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The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
A digital distribution service owned by Valve Corporation. Originally created to distribute Valve's own games, Steam has since become the de facto standard for digital distribution of PC games.
An unofficial translation of a video game, created by people not associated with the original development team.
Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
A sub-genre of adventure games, visual novels are a form of interactive fiction that usually have very little in terms of gameplay but often focus more on extensive storytelling, character interactions, decision-making and branching narratives.
A game based on an anime.
Two or more characters are featured on the game's box art.
Classes are different archetypes and playstyles that players can choose to play their game with.
Multiple endings is a term used to describe different outcomes or conclusions to a game based on the previous actions of the player.
Valve's counterpart to Microsoft's popular achievement system.
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