Very late to the party: just finished Kameo

Posted by Newres (2 posts) -

Being able to buy a game for about 5 euro instead of 50-60 helps to overlook a lot of its flaws. While it certainly helped, I thought Kameo is a fine platformer/adventure, regardless of the price. It is pretty short, and it has some camera issues at certain places (underwater especially), but collecting monsters is an interesting spin on the "collect upgrades to progress" type of adventure games such as Metroid and Zelda.
 
 I have found most of the elemetal designs pretty good considering the number of times the combination of "element + monster" has been used in games. The large variety of combat options using the monsters gave was pretty fun. My personal favourites were boxing as Pummel Weed for huge combos, raining napalm bombs on enemies with Thermite and using the watercannon and tentacles with Deep Blue. The additional skills that you unlocked with the monsters greatly improved or expanded their capabilities. This allowed for a very free form approach to combat, and I am sure others developed their own favourites. 
 
The puzzles were on the easy side, but I liked how they necessitated the combination of the different elementals especially at later stages (altough this happens a lot in Zelda type games). It is a bit of a dissappointment that the puzzle solving is never as free form as the combat it, but that would have completely broken the linearity of the game which is not always a good thing. Even though I only used it when I forgot a few times what I needed to do after a break from the game, I thought the hint system was a very nice touch. it made sure you were never too frustrated about what to do next. 
 
While it looks very nice, the fact that it is a launch title can be felt: it feels rushed a bit toward the end both in story and gameplay. Some systems such as the large scale battles feel like they could have been expanded a lot more.
 
It is a shame that the sequel is canceled in favour of Natal games. A more polished sequel with expanded large scale combat would have been very welcome. Hope those Natal games will be worth it.

#1 Posted by Newres (2 posts) -

Being able to buy a game for about 5 euro instead of 50-60 helps to overlook a lot of its flaws. While it certainly helped, I thought Kameo is a fine platformer/adventure, regardless of the price. It is pretty short, and it has some camera issues at certain places (underwater especially), but collecting monsters is an interesting spin on the "collect upgrades to progress" type of adventure games such as Metroid and Zelda.
 
 I have found most of the elemetal designs pretty good considering the number of times the combination of "element + monster" has been used in games. The large variety of combat options using the monsters gave was pretty fun. My personal favourites were boxing as Pummel Weed for huge combos, raining napalm bombs on enemies with Thermite and using the watercannon and tentacles with Deep Blue. The additional skills that you unlocked with the monsters greatly improved or expanded their capabilities. This allowed for a very free form approach to combat, and I am sure others developed their own favourites. 
 
The puzzles were on the easy side, but I liked how they necessitated the combination of the different elementals especially at later stages (altough this happens a lot in Zelda type games). It is a bit of a dissappointment that the puzzle solving is never as free form as the combat it, but that would have completely broken the linearity of the game which is not always a good thing. Even though I only used it when I forgot a few times what I needed to do after a break from the game, I thought the hint system was a very nice touch. it made sure you were never too frustrated about what to do next. 
 
While it looks very nice, the fact that it is a launch title can be felt: it feels rushed a bit toward the end both in story and gameplay. Some systems such as the large scale battles feel like they could have been expanded a lot more.
 
It is a shame that the sequel is canceled in favour of Natal games. A more polished sequel with expanded large scale combat would have been very welcome. Hope those Natal games will be worth it.

This edit will also create new pages on Giant Bomb for:

Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

Comment and Save

Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.