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Game » consists of 12 releases. Released Sep 16, 2005
Life altering and potentially dangerous, drugs come in a large variety of forms. In most games, drugs can have significantly different physical and social effects on video game characters.
The 2004 Electronic Entertainment Expo (E3) took place at the Los Angeles Convention Center in Los Angeles, California on May 11-13. This was the 10th annual E3.
The 2005 Electronic Entertainment Expo (E3) took place at the Los Angeles Convention Center in Los Angeles, California on May 18-20.
When a song is played over the end-credits, often by a famous artist.
When the main character at some point has to escape from a confined area, be it a dungeon, a prison cell, or a penal colony.
Evil Monks are mainly recurring henchmen of evil in the original Painkiller game. Evil Monks also appear in many other games, especially those with a horror theme. Evil monks are often heard ominously chanting, usually in a foreign language.
A powerful release of energy. This energy is usually expelled in all directions very quickly, typically giving off orange or red flames.
Scarring over the eye. Used by game developers to make a character appear more rugged and 'badass'.
This concept is for games where at least one of the main characters is female.
The film grain effect gives games a cinematic feel by simulating the grainy visuals that are present in some movies.
Literally meaning "black film," film noir is a term used primarily to describe stylish Hollywood crime dramas. This unique style of storytelling and cinematography is often incorporated into video games.
In games, fire can be an obstacle, a tool, a weapon, or a solution. Just don't play with it...unless you really want to.
Flashbacks take a player into a flashback sequence. Often playable, but not always.
A frameup, or framing, is when someone tries to convince people someone else committed a crime. It could be in the form of leaving false clues or giving out false information.
Full Reactive Eyes Entertainment (named to fit the acronym 'FREE') is a quasi-genre invented by designer Yu Suzuki, describing a blend of adventure and open-world sandbox gameplay found in the Shenmue franchise.
These faucets are functional.
A listing of games that have functional mirrors inside the game. An in-game mirror must display the character as they move in order to qualify.
Toilets that can be used in-game. Neat, but easily abused, which seriously impacts virtual water conservation.
An Xbox 360 and Games for Windows Live feature that lets you purchase and download full Xbox, Xbox 360, and PC games through the Live Marketplace.
A state of mind in which a person (usually a leader or dictator) genuinely believes that they are a powerful god.
A feature in some games on the GOG.com service. Unlocked only while using the GOG Galaxy client.
A digital distribution platform that focuses on providing DRM-free computer games, both old and new.
A grief beard is facial hair that appears on a character after something tragic happens to them in a storyline. The amount of tragedy and how the character is handling it can often be seen in the beard itself.
When a conscious character perceives something that either does not exist or is a contorted reality manifested by the character's unstable psyche.
Vagabonds, tramps, and transients. Unfortunate individuals who live on the streets because they can't afford a proper home.
A digital storefront which donates some of its profits to charity.
Skating on ice.
An in-engine cinematic is a type of cutscene that is rendered in real time using the game's graphics engine.
Sending or receiving fake email inside a game.
Whenever a game prompts the player to enter a character's mind, or a world where a character's thoughts are shown through the level design.
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