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Game » consists of 5 releases. Released Nov 22, 2005
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
A console game is high definition if it operates at a resolution of at least 720p, or 1280x720. A console able to achieve this resolution is HD-capable. For a variety of reasons, the term does not apply to PC games.
Horse riding is mostly used in games to get around from one place to another quicker than you could on foot. They can also sometimes be used in combat or racing.
Equines that go 'neigh' and tend to eat hay. Some are the stars of motion pictures. The truest of companions to many adventurers.
A hub is the central location from which a player can venture out into different areas of a game. It is often used as a clever way of masking loading between levels or worlds.
A common type of stage featured in many games. Slippery ice, avalanches, and freezing water are some of the unpleasantries to be had when visiting these cold arctic regions.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
Games released coinciding with new hardware.
A graphical effect used in video games where an object blocks light and around the edges of the object the light is significantly brighter than normal.
Some games will give the player hints and tips on how to play while the game loads.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
Small payments made with actual money which result in an in-game bonus, such as an extra item, character, etc...
The minimap is a small, simplified version of a larger map. This plays a vital role in many games, especially Real Time Strategy, where it is important to have an overview of the entire map.
Animals that can be ridden by players to get around faster.
When a game has several playable characters of different species, real or fictional.
Normal mapping is an integral part in making believable visuals. Using advanced surface information in conjunction with light information, an artist is able to define an incredible amount of detail on any low polygon model.
Orcs/Orks/Orques are a fictional race of tough humanlike creatures, often with green or black skin, originally coming from the Saxon word for the Normans during the invasion, meaning demon or foreigner.
Games that have had an Original Soundtrack album released.
Similar to parallax scrolling, parallax mapping shows the illusion of depth in a texture.
Games that were initially developed for one platform but switched to another during development.
Third-party developers and publishers occasionally engage in the practice of releasing a title or piece of DLC on only one platform for any number of reasons. Sometimes these are permanent while others are only platform exclusive for a certain window of time.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
Radial Menus are menus that appear in a circular pattern to display the options the player has.
Video game combat in which combat actions are performed in real-time, rather than through a turn-based structure.
A maneuver involving both horizontal movement and rotation about a horizontal axis. Many characters roll in a unique fashion, and certain vehicles are even capable of rolling
Often found in either very violent games, or games taking place in or around water, Screen Splatter is a visual representation of blood, water, strawberry jam, or other liquids temporarily obscuring the player's field of vision.
The ability to change shape. Humans shifting into animals is the most common type of shape shifting.
No point in gathering coins, gold, gil, money, or whatever if you can't buy anything with it.
A large mass of people. This is most commonly seen in sports games where the crowd consists of a large amount of spectators.
Sometimes, you want to play games with a real person who's sitting right next to you. These games have you covered.
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