Isometric Viewpoint
Isometric Viewpoint is a concept that appears in 247 games
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Isometric Viewpoints refer to the camera angle used in many 2-Dimensional games to give the appearance that they are 3-Dimensional, without requiring 3D models.
Formal Definition:
True isometric projection uses 2-Dimensional art to create a 3-Dimensional appearance, with lines of perspective angled at precisely 60 or 120 degrees to each other. From the isometric viewpoint, a perfect cube takes the 2-dimensional shape of a perfect hexagon intersected at 120 degree angles.Popular (yet incorrect) Use:
"Isometric" is commonly used to describe any elevated camera viewpoint that uniformly skews objects into a perceived sense of depth. These viewpoints can be along two (ex. seeing only the front and top sides) or three (ex. seeing the nearest three sides) dimensional axes.Isometric Viewpoint games
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| Name | Platforms | Developer | ||
|---|---|---|---|---|
|
Angels Online |
PC | Q Entertainment | |
|
Time Lord |
NES | Rare, Ltd. | |
|
Golden Sun DS |
DS | Camelot Software Planning | |
|
Darkmere: The Nightmare's Begun |
AMI | ||
|
Leviathan |
SPEC, CPC, C64, AMI, AST | ||
|
Mines of Titan |
APL2, PC | Westwood Associates | |
|
|
Constructor 2 |
PC, PS1 | System 3 Software, Ltd. | |
|
Sonic Labyrinth |
GG | ||
|
Exisled released on Nov. 24, 2008 |
XBLM | ||
|
Age of Empires: Mythologies released on Nov. 24, 2008 |
DS | Griptonite Games |
| Concept Name: | Isometric Viewpoint |
| Appears in: | 247 games |
| First appearance: | Zaxxon |
| Aliases |





















