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A protagonist who lacks some or all of the qualities traditionally seen as heroic.
Every school has a king or queen. They might be a star athlete or just the coolest guy around, either way they're the most popular student at school.
A boxer is someone who participates in the sport of boxing.
Jacking is the act of taking control of a vehicle that is not under the player's rightful or original possession, and may or may not have been taken out of another player's or NPC's possession.
Whether it's a hero's turn to the dark side or a villain becoming a hero, it's usually unexpected and will bring a whole new moral dimension to the story. Sometimes, they change they sides more than once.
Collectibles are items such as coins, rings, gems, packages etc. that can be gathered, usually for some kind of reward, or sometimes to simply beat a level. Often (almost too often) the source of earning achievements and trophies on the Xbox 360 and PlayStation 3.
Video game controversy revolves mostly around the psychological effects that games with graphic violence or sexual content in them can have on players. Other sources of controversy can range from racism, sexism, politics, or religion.
Games where attacks directed to the crotchal region cause much more damage than other areas, sometimes as a male-only phenomenon.
Heroes can only fight for so long. If they don't get rest or are able to recuperate, their performance will suffer (and so might they).
When a game has you picking flowers or plants as part of the game mechanic, such as for alchemy components or quest items.
Toilets that can be used in-game. Neat, but easily abused, which seriously impacts virtual water conservation.
Graffiti is the practice of painting, etching, stickering, pasting, or in any way marking public or private property with lettering or images for a variety of different ends. Depending on one's perspective, graffiti can be considered either art or vandalism.
"Hand to hand. It is the basis of all combat." -Gray Fox
In some games, health can be regenerated or bonus health acquired through romance of some kind, from flirting to kissing to sexual intercourse.
An umbrella term for any sexual orientation or gender identity that is not straight.
Where one character strikes another character in the groin, either unarmed or with a weapon.
This concept is for games in which at least one of the main characters is male.
From Beat-em-ups to fighting games to modern FPS, one dude hitting another has made an enjoyable pastime.
Any character you can control in a game is a Player Character (PC), as opposed to a non-player character (NPC), which is a character that can only be controlled by the game.
Though rarely the core focus of a game, some games allow the player to physically control the placement of graffiti onto walls and other surfaces.
Revenge is an act of violence, financial ruin, or emotional torment that one person or group carries out against another, in response to some perceived wrongdoing.
The Roundhouse is a kick taught in many martial-arts, though believed to have originally been conceived as part of a developed fighting system by monks for Shaolin Kung-fu. Notable real-life users include Bruce Lee, Chuck Norris, Jackie Chan, and Jet Li.
Quests that aren't necessary for game completion. They typically offer side-stories or specific rewards.
A skateboarding technique where the skateboarder holds on to the bumper of a moving car in order to go faster.
Those that attend a school seeking knowledge. In many video games (especially RPGs) students, most commonly high school students, are the protagonist of the game.
Whether with a button press or menu, taunts destroy friendships and can even make the computer go crazy.
People who are aged during the growth period of adolescence, traditionally between 13 and 17 years old.
Many games that feature a theft mechanic also include a some form of risk or punishment. Other games just let players steal things as if it's a perfectly normal thing to do.
Some video games feature characters that play video games themselves, with the player sometimes taking control of the character playing the game-within-a-game. This also includes game characters who explicitly mention that they play video games.
Just as heroes sometimes fall from grace, occasionally someone who works for the forces of evil will turn their life around and become a good guy.
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