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RMT's are the concept of spending real money, for items within a game, common to the free to play market
Games which allow players to interact with others over the internet.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
Character Creation refers to characters created by players themselves, rather than developers.
Free to Play titles allow a user to play a version of the game without paying an initial purchase fee, but generally require the purchase of microtransactions to access additional content.
The process by which characters reach a new level, gain greater attributes, and learn more abilities. It usually involves earning enough experience points by completing a variety of tasks such as quests or by "farming" such as killing other characters for their experience points.
Customization in games that allow users to change various parts of their equipment or moves to fit their gaming style.
Animals that can be ridden by players to get around faster.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
The act of taking on an in-game task; most often, these are provided to the player by an NPC. MMOs and RPGs are the primary users of this concept.
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