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    Inverted Controls

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    The action of inverting the controls for looking and aiming (i.e., instead of pushing up on the analog stick to look up, you push down.)

    Inverted Controls appreciation tread

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    Sylinder

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    #1  Edited By Sylinder

    Let`s hear it for inverted controls!

    Everyone who doesn`t use em (especially those handing me an univerted control, making me look like a fool)
    GET BENT!
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    MooseyMcMan

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    #2  Edited By MooseyMcMan

    ALWAYS BE INVERTED! NEVER NOT INVERTED! 

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    Sylinder

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    #3  Edited By Sylinder

    Amen Brother!

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    Samaritan

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    #4  Edited By Samaritan

    Invert for LIFE. Always be inverting!!

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    thatfrood

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    #5  Edited By thatfrood

    Yeah! There is no "up" or "down" on a controller, unless you are holding the controller straight out in front of you and parallel with your face. The thumbstick moves forward and back. Put your hand behind your head and push it "forward", what happens? You look down. Now put your hand on your forehead and push back, what happens? YOU LOOK UP.

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    CrazedMaverick

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    #6  Edited By CrazedMaverick
    You guys are crazy.
    @ThatFrood: That's an interesting way to think about it. I always just saw it as, if I want crosshair to go up, my thumb goes up.
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    BulletproofMonk

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    #7  Edited By BulletproofMonk
    @CaLe said:
    " Why would I point up if I want to look down? It makes no sense. The only things that ever need to be inverted are planes. "
    Yeah.

    I can never understand you people.
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    groin

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    #8  Edited By groin

    I play inverted on gamepads and non-inverted when using a mouse. I never get confused with this convention. 

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    SuperWristBands

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    #9  Edited By SuperWristBands

    I'm more of a forced inverted player. First FPS I ever played much of was Timesplitters on the PS2 and my brother handed me his controller which was inverted. Didn't even know that it was a thing for about a year. I have no regrets. Inverted 4 life.

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    FreakAche

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    #10  Edited By FreakAche

    Can the mods please lock this madness?

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    thatfrood

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    #11  Edited By thatfrood
    @CrazedMaverick said:
    "
    You guys are crazy.
    @ThatFrood: That's an interesting way to think about it. I always just saw it as, if I want crosshair to go up, my thumb goes up. "
    But your thumb doesn't go "up"! It goes forward. The only people using "inverted controls" are you guys.
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    holycrapitsadam

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    #12  Edited By holycrapitsadam

    inverted controls are great for "flying" games but any other game, inverted controls are for crazies!!

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    DaemonBlack

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    #13  Edited By DaemonBlack

    I was inverted for a long time and then I got sick of changing every time I started a new game. So one day I just bit the bullet and went "normal"

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    Vexed

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    #14  Edited By Vexed

    I used inverted controls for the longest time, then I stopped being crazy.

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    manhattan_project

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    I'm an invert!!! 


    Wow, thats oddly freeing.
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    eroticfishcake

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    #16  Edited By eroticfishcake

    I used to be inverted all the time until a few months ago my mind just flipped on me. I still use inverted controls for flight-based games though but that's kinda normal really.

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    Samaritan

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    #17  Edited By Samaritan

    Okay let me break it down all easy-like for all y'all who don't understand what inverted controls are all about. You trackin'? Cool. There are mainly two reasons people use inverted controls that I hear constantly:


    A) People invert their controls because they see the analog sticks as the head or neck on a person in a first-person game, and thus pushing the "neck" forward, pushes the head in the game forward. 

    or

    B) People, like myself, invert their controls because this is the way they learned to play games. Maybe their first first-person game with a controller was at someone's house who fell into the A) camp above and thus your first experience with that genre was an inverted control scheme. You then go home, buy a console and a first-person game and immediately find the "standard" controls to be "wrong" and thus change it to the controls you're familiar with.

    In my case, in the case of B), I literally cannot play with "standard" controls. It's exactly the same as people who grew up with those controls trying to play inverted, you have to retrain your brain on the fly and it's very difficult. Could I do it with enough time? Absolutely. I'd be rubbish in Halo: Reach for a very long time but eventually I'd get used to it. But why would I when I have no problem with inverted controls? 
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    HandsomeDead

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    #18  Edited By HandsomeDead

    Never not inverted.

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    august

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    #19  Edited By august

    More like perverted controls.

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    Bumpton

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    #20  Edited By Bumpton

    Invert 4 Lyfe.
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    AngelofDeath

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    #21  Edited By AngelofDeath

    Not inverted = Not cool...
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    PrivateIronTFU

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    #22  Edited By PrivateIronTFU

    I used to invert, because that's how games used to control on it's default settings. That is not the case anymore, and I have since learned to control games normally. 


    But I'm left handed, so I'm still a freak.
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    craigbo180

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    #23  Edited By craigbo180

    This thread is a trap to get all the users who invert to admit it and then they shall be rightly banned. Nothing personal its just not right having criminally insane people on the forums, I mean this is the internet for gods sake! Lets keep it classy.

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    Axersia

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    #24  Edited By Axersia

    I don't invert anymore on shooters as it became a little annoying having to adjust whenever I played one at a friend's house or on a demo station, but for games with camera control as opposed to crosshair control? (I know you're still actually moving the camera while the crosshair just stays in the middle of the screen, but whatever) Definitely.

    I own 100+ PS2 games, and with the exception of the 3 or so shooters I own for that system as well as the oddity that is Drakengard 2 (and perhaps Beat Down as well), every single one of them -- Western or Japanese -- is inverted by default, and some don't even give you the option to uninvert (FF12 comes to mind). Even today most Japanese games are inverted by default. I find it really strange how "normal" controls became the standard so quickly. I guess the rise in popularity of console shooters is to blame as people like to fool themselves into thinking they're actually controlling the crosshair, but when controlling a camera, inverted controls feel far more natural.

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    TheGreatGuero

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    #25  Edited By TheGreatGuero
    @ThatFrood said:
    " Yeah! There is no "up" or "down" on a controller, unless you are holding the controller straight out in front of you and parallel with your face. The thumbstick moves forward and back. Put your hand behind your head and push it "forward", what happens? You look down. Now put your hand on your forehead and push back, what happens? YOU LOOK UP. "
    Well said, my man.
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    phoenixflames

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    #26  Edited By phoenixflames

    I'm inverter, and here is how I explain it to my friends:


    Think of your head as the right thumb stick. Now place your hand on your head. Think of your hand as your thumb on the stick.

    Pull your hand back on your head like you're moving the thumb stick "down."  - Your head and eyes are now looking up.
    Now. Push your hand forward on your head like you're moving the stick "up." - Your head and eyes are now looking down.


    What I don't understand is why so many of your "normies" even care so much. It's a little offensive how much of stink "you people" stir up over controller preference.
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    OmegaPirate

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    #27  Edited By OmegaPirate

    This un-natural


    God hates inverters!!!!
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    AhmadMetallic

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    #28  Edited By AhmadMetallic
    @BulletproofMonk said:
    " @CaLe said:
    " Why would I point up if I want to look down? It makes no sense. The only things that ever need to be inverted are planes. "
    Yeah.

    I can never understand you people.
    "
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    Vonocourt

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    #29  Edited By Vonocourt

    Oh, people hating on inverted controls...again. Another meme being buried deeper and deeper into the ground.

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    npeterson08

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    #30  Edited By npeterson08
    @ThatFrood:  With that logic, back is up and forward is down.
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    memo

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    #31  Edited By memo

    I remember being at my friends house handed me the controller and it was inverted. At first i would go to the options and switch to non inverted but then didn't want to pause the game and do the steps. Ever since then I have never looked back. INVERTED FOR LIFE. COME AT US BRO

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    penguindust

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    #32  Edited By penguindust

    Inverted is the only way to go.  Everything else is just plain backwards. 

    @Progn0sticator said:

    B) People, like myself, invert their controls because this is the way they learned to play games. .. You then go home, buy a console and a first-person game and immediately find the "standard" controls to be "wrong" and thus change it to the controls you're familiar with.

    In my case, in the case of B), I literally cannot play with "standard" controls."

    I'm a type "B", too.  I learned how to play from computer flight sims and so I mapped that control style onto FPS games later and then various console games.   Everyone I know hasn't gamed as long as I have and thus uses the "standard" controls.  Whenever we get together and have to pass the controller for whatever reason, we need to go into options and change the Y-inversion to whatever we are comfortable with.  Most of my friends never want to switch with me because of that.  

    I also dislike "tank controls" which are the opposite of what I'm used to.  I've been playing Final Fantasy XII lately and it has tank controls with no way to fix them, so I've had to cope with moving the stick to the left to turn right.  Yeah, that's what I do with the Y-axis, but as I said I learned that from flight sims.  Perhaps if I had learned lateral movement from tank games on computers back in the day it wouldn't be so troubling.  Thankfully, FF XII is an RPG and doesn't require much quick movement.
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    Daveyo520

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    #33  Edited By Daveyo520

    At least we can keep you all in one place to keep an eye on you.

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    thatfrood

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    #34  Edited By thatfrood
    @npeterson08 said:
    " @ThatFrood:  With that logic, back is up and forward is down. "
    Yes, the result ingame is that you look up or down. However, the actual motion you make on the controller is a "back and forward" movement. Saying you push the thumbstick "up" is, objectively, false.
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    tracerace11

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    #35  Edited By tracerace11
    @ThatFrood said:
    " Yeah! There is no "up" or "down" on a controller, unless you are holding the controller straight out in front of you and parallel with your face. The thumbstick moves forward and back. Put your hand behind your head and push it "forward", what happens? You look down. Now put your hand on your forehead and push back, what happens? YOU LOOK UP. "
    Heed this man's reasoning, for he speaks truth!  Shun the non-believers!
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    ThePickle

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    #36  Edited By ThePickle

    I knew there were some wackos on Giant Bomb, but I didn't expect this many. Christ people, be normal. 

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    Sackmanjones

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    #37  Edited By Sackmanjones

    We should make a clan

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    KaosAngel

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    #38  Edited By KaosAngel

    You bitches be crazy.

    EDIT:  When flying, are inverted controls really inverted?  I mean, up is down when you fly...as that is standard so it's not inverted when you fly, right?

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    MooseyMcMan

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    #39  Edited By MooseyMcMan
    @TheGreatGuero said:
    " @ThatFrood said:
    " Yeah! There is no "up" or "down" on a controller, unless you are holding the controller straight out in front of you and parallel with your face. The thumbstick moves forward and back. Put your hand behind your head and push it "forward", what happens? You look down. Now put your hand on your forehead and push back, what happens? YOU LOOK UP. "
    Well said, my man. "
    Indeed. I don't think I've ever read such a logical argument for our cause (though I will admit that I hold my controllers a bit more vertically than most people, but whatever). 
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    nukesniper

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    #40  Edited By nukesniper
    @ThatFrood said:
    " Yeah! There is no "up" or "down" on a controller, unless you are holding the controller straight out in front of you and parallel with your face. The thumbstick moves forward and back. Put your hand behind your head and push it "forward", what happens? You look down. Now put your hand on your forehead and push back, what happens? YOU LOOK UP. "
    This is my take on these things. Goldeneye set me up for inverted, and I have stuck with it.

    I still play default on the PC though. The mouse movements must stay default because otherwise it would flip once you got into a game.
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    deactivated-61a0d4294b961

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    perhaps if i started on inverted... but no

    " More like perverted controls. "

    Lol'd
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    mesoian

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    #42  Edited By mesoian
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