Something went wrong. Try again later
    Follow

    Infinity Blade: Dungeons

    Game » consists of 1 releases.

    Infinity Blade: Dungeons was a planned prequel to Infinity Blade I set to be released sometime in 2013, featured during the unveiling of the third generation of iPad.

    Infinity Blade: Dungeons Goes "On Hold" As Epic Shutters Impossible Studios

    • 101 results
    • 1
    • 2
    • 3
    Avatar image for jeff
    jeff

    6357

    Forum Posts

    107208

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 20

    Edited By jeff
    Officially on hold.
    Officially on hold.

    Back in August, Epic announced that it was picking up some chunk of the team formerly known as Big Huge Games--one of the studios impacted by the implosion of the 38 Studios--and giving them Infinity Blade: Dungeons, the Diablo-like action-RPG set in the same universe as Chair Entertainment's Punch-Out!! with swords franchise for iOS. The team was branded Impossible Studios.

    About three days ago, I started wondering what the heck was going on with Infinity Blade: Dungeons, since it looked pretty interesting when I saw it back around E3 last year. Today we got our answer.

    In a message posted to Epic's official company blog, Epic founder Tim Sweeney gets right to the point. Epic is closing Impossible Studios, with "ultimately it wasn't working out for Epic" given as the reason for the closure. Epic is, however, allowing the team at Impossible to keep its name and logo, giving them the opportunity to reform under that name, if desired.

    As a result of all this, Infinity Blade: Dungeons is now officially on hold.

    I'm probably supposed to provide some sort of meaningful commentary here, but I don't really know what to think. I'm just sort of shocked. That's nuts.

    Avatar image for jeff
    jeff

    6357

    Forum Posts

    107208

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 20

    #1  Edited By jeff
    Officially on hold.
    Officially on hold.

    Back in August, Epic announced that it was picking up some chunk of the team formerly known as Big Huge Games--one of the studios impacted by the implosion of the 38 Studios--and giving them Infinity Blade: Dungeons, the Diablo-like action-RPG set in the same universe as Chair Entertainment's Punch-Out!! with swords franchise for iOS. The team was branded Impossible Studios.

    About three days ago, I started wondering what the heck was going on with Infinity Blade: Dungeons, since it looked pretty interesting when I saw it back around E3 last year. Today we got our answer.

    In a message posted to Epic's official company blog, Epic founder Tim Sweeney gets right to the point. Epic is closing Impossible Studios, with "ultimately it wasn't working out for Epic" given as the reason for the closure. Epic is, however, allowing the team at Impossible to keep its name and logo, giving them the opportunity to reform under that name, if desired.

    As a result of all this, Infinity Blade: Dungeons is now officially on hold.

    I'm probably supposed to provide some sort of meaningful commentary here, but I don't really know what to think. I'm just sort of shocked. That's nuts.

    Avatar image for smiddy
    smiddy

    375

    Forum Posts

    265

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 1

    #2  Edited By smiddy

    Never even heard of it.

    Avatar image for redsox44
    Redsox44

    525

    Forum Posts

    11

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 2

    #3  Edited By Redsox44

    That's dumb, at least they get to keep their sweet logo.

    Avatar image for alexpiercey
    alexpiercey

    746

    Forum Posts

    618

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 4

    #4  Edited By alexpiercey

    That's really weird. What could they have done to get "put on hold"?

    Avatar image for alekss
    Alekss

    357

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #5  Edited By Alekss

    aaaghhh

    Avatar image for buft
    buft

    3409

    Forum Posts

    1787

    Wiki Points

    0

    Followers

    Reviews: 13

    User Lists: 4

    #6  Edited By buft

    Crazy stuff, i dont even know what too think

    Avatar image for killerpidgeon
    KillerPidgeon

    72

    Forum Posts

    152

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #7  Edited By KillerPidgeon

    @Redsox44 said:

    That's dumb, at least they get to keep their sweet logo.

    It is a pretty schweet logo to be fair.

    EDIT: There is something that smells off about this news though.

    Avatar image for vaiz
    vaiz

    3188

    Forum Posts

    28

    Wiki Points

    0

    Followers

    Reviews: 5

    User Lists: 4

    #8  Edited By vaiz

    Jay Z doesn't approve.

    Avatar image for alekss
    Alekss

    357

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #9  Edited By Alekss

    @KillerPidgeon said:

    It is a pretty schweet logo to be fair.

    EDIT: There is something that smells off about this news though.

    Maybe Jeff is in his underwear again....

    Avatar image for onan
    onan

    1356

    Forum Posts

    8845

    Wiki Points

    0

    Followers

    Reviews: 2

    User Lists: 10

    #10  Edited By onan

    For all their effort, they couldn't make the Impossible possible.

    No Caption Provided
    Avatar image for ripelivejam
    ripelivejam

    13572

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #11  Edited By ripelivejam

    seems like the big huge games guys can't get a decent break

    Avatar image for silentbob251
    silentbob251

    68

    Forum Posts

    20

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 1

    #12  Edited By silentbob251

    That must really suck for all those people forced to endure two studio closings in less than a year. I bet some are wondering if the gaming industry is even for them anymore. Could lose some good talent. Wouldn't blame them a bit though. What a shame.

    Avatar image for jakob187
    jakob187

    22970

    Forum Posts

    10045

    Wiki Points

    0

    Followers

    Reviews: 8

    User Lists: 9

    #13  Edited By jakob187

    What the hell? Why hire on a bunch of people and open a studio just to shut it down with no product released? What do they mean it wasn't working out for them? The product was bad? The studio was on an inflated budget? Epic is in trouble?

    This is just...weird.

    Avatar image for iamjohn
    iamjohn

    6297

    Forum Posts

    13905

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 5

    #14  Edited By iamjohn

    Maybe there's some truth to all that talk about Epic getting out of making games after all...

    Avatar image for immortalsaiyan
    ImmortalSaiyan

    4788

    Forum Posts

    26

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 9

    #15  Edited By ImmortalSaiyan

    Why would Epic do this? That can't feel good for the people at Impossible Studios. I liked KOA: Reckoning. Hope they get to keep making games. So much studio closure lately. It's a bummer.

    Avatar image for vinny_says
    Vinny_Says

    5913

    Forum Posts

    3345

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 14

    #16  Edited By Vinny_Says

    @jakob187 said:

    What the hell? Why hire on a bunch of people and open a studio just to shut it down with no product released? What do they mean it wasn't working out for them? The product was bad? The studio was on an inflated budget? Epic is in trouble?

    This is just...weird.

    or maybe the guys are the problem, seeing how they went through 2 closures already....

    Avatar image for alekss
    Alekss

    357

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #17  Edited By Alekss

    The end of this generation is fucked

    Avatar image for zekhariah
    Zekhariah

    700

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 1

    #18  Edited By Zekhariah

    @ripelivejam said:

    seems like the big huge games guys can't get a decent break

    Or the more talented big huge people took off to more stable employment before 38 studios had imploded, and the place is less of an asset than anticipated. Although that is the really negative interpretation, and it could just be that the integration side of it is not working due to time zones, etc.

    Avatar image for somedelicook
    SomeDeliCook

    2353

    Forum Posts

    61

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 1

    #19  Edited By SomeDeliCook

    This, big names leaving Epic, and nothing really huge besides the new engine coming from Epic gives me the feeling they are either under hard times or are not giving a single shit about making games anymore and instead just focusing on graphics. Considering how many companies license the engine, I doubt its the former

    Avatar image for lukeweizer
    Lukeweizer

    3304

    Forum Posts

    24753

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 2

    #20  Edited By Lukeweizer

    Those poor people. Laid off twice in less than a year.

    Avatar image for gtracer442
    gtracer442

    3

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 1

    #21  Edited By gtracer442

    Ouch... Right in the heart. I hate it when a studio closes. Call me when there's actually something good for once.

    Avatar image for iamjohn
    iamjohn

    6297

    Forum Posts

    13905

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 5

    #22  Edited By iamjohn

    @Vinny_Says said:

    @jakob187 said:

    What the hell? Why hire on a bunch of people and open a studio just to shut it down with no product released? What do they mean it wasn't working out for them? The product was bad? The studio was on an inflated budget? Epic is in trouble?

    This is just...weird.

    or maybe the guys are the problem, seeing how they went through 2 closures already....

    Yes, I'm sure the sub-studio who was bought specifically to turn the game they were making into a side-story for the incomplete MMO, and ended up being the only part of the company to put out anything with the 38 Studios name on it, were the problem there. Great logic.

    Avatar image for jeff
    jeff

    6357

    Forum Posts

    107208

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 20

    #23  Edited By jeff

    @SomeDeliCook said:

    This, big names leaving Epic, and nothing really huge besides the new engine coming from Epic gives me the feeling they are either under hard times or are not giving a single shit about making games anymore and instead just focusing on graphics. Considering how many companies license the engine, I doubt its the former

    Keep in mind that Tencent picked up a minority stake in Epic last year, which probably meant that all the big-time stakeholders (meaning the guys that seem to keep leaving the company) got paid. I suspect you're right about that company focusing more on its engine development and licensing business down the road.

    Avatar image for mellotronrules
    mellotronrules

    3603

    Forum Posts

    26

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #24  Edited By mellotronrules

    that's a bummer- but epic is providing severance, and they did give them a parachute from 38 studios (even if it was ultimately fleeting). hopefully they have some leadership to reform under.

    Avatar image for phatmac
    Phatmac

    5947

    Forum Posts

    1139

    Wiki Points

    0

    Followers

    Reviews: 18

    User Lists: 12

    #25  Edited By Phatmac

    What the hell!?!?! :((

    Avatar image for cluter
    Cluter

    482

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 5

    #26  Edited By Cluter

    @Jeff said:

    @SomeDeliCook said:

    This, big names leaving Epic, and nothing really huge besides the new engine coming from Epic gives me the feeling they are either under hard times or are not giving a single shit about making games anymore and instead just focusing on graphics. Considering how many companies license the engine, I doubt its the former

    Keep in mind that Tencent picked up a minority stake in Epic last year, which probably meant that all the big-time stakeholders (meaning the guys that seem to keep leaving the company) got paid. I suspect you're right about that company focusing more on its engine development and licensing business down the road.

    So what would happen to the Unreal Tournament IP? Maybe another 3rd party will develop it if there's ever another UT game?

    Avatar image for iamjohn
    iamjohn

    6297

    Forum Posts

    13905

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 5

    #27  Edited By iamjohn

    @Jeff said:

    @SomeDeliCook said:

    This, big names leaving Epic, and nothing really huge besides the new engine coming from Epic gives me the feeling they are either under hard times or are not giving a single shit about making games anymore and instead just focusing on graphics. Considering how many companies license the engine, I doubt its the former

    Keep in mind that Tencent picked up a minority stake in Epic last year, which probably meant that all the big-time stakeholders (meaning the guys that seem to keep leaving the company) got paid. I suspect you're right about that company focusing more on its engine development and licensing business down the road.

    I don't really understand what the impetus is for Epic to do this, aside from the key people wanting to cash out and retire. They make more money on the engine obviously, but it's not like their games weren't selling, Bulletstorm excepted. There's probably no good answer for this, but why throw everything out the window to focus the company on one part of the product when it doesn't seem like the engine is going to be improved any by the greater focus?

    @shatteringlast said:

    So what would happen to the Unreal Tournament IP? Maybe another 3rd party will develop it if there's ever another UT game?

    I'm guessing it's dead, considering UT3 did not do so well for them. (Though let's be honest, it was a pretty mediocre UT.)

    Avatar image for abendlaender
    abendlaender

    3100

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 1

    #28  Edited By abendlaender

    Oh man, this is tragic....

    Avatar image for somedelicook
    SomeDeliCook

    2353

    Forum Posts

    61

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 1

    #29  Edited By SomeDeliCook
    @shatteringlast said:

    @Jeff said:

    @SomeDeliCook said:

    This, big names leaving Epic, and nothing really huge besides the new engine coming from Epic gives me the feeling they are either under hard times or are not giving a single shit about making games anymore and instead just focusing on graphics. Considering how many companies license the engine, I doubt its the former

    Keep in mind that Tencent picked up a minority stake in Epic last year, which probably meant that all the big-time stakeholders (meaning the guys that seem to keep leaving the company) got paid. I suspect you're right about that company focusing more on its engine development and licensing business down the road.

    So what would happen to the Unreal Tournament IP? Maybe another 3rd party will develop it if there's ever another UT game?

    Unreal Tournament would be better in a 3rd party's hands anyways. UT3 was honestly just an engine showcase and it was the first UT game that Digital Extremes wasn't involved with. 
    If Unreal Tournament was given to People Can Fly, I can see amazing things coming from it 
    *edit I take back what I said, Unreal Championship 2 was the first non-DE Unreal game, and it was amazing.
    Avatar image for reisz
    reisz

    1626

    Forum Posts

    1095

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 6

    #30  Edited By reisz

    That's insane. As unlikely as it is I hope we find out the impetus behind this decision, bankable developers, bankable engine, bankable franchise, bankable genre then shut down in a snap? What was going on back there?

    Avatar image for elwoodan
    Elwoodan

    1098

    Forum Posts

    1008

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 2

    #31  Edited By Elwoodan

    :( I really enjoyed Infinity Blade, was reasonably excited for dungeons too, they did cool stuff for a phone game.

    Avatar image for thegorilla
    TheGorilla

    232

    Forum Posts

    693

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 2

    #32  Edited By TheGorilla

    What the hell is going on with Epic?

    Avatar image for nekroskop
    Nekroskop

    2830

    Forum Posts

    47

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 2

    #33  Edited By Nekroskop
    Avatar image for the_nubster
    The_Nubster

    5058

    Forum Posts

    21

    Wiki Points

    0

    Followers

    Reviews: 3

    User Lists: 1

    #34  Edited By The_Nubster

    This lends credence to the theory of Epic getting out of games.

    Just please let Chair make another Shadow Complex, and then you can leave games, okay? Please?

    Avatar image for radioactivez0r
    radioactivez0r

    949

    Forum Posts

    95

    Wiki Points

    0

    Followers

    Reviews: 2

    User Lists: 1

    #35  Edited By radioactivez0r

    This makes the initial studio forming seem like a really short-sighted, poorly thought out PR stunt.

    Avatar image for cluter
    Cluter

    482

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 5

    #36  Edited By Cluter

    Good points on UT3... however I'll always have a spot in my heart for UT 2004.

    Avatar image for seamus85
    seamus85

    140

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 20

    #37  Edited By seamus85

    wtf epic

    Avatar image for damisterchief
    DaMisterChief

    612

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #38  Edited By DaMisterChief

    Jeff writing a article, THERE IS A GOD. No but very cool of epic for pretty much giving these people a job and a paid time to look for one

    Avatar image for binarynova
    Binarynova

    122

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 2

    #39  Edited By Binarynova

    That's. Weird. Still, I think Infinite Blade would have been a great title for the Playstation Move. Maybe this will somehow break them from the iOS leash?

    Avatar image for iamjohn
    iamjohn

    6297

    Forum Posts

    13905

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 5

    #40  Edited By iamjohn

    @shatteringlast said:

    Good points on UT3... however I'll always have a spot in my heart for UT 2004.

    As you should, because UT2k4 is god tier.

    Avatar image for theimmortalbum
    theimmortalbum

    646

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 1

    #41  Edited By theimmortalbum

    Hov's crackin' that can open again.

    Avatar image for joshthebear
    joshthebear

    2704

    Forum Posts

    726

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 2

    #42  Edited By joshthebear

    Man, WTF?

    Avatar image for cannedstingray
    cannedstingray

    528

    Forum Posts

    6

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 1

    #43  Edited By cannedstingray

    Apparently the game was delayed into 2013, so it was going to be a 2012 release. Doesn't seem like a lot of time for a studio to build and release a game. I'm guessing they were missing milestones, or at least quality was sub par.. However, it still seems like an unrealistsically short dev cycle.

    Avatar image for werupenstein
    Kidavenger

    4417

    Forum Posts

    1553

    Wiki Points

    0

    Followers

    Reviews: 90

    User Lists: 33

    #44  Edited By Kidavenger

    How long till the Kickstarter gets posted...

    Avatar image for cybexx
    Cybexx

    1697

    Forum Posts

    1458

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 9

    #45  Edited By Cybexx

    Yeah it really feels like Epic is getting out of game development.

    Avatar image for deranged_midget
    Deranged

    2022

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 10

    User Lists: 5

    #46  Edited By Deranged

    Wow, that doesn't bode well for either Epic or Impossible.

    Avatar image for colourful_hippie
    colourful_hippie

    6335

    Forum Posts

    8

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 2

    #47  Edited By colourful_hippie

    Well I didn't see that coming.

    Avatar image for tennmuerti
    Tennmuerti

    9465

    Forum Posts

    1

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 7

    #48  Edited By Tennmuerti

    Not surprised if I think about it.

    KoA:Reckoning wasn't all that hot and had numerous core design flaws, it tried to do some grand things, but outside of the fresh and solid melee combat in an action RPG it really had nothing else to offer that wasn't done several times better in other games.

    Now combine that with the fact that it's only a part of that team, a team that fractured, it's quite possible that they simply could not pull off what Epic demanded from them, and there really can be a dozen and one reasons for that, unrealistic expectations morale, unfamiliar work conditions, different corporate culture, bad team combo, etc, etc ...

    Epic saying "ultimately it wasn't working out for Epic" is the corporate equivalent of saying "it's not you it's me" in a relationship, you don't want to hurt the other party's feelings (in this case you don't want to say bad things about them as they are let go, to hurt their chances of finding further employment as little as possible)

    Kinda cynical way to look at it, but it's not surprising in the least, even if it is a bummer.

    Avatar image for draxyle
    Draxyle

    2021

    Forum Posts

    2

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 0

    #49  Edited By Draxyle

    That is pretty tragic. At least those dudes got payed an extra half year and moreso than they would have otherwise (assuming they couldn't find jobs elsewhere), but this is a crying shame. Not exactly good PR for Epic either to shut down the studio that they "saved".

    At least they're allowed to continue their work on their own if they so choose to, but I can't imagine they can scrounge up funding for that.

    Avatar image for granderojo
    granderojo

    1898

    Forum Posts

    1071

    Wiki Points

    0

    Followers

    Reviews: 12

    User Lists: 1

    #50  Edited By granderojo

    So it's an iOS loot rpg? I can see why Epic wanted to shit can it...

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.