Link: http://www.eurogamer.net/articles/xbla-a-slaughterhouse-for-small-devs
I do wish he gave a PSN breakdown like he did for XBLA. And Joe Danger was developed by 4 people, wow.Murray's figures showed that 47 per cent of XBLA games sold less than 25,000 copies, 23 per cent sold around 100,000 copies, 13 per cent 200,000 copies and 17 per cent over 200,000 copies.
Murray said Joe Danger broke-even on day one and shifted 50,000 copies on PSN during its first week.
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