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    Isometric Viewpoint

    Concept »

    A parallel projection technique used in 2D sprite-based games to fake the appearance of 3D depth.

    Going Iso....In Retrospect.

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    drjota

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    Edited By drjota

    In an act of looking back at the various archaic things I've collected over the years(an act otherwise known as spring cleaning)I came across my old CD folder that had been maintained since the late 90s,featuring such luminaries as Cibo Matto,Jurassic 5,Weezer,and Paul Oakenfold.After flipping through several of the pages,I had a "remember when ____ ....?" moment and decided to carry on with my tasks.However,out of the corner of my eye,I catch a brightly colored disc gleaming from the depths of its plastic prison.That disc was Roller Coaster Tycoon...
     
    However,this story isn't about Roller Coaster Tycoon,oh no.It's about what was cradled alongside it...
     

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    Yes,tossed in with the Heavy Gear IIs and theme park sims of the world were a group of iso perspective games that lent credence to the phrase "good from the top down".But all puns aside,a thought arose:"How would I perceive these games now in comparison to the rose colored glasses of yesteryear,and do they still hold up in the face of more technically advanced and powerful competition?" 
     
    So the idea came to mind.A feature on these stalwarts of yesteryear,and a comparison to not only their future offspring,but to the gaming titans of today,in a search of whether the last decade of the millennium had it all figured out,or if there could've been more....
     
    First part of the series next week....Diablo II.
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    drjota

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    #1  Edited By drjota

    In an act of looking back at the various archaic things I've collected over the years(an act otherwise known as spring cleaning)I came across my old CD folder that had been maintained since the late 90s,featuring such luminaries as Cibo Matto,Jurassic 5,Weezer,and Paul Oakenfold.After flipping through several of the pages,I had a "remember when ____ ....?" moment and decided to carry on with my tasks.However,out of the corner of my eye,I catch a brightly colored disc gleaming from the depths of its plastic prison.That disc was Roller Coaster Tycoon...
     
    However,this story isn't about Roller Coaster Tycoon,oh no.It's about what was cradled alongside it...
     

    No Caption Provided
    No Caption Provided
    No Caption Provided

     
     
     
     
     
     
     
     
    Yes,tossed in with the Heavy Gear IIs and theme park sims of the world were a group of iso perspective games that lent credence to the phrase "good from the top down".But all puns aside,a thought arose:"How would I perceive these games now in comparison to the rose colored glasses of yesteryear,and do they still hold up in the face of more technically advanced and powerful competition?" 
     
    So the idea came to mind.A feature on these stalwarts of yesteryear,and a comparison to not only their future offspring,but to the gaming titans of today,in a search of whether the last decade of the millennium had it all figured out,or if there could've been more....
     
    First part of the series next week....Diablo II.
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    BeachThunder

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    #2  Edited By BeachThunder

    But...RCT was isometric...
     
    Also, I played Fallout last year for the first time and I thought it was great =D

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    ReyGitano

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    #3  Edited By ReyGitano
    @DrJota: Hey, Diablo II is one of the favorite games of my youth, and I expect it to be treated with respect! 
    I'll be looking forward to reading your next entry regardless though.
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    bongchilla

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    #4  Edited By bongchilla

    Solstice for the NES was my first iso game....and it was terrible

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