Kerbal Space Pitctures

#1 Edited by clush (417 posts) -

Because I believe the sandbox nature of this game makes it particularly suitable for some good old stories and pictures fun, let's share some pivotal moments in the Kerbal's conquest of space (ongoing). If something in KSP is worth taking a screenshot, it's worth posting it here. Don't forget to tell us what happened!

That's going to take one giant leap to get back...

I'll start with this screenshot i took just now. After three days of trying I've finally managed to land on the Mun! Well, sort of, anyway. That little duder is probably going to be enjoying the view for quite some time to come, because getting him back to his friends and family will be an unprecedented challenge for me and my only basic knowledge of physics. I was already superexcited I actually managed to reach the Mun. At least he didn't die. Come to think of it, right now he's probably the safest Kerman on the planet... wait...

edit: Darnit! Typo in topic title :(

#2 Posted by DJJoeJoe (1324 posts) -

I launched a few rockets straight at the Mun only to see them zip past it and into endless space, recently got something into some sort of orbit though they will be stuck there forever unless I manage a rescue mission for them later when I get my skill up to reliably get a craft up to them and back down.

It's orbit is wonky, but seems stable (hasn't changed for many rotations)
There is some debri you can see to the right of the capsule, it's path actually syncs up on the part of the orbit closest to the planet, so far no collision...
#3 Posted by beepmachine (618 posts) -

If either of you manage a rescue, that will be the most amazing thing ever. Has anyone ever made it to the outer planet?

#4 Edited by Aegon (5645 posts) -
@dennisthemennis said:

If either of you manage a rescue, that will be the most amazing thing ever. Has anyone ever made it to the outer planet?

People have made it to the sun. In less than 20 minutes. 
#5 Posted by White (1357 posts) -

@Aegon said:

@dennisthemennis said:

If either of you manage a rescue, that will be the most amazing thing ever. Has anyone ever made it to the outer planet?

People have made it to the sun. In less than 20 minutes.

What does one find at the sun?

#6 Posted by Aegon (5645 posts) -
@White said:

@Aegon said:

@dennisthemennis said:

If either of you manage a rescue, that will be the most amazing thing ever. Has anyone ever made it to the outer planet?

People have made it to the sun. In less than 20 minutes.

What does one find at the sun?

Game Over. 
#7 Posted by abomunist (118 posts) -

@White said:

@Aegon said:

@dennisthemennis said:

If either of you manage a rescue, that will be the most amazing thing ever. Has anyone ever made it to the outer planet?

People have made it to the sun. In less than 20 minutes.

What does one find at the sun?

#8 Posted by Ubersmake (754 posts) -

In my early attempts to get a plane to the Mun, this was the ultimate result of my "more rockets" design philosophy.

To its credit, it did technically get off the runway (before tilting backwards and meeting the ground again).

#9 Posted by CatsAkimbo (628 posts) -

@Ubersmake said:

In my early attempts to get a plane to the Mun, this was the ultimate result of my "more rockets" design philosophy.

To its credit, it did technically get off the runway (before tilting backwards and meeting the ground again).

Did you realize you were making something that looks remarkably like a menorah as you were making this?

#10 Edited by BaconGames (3423 posts) -
#11 Posted by Ubersmake (754 posts) -

@CatsAkimbo said:

@Ubersmake said:

In my early attempts to get a plane to the Mun, this was the ultimate result of my "more rockets" design philosophy.

To its credit, it did technically get off the runway (before tilting backwards and meeting the ground again).

Did you realize you were making something that looks remarkably like a menorah as you were making this?

Well, now I can't unsee that. XD

For me it was always the Crossbow Death Sled Mk II. The Mk I didn't have the solid fuel boosters on the front wing.

#12 Posted by CatsAkimbo (628 posts) -

@BaconGames said:

@CatsAkimbo: Please tell me you thought of "JEWS...IN...SPAAAAACE" as fast as I did?

Haha no, I've never seen that. I should try making a star of david rocket now.

#13 Posted by Leptok (942 posts) -

Made it into orbit last night with a boring ship, gonna go crazy tonight.

#14 Posted by seismicshock (50 posts) -

@Ubersmake said:

In my early attempts to get a plane to the Mun, this was the ultimate result of my "more rockets" design philosophy.

To its credit, it did technically get off the runway (before tilting backwards and meeting the ground again).

I gotta ask, were the wings bent like that in the design phase?

#15 Posted by DarthOrange (3864 posts) -

I miss read the thread name. I thought it said Kabal Space Pictures.

#16 Posted by Ubersmake (754 posts) -
@seismicshock

@Ubersmake said:

In my early attempts to get a plane to the Mun, this was the ultimate result of my "more rockets" design philosophy.

To its credit, it did technically get off the runway (before tilting backwards and meeting the ground again).

I gotta ask, were the wings bent like that in the design phase?

Yes they were. The swept wing, err, wings, are angled at the ends. So if you keep connecting them, you can keep sweeping them back to eventually make something like a ring.

Which I did try making. The thing collapsed because of multiple structural failures. It takes a *massive* vehicle to create the frame needed to support a swept wing ring.
#17 Posted by clush (417 posts) -

The story continues...

The Icarus II approaches the Mun for rescue attempt #1
Things turn pearshaped quickly as we lose our only engine on impact and topple over. The Kermen can't even get out because the crewhatch is blocked by the surface.
To have any chance at survival (and a much needed stretch) they will HAVE to get out of the crowded and indeed smelly pod, so in a daring move the improvised landing struts are disconnected from the vehicle. This shakes up the vehicle just enough to make it roll over a couple of times and luckily coming to a halt with a freed up hatch.

Of course, had the landing in fact been successful, this would not have really helped our originally stranded Kerman because (as was discovered only in full orbit) all seats in our 3-man pod were already taken, thus leaving no room for our little space pioneer anyway. Besides this minor oversight of our planning department we were running dangerously low on fuel. Theoretically I might have been able to make it, but with absolutely zero room for error. Basicly, these little guys were screwed the moment the countdown started.

Welcome to the Mun. Population: 4

#18 Posted by mrfizzy (1529 posts) -

Anyone on here play the demo? I thought it was great but was wondering how this compares. Is it worth the purchase?

#19 Posted by Freshbandito (686 posts) -

@BaconGames said:

@CatsAkimbo: Please tell me you thought of "JEWS...IN...SPAAAAACE" as fast as I did?

I got a genuine chuckle from someone named BaconGames alluding to Jews in Space. I am a simple minded person.

#20 Posted by envane (1163 posts) -

@mrfizzy: the demo is extremely limited compared to the current version ... so thats your reason to buy .. otherwise if you enjoyed the demo enough i guess you can stick with that ? heh

#21 Edited by Akyho (1655 posts) -

I already had a mission in progress (it had finished but for some reason didn't save) I continued that and took pictures.

I am using MechJeb mod as it just makes things easier. So duders I am having a breeze getting to the mun...however.....you'll see.

Hovering off with RCS and the rover landed fine. I decided to drive the rover around before taking a pic...

I rolled it....and destroyed the Mechjeb module. Its now dead......so yeah...all that fanciness and I broke it in moments of landing.

#23 Posted by Akyho (1655 posts) -
#24 Posted by Draugen (650 posts) -
@clush Just keep sending rescue missions. Worst case scenario, you'll wind up with enough Kerbals and tech up there that they can build a new society. Win-win.
#25 Posted by Slay3r1583 (613 posts) -

I wasn't able to get a proper screenshot off quick enough but I crashed my first rocket into the Mun and with Jebediah no less. I restarted and Jeb is fine now.

Online
#26 Posted by Akyho (1655 posts) -

@Slay3r1583 said:

I wasn't able to get a proper screenshot off quick enough but I crashed my first rocket into the Mun and with Jebediah no less. I restarted and Jeb is fine now.

That is what we at Kerbal Space Center call a "simulated mission."

#27 Posted by Konamikoden (26 posts) -
#28 Posted by Akyho (1655 posts) -

@Konamikoden said:

FINE YOU WIN!!! GEEZE!!!!

It was only supposed to be fun....then you took it serious.

Congrats that is realy impressive and nice. I have been sending up pretty terrible space stations trying to get them in orbit...granted I am trying for a Geostationary orbit at 2869km you need and it with be Geo stat.

#29 Edited by Meteora (5787 posts) -

This is my third spacecraft that escaped from Kerbin's orbit, the second one which actually made an encounter with Mun. I derped my landing and instead ran out of fuel, passing over Mun for gravity assist instead of landing or trying to orbit the planet (until I remembered it was probably impossible due to the lack thereof gravity). Now I get this neat oval orbit around Kerbin that passes through Mun's orbit. Despite my failure to make landing on Mun, the Mark III B spacecraft has so far been my most successful vessel to date.

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