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This golden jigsaw piece, commonly known as the Jiggy for short, has become a staple collectible in all Banjo-Kazooie games to date. The Jiggy started off as the collectible equivalent of Super Mario 64's power stars, and while it works to unlock new areas in most of the Banjo games in the same way, the methods by which it does this differ depending on the game.
 
In Banjo-Kazooie, Banjo-Tooie and Grunty's Revenge, the non-player characters which hold jiggies will seldom know what the jiggies are, what they do or what they are called; instead asking the player to complete their task for a gold nugget, a trinket, a family heirloom, a relic or a shiny thing - all of which are codenames for the elusive golden jigsaw piece the player seeks.
 

In Banjo-Kazooie:

There are 100 jiggies to collect in Banjo-Kazooie in total. Nine regular jiggies would appear in each level, plus one for collecting each of the five Jinjos in each world. Gruntilda's Lair held ten more: one at the very beginning and nine more found by hitting the Witch Switch within each level to activate them in the lair.
 
After being collected, Jiggies would need to be taken to jigsaw puzzles. Banjo would need to stand on the Jigsaw Podium in front of the puzzle before entering all pieces into the puzzle. Once the puzzle was complete, a new area would be opened.
 

In Banjo-Tooie:

There are 90 jiggies to collect in Banjo-Tooie. One was given to Banjo and Kazooie at the beginning of the game by King Jingaling, and nine more are given for rescuing each of the different colored Jinjo families in the Isle o' Hags. There were also ten jiggies in each level to collect.
 
To open new areas, jiggies were taken to Master Jiggywiggy in Wooded Hollow. After proving yourself worthy by collecting enough jiggies, you would be able to attempt a timed jigsaw puzzle in Jiggywiggy's Temple. Completing the puzzle would enable the Crystal Jiggy to open the new area up for you.
 

In Banjo-Kazooie: Grunty's Revenge:

There are 60 jiggies to collect in Grunty's Revenge. Ten in each world including the overworld, Spiral Mountain, with one of the ten in each world collected by rescuing all five Jinjos in that area.
 
 New areas would be opened after taking the necessary number of Jiggies to Master Jiggywiggy in his temple, although this time the player did not need to complete a jigsaw puzzle to open the new area.
 

In Banjo-Pilot:

Banjo-Pilot features a special Jiggy Race where the player must fly a three-lap race around a course against Bottles the Mole. To succeed in the race, the player must collect all six jiggies scattered around the track and beat the mole. Satisfying these requirements for every race track would unlock Bottles the mole as a playable character.
 

In Banjo-Kazooie: Nuts & Bolts:

Jiggies were collected by completing each of the challenges within the worlds with a certain time or a certain score. Collecting four T.T. Trophies by beating challenges exceptionally well would earn another jiggy. Jiggies were also handed out for finding special tamper switches within Showdown Town, and could be bought from Jolly Dodger for a certain amount of notes if the player found him near the seaside.
 
After collecting a Jiggy from a world or character, the player would need to find it with their trolley and remove it from a specific vending machine-type thing, before taking it to the jiggy bank in central showdown town. The player would need to avoid the corrupt police along the way to the bank. New areas could be unlocked automatically after banking a specific number of jiggies.

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