Just Cause 2 was a great game, a Huge open world, a great sandbox for pretty much anything you could imagine. Avalanche made a formidable successor to a game that many people wanted to love but never quite could. What they did best though, was that they created a tropical Island of fantastic proportions. It is a magestic, vibrant island filled with great locations and unique landmarks.
I recently bought all the DLC for the game (50% off on steam.) and decided I would take the DLC monster Truck out for a spin, I wanted to put it through its paces so I took it to the lower right corner of the map, an area with nothing but a few rundown Dirt roads broken up by ruins, rivers and dense foliage. Not a single NPC or building in site, just, me, the landscape and a Flame covered monster truck.
Color in this game is key to its beauty, it is the complete opposite of games such as Call of Duty and Gears of War, which seek to create something gritty and dirty. JC2 is all about vibrancy, everything pops, The obsession with dirty worlds in games is kinda of deppressing, I much more enjoy games when they are visually interesting and not just monotone. Certain games (Fallout 3) need that dirty feel, but often its totally uneeded.
Just Cause 2 is an amazing game, im sure it was a huge undertaking. It may have gotten fairly standard reviews from some people, but I think its underrated sometimes simply for its visual strength. Crysis may be technically (As in how fancy it's polygons are) more impressive, and Limbo and Flower may be more artistically unique, but Just Cause 2 easily deserves a place as one of the best looking games ever made. (Or at least the best looking game this year.)