Guys... Trenched is out on PC... And it's pretty rad

#1 Posted by Hunkadunkasaurus (146 posts) -

The subject says it all! It's on sale via Steam right this very instant, duders! Snatch up that baby and start slaughtering tubes the way you were meant to, on a $2000 machine!

I'll probably be in and out from time to time. Summer is still busy for me, but I'm super excited to have Trenched at my desk again. Feel free to add me to share the Love.

GFWL: Original Brony

Steam: Bearhardt

#2 Posted by 2HeadedNinja (1596 posts) -

Trenched? Never heard of that game.

#3 Posted by psylah (2170 posts) -

Purchased. Invite sent. Final destination.

#4 Posted by owack6 (213 posts) -

Gotta love GFWL for not supporting my area.

Let me buy your damn game Double Fine!

#5 Posted by BaconGames (3371 posts) -

@2HeadedNinja said:

Trenched? Never heard of that game.

Yeah, me neither. Is that some F2P facebook game?

#6 Posted by Elazul (1327 posts) -

@2HeadedNinja said:

Trenched? Never heard of that game.

I think it's a Portuguese board game.

#7 Posted by insane_shadowblade85 (1420 posts) -

Just bought and installed it on Steam. I'll get to it eventually. Man, this month is gonna be busy @_@

#8 Posted by Encephalon (1241 posts) -

Oh man, I had no idea his was even coming to PC. Time to get on it.

#9 Posted by JackSukeru (5909 posts) -
#10 Posted by Ubersmake (754 posts) -

How's the port? Although if I get that game on Steam, I may end up answering that question myself in a day or two.

#11 Posted by Ravenlight (8040 posts) -

Looks like it's got GFWL attached, if that's a deal-breaker for anyone.

#12 Posted by Irvandus (2876 posts) -

@Elazul said:

@2HeadedNinja said:

Trenched? Never heard of that game.

I think it's a Portuguese board game.

The board game that's a sequel to Papo & Yo?

#13 Posted by mm665 (407 posts) -

Should i learn Portuguese to play this "Trenched" game?

#14 Posted by Xeirus (1297 posts) -

Just past the 1st level and it's already amazing. Never played it on xbox so this is a treat for me!

Also, 4 pack for my friends, fucking $9 a person. I almost feel bad for paying so little...

#15 Posted by Hunkadunkasaurus (146 posts) -

@Ubersmake: It's just fine so far. It looks like Trenched.. But in (potentially) higher definition.

#16 Edited by pornstorestiffi (4910 posts) -

Purchased it as soon as the Steam store updated. Been wanting to play it for a long time, just not on my 360. Been enjoying it so far, the humor is great.

@Ubersmake said:

How's the port? Although if I get that game on Steam, I may end up answering that question myself in a day or two.

Port is fine plays like a 360 game if you use a controller. Except it looks a bit better and runs at a 60fps if your hardware is capable of course.

#17 Posted by Tennmuerti (8066 posts) -

GFWL?

Bummer, that means the game isn't available in my region.

#18 Posted by Galiant (2193 posts) -

Really enjoying it so far, I just hate Games for Windows Live...

#19 Posted by FLStyle (4658 posts) -

@Ravenlight said:

Looks like it's got GFWL attached, if that's a deal-breaker for anyone.

@Tennmuerti said:

GFWL?

Bummer, that means the game isn't available in my region.

What's that?

#20 Posted by Heltom92 (708 posts) -

@Tennmuerti said:

GFWL?

Bummer, that means the game isn't available in my region.

Wait game for GFWL can't be played in some places? That's pretty awful.

#21 Posted by Tennmuerti (8066 posts) -

@FLStyle: @Heltom92: GFWL has a lot (most) of it's games region restricted, even if there is a Steam version you can't buy them in some regions because it is GFWL first and their distribution deal, which i assume they don't have for some regions. For example Arkham City or Gotham City impostors while available on Steam are not available to buy in my region (because they are on GFWL which desn't have it's shit all worked out) there are a lot like these. 99% of the time when a game has GFWL means it's not going to be available, only example contrary to that, that I can think of is Age of Empires Online.

#22 Posted by FLStyle (4658 posts) -

@Tennmuerti: That's unfortunate, thanks for the info.

#23 Posted by DweezilX (14 posts) -

@pornstorestiffi said:

Port is fine plays like a 360 game if you use a controller. Except it looks a bit better and runs at a 60fps if your hardware is capable of course.

I'll agree the port is fine but just to let you know it's capped at 30 fps just like every other Brutal Legend engine game. It still looks much much better than the 360 version.

#24 Posted by yoshisaur (2701 posts) -

@Tennmuerti: That really sucks. Does Microsoft have a justifiable reason for that happening - like maybe licensing or country restrictions? If not, than that's one of the first real knocks (serious one, at that) against GFWL I can say I've witnessed.

#25 Posted by DeF (4855 posts) -

@ck1nd: probably the only reason is being stupid. if a game can be everywhere on steam or other platforms but the GFWL version is not than they are just plain dumb. no way around that. "hey, what would be a cool way to NOT make any money? oh right, let's not have our games available in every territory because they use our own super-duper service for no reason"

#26 Posted by yoshisaur (2701 posts) -

@DeF: That's sad, but I can see it. I watched a pod-cast with Totalbiscuit the other day that nearly convinced me Microsoft wants to kill the PC market for themselves. They don't make nearly the amount of money from GFWL as they do on the Xbox, and look at where all their innovations are moving for the industry. Sure, Metro is going to be fantastic for the modern-day casual techies, but for the gamers we have to wait and see. I wouldn't be surprised in the least to see Microsoft abandoning ship; especially when their average-grade of "gaming" support has been sub-par without it's communities efforts.

#27 Posted by Lukeweizer (2646 posts) -

I'm so disappointed they didn't change the match making to a server list. It's still so bad.

#28 Posted by ProfessorEss (7310 posts) -

I'm tempted but I got so much to play already that I feel I should really wait for a sale. 

#29 Posted by Xymox (2082 posts) -

Oh... This is trenched?

Huh. Totally forgot they had a new name.

#30 Posted by I_Stay_Puft (3184 posts) -

@RockmanBionics said:

Game looks like a total rip-off of Iron Brigade

New Gameloft game for IOS?

#31 Posted by MikkaQ (10283 posts) -

GWFL? Lame. To think I almost bought it too.

Sorry Brad :( I bought it on Xbox anyway.

#32 Posted by pornstorestiffi (4910 posts) -

@DweezilX said:

@pornstorestiffi said:

Port is fine plays like a 360 game if you use a controller. Except it looks a bit better and runs at a 60fps if your hardware is capable of course.

I'll agree the port is fine but just to let you know it's capped at 30 fps just like every other Brutal Legend engine game. It still looks much much better than the 360 version.

Its not capped at 30 fps, while you on the ship yes, but not in game. I have it running 60 fps while there is gameplay, but it drops back to 30 for the cut scenes and as mentioned before while your on the deck.

#33 Posted by Galiant (2193 posts) -
@pornstorestiffi Just out of curiosity, what do you use to keep track of your FPS?
#34 Posted by poveren (85 posts) -

@FLStyle said:

@Ravenlight said:

Looks like it's got GFWL attached, if that's a deal-breaker for anyone.

@Tennmuerti said:

GFWL?

Bummer, that means the game isn't available in my region.

What's that?

Games for Windows Live

#35 Posted by DweezilX (14 posts) -

@pornstorestiffi said:

@DweezilX said:

Its not capped at 30 fps, while you on the ship yes, but not in game. I have it running 60 fps while there is gameplay, but it drops back to 30 for the cut scenes and as mentioned before while your on the deck.

From the official IB Support FAQ on the double fine forums:

Iron Brigade PC is locked to a max of 30 fps. This makes me very angry. What can I do about it?

As of this writing, Iron Brigade PC is a faithful port of the console version and is capped to 30 fps. There is no way to work around this setting, but Double Fine is trying to find the time to modify our engine to support uncapped rendering. If and when we do this, it will be made available on all Buddha engine games (Stacking, CQ, etc).

So unless you have some magically different version of the game you are running at 30 fps like everyone else. It's not a big deal game is fine either way just getting the facts straight.

#36 Posted by Vitor (2815 posts) -

@DweezilX said:

@pornstorestiffi said:

@DweezilX said:

Its not capped at 30 fps, while you on the ship yes, but not in game. I have it running 60 fps while there is gameplay, but it drops back to 30 for the cut scenes and as mentioned before while your on the deck.

From the official IB Support FAQ on the double fine forums:

Iron Brigade PC is locked to a max of 30 fps. This makes me very angry. What can I do about it?

As of this writing, Iron Brigade PC is a faithful port of the console version and is capped to 30 fps. There is no way to work around this setting, but Double Fine is trying to find the time to modify our engine to support uncapped rendering. If and when we do this, it will be made available on all Buddha engine games (Stacking, CQ, etc).

So unless you have some magically different version of the game you are running at 30 fps like everyone else. It's not a big deal game is fine either way just getting the facts straight.

My FPS counter did record numbers between 30 and 60 earlier but it could just be that the game is ending out a weird signal. It looks like it's 30 for sure though.

#37 Posted by Korwin (2844 posts) -

@pornstorestiffi said:

Purchased it as soon as the Steam store updated. Been wanting to play it for a long time, just not on my 360. Been enjoying it so far, the humor is great.

@Ubersmake said:

How's the port? Although if I get that game on Steam, I may end up answering that question myself in a day or two.

Port is fine plays like a 360 game if you use a controller. Except it looks a bit better and runs at a 60fps if your hardware is capable of course.

The game doesn't run at 60fps, the Buddha engine is frame limited to 30fps for console development.

#38 Edited by pornstorestiffi (4910 posts) -

@Galiant said:

@pornstorestiffi Just out of curiosity, what do you use to keep track of your FPS?

Fraps.

@DweezilX: @Korwin:

I tried it again today, with both Fraps an DXtory. Game starts up running 60 fps. Once you hit the start button before the initial load of the main menu, the counter drops to 30 fps. Same goes for the ship. So here comes the weird thing, when you go on your mission, the counter still reads 30 fps in both Fraps and DXtory. But! if hit the pause button or start button, something weird happens, the fps counter raises to 60 fps. And it stays there right until you end the mission. When the load screen kicks in it drops again, and when your back on the ship it reads 30 fps yet again.

So there is some weird shit happening in this game.

@Vitor said:

@DweezilX said:

@pornstorestiffi said:

@DweezilX said:

Its not capped at 30 fps, while you on the ship yes, but not in game. I have it running 60 fps while there is gameplay, but it drops back to 30 for the cut scenes and as mentioned before while your on the deck.

From the official IB Support FAQ on the double fine forums:

Iron Brigade PC is locked to a max of 30 fps. This makes me very angry. What can I do about it?

As of this writing, Iron Brigade PC is a faithful port of the console version and is capped to 30 fps. There is no way to work around this setting, but Double Fine is trying to find the time to modify our engine to support uncapped rendering. If and when we do this, it will be made available on all Buddha engine games (Stacking, CQ, etc).

So unless you have some magically different version of the game you are running at 30 fps like everyone else. It's not a big deal game is fine either way just getting the facts straight.

My FPS counter did record numbers between 30 and 60 earlier but it could just be that the game is ending out a weird signal. It looks like it's 30 for sure though.

I don't know whats up with this game, it does run 30 fps. Also feels like it, but sometimes it feels like its more smooth though. As i wrote above there is some weird stuff going on with the game or engine. Cause both applications i used normally always give correct readings. Never had this happen before.

Also just found this on the Steam forums

#39 Posted by dodgyc (70 posts) -

Fantastic. I was so envious of Xbox owners every time GB did something relating to this over the past year. Now it's finally on my platform of choice, and it looks and plays excellently! I'm a sucker for loot drops.
 
Note: This game plays alright with KB+Mouse, but an Xbox Controller suits it better on the PC. Analogue salutes makes this a necessity.

GFWL: MrDodgyC

#40 Posted by TruthTellah (8754 posts) -

Did anyone else catch the Double Fine live stream today with them playing the PC version of Trenched?

It was pretty great. And they got me excited for the live stream they'll be doing here on Giant Bomb on Friday of the sequel to Happy Action Theater.

#41 Edited by dodgyc (70 posts) -
#42 Posted by Jackel2072 (2253 posts) -

@Tennmuerti said:

GFWL?

Bummer, that means the game isn't available in my region.

Well you can just create a bogus GFWL account. i know a few people in the Steam forums were talking about the problem you have. I know a few users were posting methods for getting around the region lock, with little to no effort.

#43 Posted by jakob187 (21663 posts) -

TRENCHED IS BACK?!

THANK FUCKING GOD! I heard about some rip-off game called Iron Brigade trying to overshadow Trenched, but I knew that Trenched would come back one day! Thanks for the update!

#44 Posted by Zelnox (387 posts) -

I got it, but the game is so laggy for me right now. GFWL is a bummer ;_;

#45 Posted by yyZiggurat (1014 posts) -

I've made a gfwl/xbox account. It automatically gave me a gamertag (DiscoPolecat+random numbers) then told me I'm able to change it once for free. What a shitty way to do business.

Anyway, this game seems like it would be more fun with other people.

GFWL: nNiemand

#46 Posted by envane (1162 posts) -

well its a pretty horrible port, frankly just because brad muir is involved i dont think they should be let off the hook , the textures look fucking bland and shitty when uprezzed , the game either runs too fast or doesn't run at a smooth framerate , its like they removed the fps limiter but forgot to adjust animation and input feel to match .. its got GFWL which isn't a dealbreaker for me , but other games get trashed because they have it. there's innumerable console to pc port issues that anyone with pc experience could/should have pointed out , like ... you save and quit to the titlescreen .. just to have to hit enter again to go to the menu and select exit game .. if you just exit game it doesnt save your progress .. this makes sense on the xbox with the dashboard etc but pc games work differently .. and usually give you more options than "press enter". oh yeah and unskippable cutscenes galore .. not that thats specific to the pc version.

just find it funny when dark souls gets so much shit for its pc port , but they basicly stated it would be exactly what its ended up being .. yet apparently nobody is up in arms about the same exact bullshit happening ( and i dont think double fine were going around warning ppl that it was going to be a bad port like from software did) .

so yeah .. i dont care if youre a golden duder nominee or not , explain this shitty steam cash-in , and/or fix it to pc standards.

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