Killer Instinct

Killer Instinct is a video game that consists of 3 releases

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Killer Instinct is a fighting game by Rare. It was released in 1994 for the arcade and in 1995 for the Super Nintendo. The arcades got a sequel named Killer Instinct 2. The Nintendo 64 got Killer Instinct Gold, which was based on Killer Instinct 2.

Overview

Killer Instinct is a fighting game developed by Rare. It was published by Midway on the arcade, and by Nintendo for the Super Nintendo Entertainment System and the Game Boy. The game is well-known for the large amount of combos that a player can dole out.

This game was originally scheduled to be on the N64, along with Crusin' USA it was one of the first games announced for the system,. However Nintendo eventually chose to delay the system, so they decided to release the game on the SNES instead. A port of Killer Instinct 2 entitled Killer Instinct Gold was eventually released for the N64 as well.

Gameplay
Fulgore vs. Orchid
Fulgore vs. Orchid

Although Killer Instinct is a traditional 2D fighting game, it has many differences from other games like Street Fighter and Mortal Kombat (both incredibly popular at the time). First and foremost, instead of two rounds, there is a double-life bar. Once the first bar is depleted, the game stops and starts like a normal round, but the person who depleted the other fighter's life bar keeps the same amount of life.

In addition, Killer Instinct has a unique combo system. Instead of having to press buttons repeatedely as in other games, the combos are automated; making it so that the player only has to input a string of buttons, and then the attacks play out. Because of this, amassing a large amount of combos is easier. Combo Breakers can be preformed when the combo is broken by the opponent. The distinctive "C-C-C-COMBO BREAKER" audio then plays, and the game resumes.

Soundtrack


Killer Cuts was a soundtrack album that was released and packaged with the video game Killer Instinct on the Super Nintendo in 1995. Many of the tracks were arranged and included the character's theme songs in addition to the songs featured in the fighting stages. Although exclusive to the pack-in with the game, it could be bought via the Nintendo Power magazine catalog.
  1. K.I. Feeling (B. Orchid) - 3:45
  2. The Way U Move - 3:58                                                                                                            
    Killer Cuts front cover
    Killer Cuts front cover
  3. Controlling Transmission (Glacius) - 3:56
  4. Oh Yeah (Chief Thunder) - 3:23
  5. It's a Jungle - 3:04
  6. Do It Now! (Jago) - 3:55
  7. Full-bore (Fulgore) - 3:16
  8. The Instinct (Theme) - 4:53
  9. Yo Check This Out! (T.J. Combo) - 1:36
  10. Freeze - 2:11
  11. Trailblazer (Cinder) - 1:50
  12. Tooth & Claw (Sabrewulf) - 3:09
  13. Ya Ha Haa (Spinal) - 3:00
  14. Rumble (Riptor) - 2:11
  15. The Extreme (Eyedol) - 2:33

Story

A mega-corporation (mega-corporations have completely replaced governments in this future) named Ultratech organizes a tournament consisting of fights to the death. Ultratech has entered some of their experimental prototypes in the contest, as well as other entrants. Most of the other entrants have some sort of motivation to joining the contest, usually due to something that Ultratech has promised them (for example, in Sabrewulf's case, Ultratech promises to heal him of his lycantrophy) Ultratech discovers a way to unleash an ancient warrior named Eyedol and enters him into the tournament.

Characters


Fulgore
Fulgore
Fulgore


Fulgore is a cyborg who is the result of a cybernetic project at Ultratech. He, like other Ultratech experiments, was entered into the tournament as a test. If it was able to win, it would be produced in mass quantities. However, it was defeated by Jago.

Cinder
Cinder


Cinder


Cinder is a criminal who was promised a release from jail if he was tested on with chemical weapons. As a result, his body has been turned into fire. If he is able to defeat Glacius in the tournament, then he will return to his original form.

Glacius
Glacius
Glacius


An alien who was captured by Ultratech, Glacius was promised freedom if he wins the tournament. His body is composed of ice and water, and can shapeshift.

Jago
Jago


Jago


Jago is a Tibetan monk who follows the Tiger Spirit (who later ends up to be Gargos). Jago is on the search for enlightenment, and wants to defeat Ultratech (he believes it is his destiny).

Riptor
Riptor
Riptor


A velociraptor that has been genetically engineered by Ultratech. It is a prototype; it is a test to determine its abilities.

Sabrewulf
Sabrewulf


Sabrewulf


A normal human who has been transformed into a werewolf, and is promised the cure if he wins the tournament. He is likely a reference to Rare's game Sabre Wulf.

Spinal
Spinal
Spinal


Spinal is a skeleton who, through cell regeneration, is made living. He is the remains of an ancient warrior, and unlike many others participating in the tournament, fights for enjoyment. His brain could not regenerate in the process, so this is probably the reason why.

TJ Combo
TJ Combo


TJ Combo


TJ Combo is a boxer who was kicked out of his position of champion after it was discovered that his arms had cybernetic implants that improved his boxing ability. Ultratech promises him back his championship if he wins the contest.

Chief Thunder
Chief Thunder
Chief Thunder


Chief Thunder is a Native American who enters the tournament to find out what happened to his long lost brother Eagle. It is later revealed that his long lost brother is actually Spinal.

B. Orchid
B. Orchid

B. Orchid


A spy for an unknown person, she is a secretary for Ultratech. Jago and B. Orchid are essentially the protagonists of the game.


Eyedol
Eyedol
Eyedol


The final boss of the game, Eyedol is a mystical warlord who Ultrach unleashed for the tournament. He was trapped in an inter-dimensional prison.

Game Name Killer Instinct
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Original US Release
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Original US Release October

1994
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