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These games are based off of established licenses, such as movies, comics, or TV shows. Examples are the James Bond 007 and Spider-Man franchises.
Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
A two-dimensional image or animation overlaid into a scene. The foundation of early 2D games, making up everything from props to the player-controlled character.
Some television shows are ripe for interactive adaptations. Like Grey's Anatomy, or The Young Ones.
8-bit can be a reference to actual computing power, or it can be a retro look for videogames that want to recall a bygone era.
Games whose main character is so egotistical that the whole game just HAS to be named after them.
Games that include real photography on the game's cover.
Player characters that are infants, children, or adolescents.
Special codes or button combinations used to gain powers or advantages in a game. Generally hidden.
First-Person is a vantage point that attempts to simulate looking through a game character's eyes. It is most commonly found in first-person shooters, racing games, and visual novels, and to a lesser extent in other genres, such as RPGs, 3D platformers, and adventure games.
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