Something went wrong. Try again later
    Follow

    Kid Icarus: Uprising

    Game » consists of 8 releases. Released Mar 22, 2012

    Pit is brought back to life, now in 3D. Using clubs, staffs, arms, bows and a variety of other weapons, the loyal angel fights a host of old and new enemies in an all-new adventure.

    shrekisstupid's Kid Icarus: Uprising (Nintendo 3DS) review

    Avatar image for shrekisstupid

    The Dark Pit Rises

    I played this game not really knowing anything about the Kid Icarus franchise other than for years it was one of the most requested sequels from Nintendo fans. There were even talks of a potential "Man Icarus" game that took the franchise into darker, mature, territory. Thankfully that did not happen - insteand we have "Kid Icarus: Uprising", a funny, exciting, and weird game that is the most original game to come from Nintendo since Pikmin.

    The game's story is being marketed as a battle to save the world from Medusa, Queen of the Underworld. I won't spoil too much, but just know that this only scratches the surface of how nuts this game gets in terms of its narrative. You will see more than a few Gods in this game, and they have the relationship of a very dysfunctional family - they hate each other but are kinda stuck with each other. It is very anime-inspired storytelling, which is to say its very....cute at times. The writing and voice acting is very well-done, and the run-time for a single play through might run between 12 -15 hours. That said, the game's life extends well beyond that.

    The amount of unlockable content, loot, and achievements in this game is massive. I found myself going back and playing levels on harder difficulties to acquire more hearts and find stronger weaponry. All of this can potentially double or triple the amount of time you spend on the game.

    The game is most controversial because of its control scheme, which uses the circle pad for movement and the stylus for aiming. This setup is definitely not the most intuitive, but I eventually got a hang of it and now the controls actually make a lot of sense for the system. In fact, I would say these are some of the best controls for a third person action game I've ever played, simply because it's never been done before yet works brilliantly. If you take the time to master the controls, you will reap the rewards, and this game is super-rewarding.

    The multiplayer component is essentially 2 modes - free for all deathmatch and team deathmatch. Again, your enjoyment will come from how much you invest in terms of mastering the controls, as well as upgrading your weaponry. The multiplayer matches are very fast and usually last less than 5 minutes.

    The game's presentation is outstanding. The graphics shine on both technical and artistic levels, and the game's orchestrated soundtrack is vibrant and characteristic of the game's fun-loving, adventurous hero.

    And that's the bottom line with this game - it's just a fun adventure! It's a game that knows it's game, and is uber stoked about it. 3DS owners should all try this game, because the love and high quality of its production make it a true gem in the history of Nintendo franchises. Here's hoping we see more Pit in the future!

    Other reviews for Kid Icarus: Uprising (Nintendo 3DS)

      Rise Up, Icarus 0

      I keep trying to put my feelings about Kid Icarus: Uprising into words, but words fail me.I did not expect this game – not the non-stop action or sharp, clever writing or joyful excess that redefines ‘feature complete’ in an age of increasingly spare experiences sold at a premium and completed with DLC.I did not expect to fall head-over-heals for the multiplayer, especially since it centers on the much-maligned on-foot mechanics – nor did I expect to grow, not only tolerant of the controls, but ...

      5 out of 5 found this review helpful.

      Letting its Wings Shine 0

      Kid Icarus: Uprising had quite the reveal at Nintendo's E3 press conference 2 years ago, riding on a fan high despite the series not actually producing a new game since the Game Boy sequel 20 years ago. Pit's absence from Nintendo's catalogue for so long has given Masahiro Sakurai and his team at Sora cart blanche to create a new game in a completely different genre - and although sometimes Uprising's unwieldy controls hamper the package, its blend of shooter and action genres is nothing short o...

      1 out of 1 found this review helpful.

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.