted by astonish (211 posts) -

I'm cautiously looking forward to Doom4. I think they need new game designers in house more than anything. The fact that the metroid prime designer got the boot off Doom4 saddens me.

id tech 5 had its moments where the art really shined in a way it couldn't in other engines, but the game world seems so static and seems like it might be a huge pain to develop for. I hope they kick a good game out soon, otherwise I don't know how much longer they'll be around for.

#9 Edited by Farmer (328 posts) -

@ninjakiller said:

@CptBedlam said:

@ajamafalous said:

I'm extremely interested in Doom 4.

Ahh yes...more monster closets please.

/endsnark

Monster closets aren't bad by themselves, they just suck when you dump them in an otherwise modern (at the time) shooter. If Doom 4 ended up being in traditional Doom style, with monster closets, keycards and 90 mile an hour speeds, I would be extremely happy.

#10 Posted by Kidavenger (3536 posts) -

Judging by their history, they go many years between game releases, I'm not sure why you would expect to know what they are going to put out beyond their next game?

What is Naughty Dog putting out after Last of Us? It's a mystery, better go make a thread about it.

#11 Posted by CptBedlam (4449 posts) -

@Farmer said:

@ninjakiller said:

@CptBedlam said:

@ajamafalous said:

I'm extremely interested in Doom 4.

Ahh yes...more monster closets please.

/endsnark

Monster closets aren't bad by themselves, they just suck when you dump them in an otherwise modern (at the time) shooter. If Doom 4 ended up being in traditional Doom style, with monster closets, keycards and 90 mile and hour speeds, I would be extremely happy.

Yep.

#12 Posted by Rowr (5554 posts) -

@Beaudacious said:

I have no idea how Bethesda Softworks or Zenimax are still in business. WET, Rogue Warrior, Brink, Rage, Hunted: The Demon's Forge. Rage being the only game in the category of mediocre, and everything else being utter trash. In those terms i guess Id fits into the Zenimax portfolio of " How the fuck is this company turning a profit? ".

Ummmm. Elder scrolls...........

ID as they were known are dead, they didn't get their shit together soon enough.

#13 Posted by WilltheMagicAsian (1545 posts) -

Quake Live and id Tech license fees are probably bringing in some revenue.

#14 Posted by MikkaQ (10284 posts) -

RAGE was a better game than most people gave it credit for, they just didn't market it right. Doom 4 very much interests me if they go for a more throwback route instead of the Doom 3 route.

#15 Posted by ajamafalous (11964 posts) -
@CptBedlam said:

@Farmer said:

@ninjakiller said:

@CptBedlam said:

@ajamafalous said:

I'm extremely interested in Doom 4.

Ahh yes...more monster closets please.

/endsnark

Monster closets aren't bad by themselves, they just suck when you dump them in an otherwise modern (at the time) shooter. If Doom 4 ended up being in traditional Doom style, with monster closets, keycards and 90 mile and hour speeds, I would be extremely happy.

Yep.

I also agree. 
 
I mean, fuck, I played through Quake 1 again a couple months ago. Game is still fun as shit.
#16 Posted by CptBedlam (4449 posts) -

@ajamafalous said:

@CptBedlam said:

@Farmer said:

@ninjakiller said:

@CptBedlam said:

@ajamafalous said:

I'm extremely interested in Doom 4.

Ahh yes...more monster closets please.

/endsnark

Monster closets aren't bad by themselves, they just suck when you dump them in an otherwise modern (at the time) shooter. If Doom 4 ended up being in traditional Doom style, with monster closets, keycards and 90 mile and hour speeds, I would be extremely happy.

Yep.

I also agree. I mean, fuck, I played through Quake 1 again a couple months ago. Game is still fun as shit.

I played through Doom 1 on XBLA a few months ago and had more fun with it than with most modern shooters.

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