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Overview

After working on 3D graphics card support at Interplay for games such as Starfleet Academy and Descent, John DiCamillo (known online as "milo") formed his own company, Destroyer Studios. For the company's first game, Starshatter, DiCamillo served as producer, designer, programmer, and artist, and was also responsible for sound effects. After Starshatter, Destroyer Studios developed what DiCamillo calls a "special edition" of the game, Starshatter: The Gathering Storm. For this project, DiCamillo worked with an external team of artists and sound staff while he handled the rest of the game's development.

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